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RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/1/2017 2:51:39 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
18 January 1942

Landings
Bandjermasin (60,99)
Epi (120,153)
Molu (79,116)
Sampit (58,97)
Selaroe (78,118)
Tassafaronga (113,137)

Losses
Aitape
Bandjermasin
Belep Islands
Denpasar
Tanna

Another shot at Singapore. I'm doing far better than expected, considering how weak I am there.

quote:

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 29223 troops, 491 guns, 108 vehicles, Assault Value = 783

Defending force 19600 troops, 306 guns, 146 vehicles, Assault Value = 140

Japanese adjusted assault: 126

Allied adjusted defense: 589

Japanese assault odds: 1 to 4 (fort level 3)

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
2326 casualties reported
Squads: 48 destroyed, 56 disabled
Non Combat: 1 destroyed, 26 disabled
Engineers: 72 destroyed, 22 disabled
Guns lost 13 (6 destroyed, 7 disabled)

Allied ground losses:
815 casualties reported
Squads: 50 destroyed, 7 disabled
Non Combat: 36 destroyed, 39 disabled
Engineers: 2 destroyed, 6 disabled
Guns lost 16 (3 destroyed, 13 disabled)
Vehicles lost 15 (6 destroyed, 9 disabled)

Assaulting units:
56th Engineer Regiment
5th Engineer Regiment
91st Naval Guard Unit
21st Infantry Regiment
55th Engineer Regiment
55th Infantry Regiment
15th Ind. Engineer Regiment
5th Recon Regiment
11th Infantry Regiment
41st Infantry Regiment
23rd Ind. Engineer Regiment
12th Engineer Regiment
143rd Infantry Regiment
148th Infantry Regiment
114th Infantry Regiment
113th Infantry Regiment
112th Infantry Regiment
4th Ind. Engineer Regiment
6th RTA/B Division
5th Mortar Battalion
3rd Mortar Battalion
5th Field Artillery Regiment
14th Ind.Art.Mortar Battalion
31st Field AA Battalion
3rd Medium Field Artillery Regiment
18th Mountain Gun Regiment
1st RF Gun Battalion
18th Medium Field Artillery Regiment
25th Army
55th Mountain Gun Regiment
56th Field Artillery Regiment
15th Army
21st Medium Field Artillery Battalion

Defending units:
2/17 Dogra Battalion
2nd Loyal Battalion
2nd Malay Battalion
2nd Gordons Battalion
22nd Australian Brigade
27th Australian Brigade
2nd HK&S Heavy AA Regiment
III Indian Corps
1st HK&S Heavy AA Regiment
112th RAF Base Force
Malayan Air Wing
Singapore Base Force
1st Indian Heavy AA Regiment
1st Malay Battalion
24th NZ Pioneer Coy
Malaya Army
AHQ Far East
Singapore Fortress
22nd Indian Mountain Gun Regiment
111th RAF Base Force


Likewise, I'm holding him off still at Wenchow.

quote:

Ground combat at Wenchow (89,58)

Japanese Deliberate attack

Attacking force 30790 troops, 255 guns, 143 vehicles, Assault Value = 1062

Defending force 12344 troops, 47 guns, 0 vehicles, Assault Value = 410

Japanese adjusted assault: 1540

Allied adjusted defense: 655

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
1504 casualties reported
Squads: 5 destroyed, 118 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 3 destroyed, 32 disabled
Vehicles lost 8 (2 destroyed, 6 disabled)

Allied ground losses:
447 casualties reported
Squads: 6 destroyed, 63 disabled
Non Combat: 0 destroyed, 22 disabled
Engineers: 0 destroyed, 4 disabled

Assaulting units:
15th Division
17th Ind. Mixed Brigade
8th Armored Car Co
17th Division
51st Engineer Regiment

Defending units:
100th Chinese Corps
25th Group Army
14th Chinese Base Force


Indomitable arrives at Aden. She'll provide much needed backup for the hard pressed Hermes, who's still covering the northern entrance to the Strait of Malacca. With fighters coming in, I can be a bit more daring against any land based air.

A couple subs take shots for no effect. Even the Dutch ones aren't scoring.

More of his troops are interfering with my withdrawal from Townsville one hex from there. The armor is circling back to help. I should be able to fight my way free, but it's taking time.

I'm running a machine gun battalion to Emerald to preempt any possible para drop there. Once they're offloaded, The US units will move up to Brisbane. I'm shipping B-17 from Pearl over, but that will take a few days. As soon as some cargo ships are available, a bunch of B-26s will also head over.

I have about 9 days until Prince of Wales is fixed up. At that point, they'll pay the Japanese troops a visit. I don't think KB is around, as some transports I have will reach Port Moresby next turn. Nobody messed with them. At this point, I think I can hold him at Townsville.

If he commits heavily to Australia, he has to be week elsewhere. I may be able to cause trouble out of Burma at that point.

_____________________________


(in reply to Mundy)
Post #: 91
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/2/2017 4:51:55 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
19 January 1942

Landings
Anatom (120,159)
Feni Islands (108,126)

Losses
Epi
Molu
Sampit
Selaroe
Wenchow

Everyone at Wenchow surrendered. They won't survive.

KB showed up -- one hex from Port Moresby, smashing the transports I sent there. Good thing I didn't send many. My guys are slowly pulling themselves free of Townsville.

quote:

Ground combat at 92,145 (near Townsville)

Allied Deliberate attack

Attacking force 12762 troops, 182 guns, 289 vehicles, Assault Value = 714

Defending force 1762 troops, 2 guns, 116 vehicles, Assault Value = 86

Allied adjusted assault: 248

Japanese adjusted defense: 32

Allied assault odds: 7 to 1

Combat modifiers
Defender: experience(-), supply(-)
Attacker:

Japanese ground losses:
422 casualties reported
Squads: 39 destroyed, 3 disabled
Non Combat: 17 destroyed, 20 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (2 destroyed, 0 disabled)
Vehicles lost 27 (16 destroyed, 11 disabled)
Units retreated 2

Allied ground losses:
168 casualties reported
Squads: 0 destroyed, 39 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 7 (1 destroyed, 6 disabled)

Defeated Japanese Units Retreating!

Assaulting units:
2/11th Armoured Car Battalion
6th Aus Cav Brigade
2/10th Armoured Regiment
1st Motor Brigade
2nd Aus Cav Brigade
2/9th Armoured Regiment
2/6th Armoured Regiment
4th Aus Cav Brigade
2nd Recce Battalion
2/5th Armoured Regiment
2/4th Armoured Regiment
53rd Australian Battalion
108th Tank Attack Regiment
Eastern Command
I Australian Corps
14th RAAF Base Force
17th RAAF Base Force
1st RAAF Base Force
2/16th Field Regiment
13th RAAF Base Force
4th RAAF Base Force
6th RAN Base Force
4th Australian Lt AA Regiment

Defending units:
28th Cavalry Regiment
23rd Tank Regiment


I'm sending the US construction regiment to Bowen to help get that airfield up and running. A group each of P-40s and B-26s are departing Pearl for Australia.

Nevada finally made it to San Francisco, and is repairing as well as upgrading. My net battleship losses from the Pearl Harbor raid is one ship, which sank while transferring to the states, so I didn't come out too badly. Their presence won't be felt for a while, though. Colorado will finish and leave Seattle in 4 days. Her and Warspite will be at Pearl.

_____________________________


(in reply to Mundy)
Post #: 92
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/3/2017 11:26:51 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
20 January 1942

Quiet-ish.

Landings
Dagua
Loemadjang

Losses
Djokjakarta
Feni Islands
Ningsia
Townsville

One lingering Australian battalion surrenders at Townsville.

My mob is still one hex away and will attack the Japanese there next turn.

Another shot at Singapore. I'm guessing they'll last a week, tops.

quote:

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 26365 troops, 483 guns, 163 vehicles, Assault Value = 831

Defending force 19136 troops, 303 guns, 140 vehicles, Assault Value = 151

Japanese adjusted assault: 147

Allied adjusted defense: 405

Japanese assault odds: 1 to 2 (fort level 3)

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1269 casualties reported
Squads: 3 destroyed, 27 disabled
Non Combat: 0 destroyed, 15 disabled
Engineers: 28 destroyed, 42 disabled

Allied ground losses:
865 casualties reported
Squads: 39 destroyed, 9 disabled
Non Combat: 5 destroyed, 26 disabled
Engineers: 5 destroyed, 4 disabled
Guns lost 27 (9 destroyed, 18 disabled)
Vehicles lost 6 (2 destroyed, 4 disabled)

Assaulting units:
56th Engineer Regiment
114th Infantry Regiment
91st Naval Guard Unit
12th Engineer Regiment
4th Ind. Engineer Regiment
15th Ind. Engineer Regiment
143rd Infantry Regiment
148th Infantry Regiment
112th Infantry Regiment
113th Infantry Regiment
23rd Ind. Engineer Regiment
5th Recon Regiment
5th Engineer Regiment
21st Infantry Regiment
55th Infantry Regiment
41st Infantry Regiment
55th Engineer Regiment
11th Infantry Regiment
6th RTA/B Division
1st RF Gun Battalion
15th Army
3rd Mortar Battalion
25th Army
31st Field AA Battalion
18th Medium Field Artillery Regiment
55th Mountain Gun Regiment
56th Field Artillery Regiment
5th Mortar Battalion
14th Ind.Art.Mortar Battalion
5th Field Artillery Regiment
18th Mountain Gun Regiment
3rd Medium Field Artillery Regiment
21st Medium Field Artillery Battalion

Defending units:
2nd Gordons Battalion
2nd Loyal Battalion
22nd Australian Brigade
2nd Malay Battalion
27th Australian Brigade
Singapore Base Force
Malaya Army
2nd HK&S Heavy AA Regiment
Singapore Fortress
24th NZ Pioneer Coy
Malayan Air Wing
1st Indian Heavy AA Regiment
112th RAF Base Force
1st HK&S Heavy AA Regiment
22nd Indian Mountain Gun Regiment
AHQ Far East
1st Malay Battalion
III Indian Corps
2/17 Dogra Battalion
111th RAF Base Force


My escaping destroyer from Port Moresby, runs into KB a few times...bloodlessly. She's finished off by air later in the turn. It looks like Shokaku, Zuikaku and Akagi are the only carriers in this group. Maybe I'll get news later of some of the others sinking at some point.

< Message edited by Mundy -- 4/4/2017 12:37:36 PM >


_____________________________


(in reply to Mundy)
Post #: 93
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/7/2017 12:58:14 AM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
22 January 1942

Busy day.

Landings
Taberfane
Bundaberg
Green Island (108,127)

Losses
Dagua
Loemadjang
Green Island
Taberfane
Soerabaja

I'm glad I started building up the lesser bases north of Brisbane. An Australian Division and Brigade are camped at Bundaberg, so they won't go easily. Once the USA units reach Brisbane, I'll probably move them north to help. The mob escaping Townsville, one hex to the SE should escape the Japanese next turn, so I can add them to the fray also.

I don't think he brought enough troops.

quote:

Ground combat at Bundaberg (96,155)

Allied Bombardment attack

Attacking force 8107 troops, 55 guns, 4 vehicles, Assault Value = 308

Defending force 7050 troops, 90 guns, 127 vehicles, Assault Value = 222

Allied ground losses:
22 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
3rd Australian Division
29th Australian Brigade
111th USN Base Force
112th USA Base Force

Defending units:
19th Ind. Engineer Regiment
38th Div /5
1st Hvy. Artillery Regiment
2nd Ind. Hvy. Art. Battalion
3rd Ind.Hvy.Art. Battalion


KB raided ships unloading at Brisbane, sinking two xAKLs. I had fighters there training last turn, so at least 100 will be up on patrol next turn, staggered at altitudes from 10,000 ft to 20,000 ft.

A bunch of Dutch subs heading for Brisbane, by chance happened on KB with nice results.

quote:

Sub attack near Rockhampton at 99,150

Japanese Ships
CV Zuikaku, Torpedo hits 2, on fire
DD Hamakaze
DD Hayate
DD Harukaze
DD Sagiri
DD Hatsushima

Allied Ships
SS KXIV

SS KXIV launches 6 torpedoes at CV Zuikaku
KXIV diving deep ....
DD Hayate attacking submerged sub ....
DD Harukaze fails to find sub and abandons search
DD Sagiri fails to find sub, continues to search...
DD Hatsushima fails to find sub and abandons search
DD Hayate attacking submerged sub ....
DD Hayate cannot reach attack position over SS KXIV
SS KXIV eludes DD Hayate by diving deep
SS KXIV eludes ASW attack from DD Hayate
DD Hayate loses contact with SS KXIV
DD Sagiri fails to find sub and abandons search
DD Hayate fails to find sub, continues to search...
DD Hayate attacking submerged sub ....
DD Hayate cannot reach attack position over SS KXIV
SS KXIV eludes DD Hayate by diving deep
DD Hayate attacking submerged sub ....
DD Hayate cannot reach attack position over SS KXIV
DD Hayate cannot establish contact with SS KXIV
DD Hayate fails to find sub, continues to search...
DD Hayate fails to find sub, continues to search...
Escort abandons search for sub


I don't know if this could be fatal or not, so I'll assume not.

I bagged one transport in the area also.

quote:

Sub attack near Rockhampton at 98,151

Japanese Ships
xAK Johore Maru, Torpedo hits 1, heavy fires, heavy damage
PB Yamahagi Maru #3
PB Taian Maru
xAP Naminoue Maru
xAP Kobe Maru
xAP Huso Maru
xAP Koan Maru
xAP Manzyu Maru
xAP Miike Maru
xAK Matsue Maru
xAK Kimishima Maru
DD Asanagi
E Shimushu

Allied Ships
SS KXVI

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

SS KXVI launches 4 torpedoes at xAK Johore Maru
DD Asanagi fails to find sub and abandons search
E Shimushu fails to find sub, continues to search...
E Shimushu fails to find sub, continues to search...
E Shimushu fails to find sub, continues to search...
Escort abandons search for sub


I've diverted the subs to patrol the areas around these two IJN groups, so maybe I can do more.

At San Fran, Mississippi and New Mexico arrive and are off to Pearl. I would love to ship them to Australia, but that's a no-go with KB active there.

A whole bunch of USA units arrive in East US, all under Pacific Command. Two infantry regiments and an armored regiment plus a bunch of construction troops. Hopefully they'll arrive in San Fran when all the xAPs do, so I can get them out. Once at Pearl, I can reassemble the Americal Division.

< Message edited by Mundy -- 4/7/2017 2:53:13 AM >


_____________________________


(in reply to Mundy)
Post #: 94
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/8/2017 2:52:59 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
23 January 1942

Landings
Bengkalis
Bundaberg
Lunga

Losses
Tavoy

Dave seems to be all in for Australia at this point. I'm currently outnumbered at Bundaberg, but my two US regiments will arrive next turn. Hopefully the troops from Townsville will get there within a week. I see, troops are prepping for Port Augusta, which seems ambitious. P-40s are suffering from his Zero sweeps. KB seems to be parked near Townsville. if Force Z was out of the yard, I could mess with his landings and be out. Haruna would suffer against Prince of Wales.

quote:

Ground combat at Bundaberg (96,155)

Japanese Bombardment attack

Attacking force 14797 troops, 256 guns, 183 vehicles, Assault Value = 677

Defending force 10366 troops, 88 guns, 60 vehicles, Assault Value = 302

Japanese ground losses:
Guns lost 1 (1 destroyed, 0 disabled)

Allied ground losses:
38 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
20th Ind. Engineer Regiment
II./4th Infantry Battalion
19th Ind. Engineer Regiment
38th Division
16th Infantry Regiment
1st Hvy. Artillery Regiment
16th Army /3
20th Ind. Mtn Gun Battalion
2nd Mortar Battalion
3rd Ind. Hvy. Art. Battalion
10th Ind. Mountain Gun Regiment
2nd Ind. Hvy. Art. Battalion
17th Medium FA Rgt /1

Defending units:
3rd Australian Division
29th Australian Brigade
112th USA Base Force
111th USN Base Force
1st Medium Regiment


---------------------------------------------


Ground combat at Bundaberg (96,155)

Allied Bombardment attack

Attacking force 8528 troops, 80 guns, 56 vehicles, Assault Value = 298

Defending force 24489 troops, 293 guns, 278 vehicles, Assault Value = 677

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
5 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
3rd Australian Division
29th Australian Brigade
112th USA Base Force
111th USN Base Force
1st Medium Regiment

Defending units:
38th Division
20th Ind. Engineer Regiment
19th Ind. Engineer Regiment
II./4th Infantry Battalion
16th Infantry Regiment
2nd Ind. Hvy. Art. Battalion
16th Army /3
3rd Ind. Hvy. Art. Battalion
1st Hvy. Artillery Regiment
10th Ind. Mountain Gun Regiment
20th Ind. Mtn Gun Battalion
2nd Mortar Battalion
17th Medium FA Rgt /1


I'm getting a large buildup of Chinese troops in the hex just East of Lang Son. I'm thinking of doing a push into Vietnam at the same time I break out of Pegu into Malaya. Maybe that would throw a wrench into things.

I'm moving all available troops in Northern Sumatra to Sabang. I have ships enroute to pick them up and feed them into Burma. I should have started this a while ago, but I didn't foresee him doing next to nothing on that island. He's only just made a landing there this turn. I should be able to get everyone out without fuss. It looks like all of them can be flipped from KNIL command to something shippable.

_____________________________


(in reply to Mundy)
Post #: 95
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/9/2017 12:36:44 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Putting Chinese troops into Vietnam early in the game will trigger the Viet Minh static reinforcements - about six divisions. They start out very weak but over time fill out their TOE and gain experience and morale. That will be another PITA when you want to take Vietnamese bases like Haiphong, Vinh, Saigon, Hanoi and a couple of others.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mundy)
Post #: 96
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/9/2017 1:39:53 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: BBfanboy

Putting Chinese troops into Vietnam early in the game will trigger the Viet Minh static reinforcements - about six divisions. They start out very weak but over time fill out their TOE and gain experience and morale. That will be another PITA when you want to take Vietnamese bases like Haiphong, Vinh, Saigon, Hanoi and a couple of others.


+1.

There was a Bullwinkle or NyGiants thread years back about triggering the emergency troops for Japan early to get them to eat supplies for the whole game.

As a JFB, I would love that, as it gets them to actually be more than merely a speedbump. When initially spawned, their morale, and experience is so bad they are very poor. But, they probably are good enough to hold against the Chinese with modest Japanese reinforcements.

(in reply to BBfanboy)
Post #: 97
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/9/2017 3:39:37 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
I don't know guys, I've gone in there a number of times before, and pretty much have trashed any unit which spawns there. I don't intend to spread myself thin. We'll see. I'm not fully decided yet and may just hold at Lang Son. I may take Haiphong, as I believe some Japanese subs will show up there.

24 January 1942

Landings
Buka
Long Island (100,124)
Timoeka
Bundaberg

Losses
Bengkalis
Hami

Some revenge on his subs.

quote:

TF 226 encounters mine field at Brisbane (96,160)

Japanese Ships
SS I-5, Mine hits 1, on fire, heavy damage

---------------------------------------------

TF 226 encounters mine field at Brisbane (96,160)

Japanese Ships
SS I-5, Mine hits 1, on fire, heavy damage


Two Dutch subs are moving to Bundaberg, so hopefully I can sink something big. They'll be there next turn. It looks like KB is hanging there also.

My US troops arrive there just in time. Everyone north of there is enroute too, so his strength will cap out pretty soon, while I only get stronger. I think he pushed a bit too far here.

quote:

Ground combat at Bundaberg (96,155)

Japanese Shock attack

Attacking force 22061 troops, 298 guns, 202 vehicles, Assault Value = 683

Defending force 17503 troops, 228 guns, 250 vehicles, Assault Value = 550

Japanese adjusted assault: 568

Allied adjusted defense: 247

Japanese assault odds: 2 to 1 (fort level 2)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), op mode(-), preparation(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
1266 casualties reported
Squads: 2 destroyed, 41 disabled
Non Combat: 0 destroyed, 12 disabled
Engineers: 6 destroyed, 85 disabled

Allied ground losses:
728 casualties reported
Squads: 3 destroyed, 85 disabled
Non Combat: 1 destroyed, 14 disabled
Engineers: 1 destroyed, 12 disabled
Vehicles lost 5 (1 destroyed, 4 disabled)

Assaulting units:
20th Ind. Engineer Regiment
19th Ind. Engineer Regiment
38th Division
II./4th Infantry Battalion
16th Infantry Regiment
2nd Ind. Hvy. Art. Battalion
10th Ind. Mountain Gun Regiment
1st Hvy. Artillery Regiment
2nd Mortar Battalion
3rd Ind. Hvy. Art. Battalion
16th Army
20th Ind. Mtn Gun Battalion
17th Medium Field Artillery Regiment

Defending units:
34th Infantry Regiment
3rd Australian Division
161st Infantry Regiment
29th Australian Brigade
112th USA Base Force
111th USN Base Force
1st Medium Regiment

---------------------------------------------

Ground combat at Bundaberg (96,155)

Allied Bombardment attack

Attacking force 8441 troops, 80 guns, 56 vehicles, Assault Value = 477

Defending force 23850 troops, 298 guns, 281 vehicles, Assault Value = 614

Assaulting units:
3rd Australian Division
161st Infantry Regiment
34th Infantry Regiment
29th Australian Brigade
111th USN Base Force
112th USA Base Force
1st Medium Regiment

Defending units:
II./4th Infantry Battalion
19th Ind. Engineer Regiment
38th Division
16th Infantry Regiment
2nd Ind. Hvy. Art. Battalion
20th Ind. Mtn Gun Battalion
16th Army
20th Ind. Engineer Regiment
10th Ind. Mountain Gun Regiment
1st Hvy. Artillery Regiment
3rd Ind. Hvy. Art. Battalion
2nd Mortar Battalion
17th Medium Field Artillery Regiment


Indomitable should reach Colombo within two days and from there can join Hermes.

A USAAF P-40 squadron shows up in Cape Town, and is shipping to Colombo.

Colorado is finally out of the yard in Seattle and enroute to Pearl.


_____________________________


(in reply to Lowpe)
Post #: 98
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/9/2017 3:56:44 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
They are static units so they can't go anywhere.

(in reply to Mundy)
Post #: 99
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/10/2017 10:41:49 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
25 January 1942

Landings
Maryborough

Losses
Long Island
Timoeka

Maryborough... I'd say he's committed at this point. The fight at Bundaberg was closer than desired. I'm guessing since half the US troops are still getting of the train. They'll be off by next turn.

quote:

Ground combat at Bundaberg (96,155)

Japanese Deliberate attack

Attacking force 20366 troops, 297 guns, 195 vehicles, Assault Value = 622

Defending force 17027 troops, 228 guns, 250 vehicles, Assault Value = 485

Japanese adjusted assault: 323

Allied adjusted defense: 267

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), op mode(-), preparation(-), experience(-)
Attacker:

Japanese ground losses:
350 casualties reported
Squads: 1 destroyed, 47 disabled
Non Combat: 0 destroyed, 11 disabled
Engineers: 1 destroyed, 15 disabled
Guns lost 6 (2 destroyed, 4 disabled)

Allied ground losses:
668 casualties reported
Squads: 5 destroyed, 57 disabled
Non Combat: 0 destroyed, 13 disabled
Engineers: 1 destroyed, 6 disabled
Guns lost 14 (3 destroyed, 11 disabled)

Assaulting units:
38th Division
II./4th Infantry Battalion
19th Ind. Engineer Regiment
16th Infantry Regiment
20th Ind. Engineer Regiment
16th Army
2nd Ind.Hvy.Art. Battalion
20th Ind. Mtn Gun Battalion
2nd Mortar Battalion
3rd Ind.Hvy.Art. Battalion
1st Hvy.Artillery Regiment
10th Ind. Mountain Gun Regiment
17th Medium Field Artillery Regiment

Defending units:
3rd Australian Division
34th Infantry Regiment
161st Infantry Regiment
29th Australian Brigade
111th USN Base Force
112th USA Base Force
1st Medium Regiment


---------------------------------------------


Ground combat at Bundaberg (96,155)

Allied Bombardment attack

Attacking force 8056 troops, 80 guns, 56 vehicles, Assault Value = 402

Defending force 23327 troops, 298 guns, 282 vehicles, Assault Value = 564

Assaulting units:
161st Infantry Regiment
34th Infantry Regiment
3rd Australian Division
29th Australian Brigade
112th USA Base Force
111th USN Base Force
1st Medium Regiment

Defending units:
38th Division
19th Ind. Engineer Regiment
II./4th Infantry Battalion
16th Infantry Regiment
20th Ind. Mtn Gun Battalion
20th Ind. Engineer Regiment
1st Hvy.Artillery Regiment
2nd Ind.Hvy.Art. Battalion
3rd Ind.Hvy.Art. Battalion
2nd Mortar Battalion
16th Army
10th Ind. Mountain Gun Regiment
17th Medium Field Artillery Regiment


Maryborough won't last, as I have no troops there. Anyone remember where the "line of death" in Australia is. I thought I read one hex south of Brisbane. The sucky part, is even if I get them, I have to ship them over. With the Australian division I'm assembling in India, I'm probably going to send them to Oz rather than Burma at this point. I'll just rail them from Karachi to Diamond Harbor where I have bunches of ships. I can probably whip up two divisions this way to send over. The Dutch at Sabang, I'll still send to Burma, as they aren't all that strong.

Brisbane has very little holding it at this point, so if he moves south, I'm screwed. Lots of troops are moving south yet from the Townsville area. They can make a difference if I can get them to Bundaberg in time.

Royal Sovereign is at Colombo, and I'll be sending her to Moulmein for a bombardment.

A whole group of P-39s (3 sqns + HQ) arrive in East US under SWPAC, so they're off to San Fran.

Japanese paras show up at Charleville. Didn't see any message about it during the replay. If I hadn't looked there, I wouldn't have noticed. My troops there will attack next turn. Good thing I moved them in before. They've only been off the train about 4 days now.

Another shot at Singapore. Not sure how long this will last. It's costing him.

quote:

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 36340 troops, 566 guns, 169 vehicles, Assault Value = 1104

Defending force 18293 troops, 289 guns, 132 vehicles, Assault Value = 130

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 699

Allied adjusted defense: 349

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 1

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
849 casualties reported
Squads: 11 destroyed, 68 disabled
Non Combat: 1 destroyed, 15 disabled
Engineers: 8 destroyed, 7 disabled
Guns lost 8 (3 destroyed, 5 disabled)
Vehicles lost 27 (2 destroyed, 25 disabled)

Allied ground losses:
664 casualties reported
Squads: 35 destroyed, 36 disabled
Non Combat: 29 destroyed, 59 disabled
Engineers: 5 destroyed, 12 disabled
Guns lost 40 (20 destroyed, 20 disabled)
Vehicles lost 19 (8 destroyed, 11 disabled)

Assaulting units:
5th Recon Regiment
56th Engineer Regiment
148th Infantry Regiment
143rd Infantry Regiment
23rd Ind. Engineer Regiment
112th Infantry Regiment
113th Infantry Regiment
55th Engineer Regiment
55th Infantry Regiment
15th Ind. Engineer Regiment
21st Infantry Regiment
41st Infantry Regiment
114th Infantry Regiment
91st Naval Guard Unit
5th Engineer Regiment
4th Ind. Engineer Regiment
42nd Infantry Regiment
12th Engineer Regiment
11th Infantry Regiment
56th Infantry Regiment
6th RTA/B Division
5th Field Artillery Regiment
25th Army
3rd Mortar Battalion
55th Mountain Gun Regiment
15th Army
18th Medium Field Artillery Regiment
56th Field Artillery Regiment
14th Ind.Art.Mortar Battalion
1st RF Gun Battalion
3rd Medium Field Artillery Regiment
18th Mountain Gun Regiment
5th Mortar Battalion
31st Field AA Battalion
21st Medium Field Artillery Battalion

Defending units:
22nd Australian Brigade
2nd Loyal Battalion
27th Australian Brigade
1st HK&S Heavy AA Regiment
22nd Indian Mountain Gun Regiment
III Indian Corps
Singapore Base Force
AHQ Far East
2nd Malay Battalion
Malaya Army
2nd HK&S Heavy AA Regiment
Malayan Air Wing
1st Indian Heavy AA Regiment
112th RAF Base Force
Singapore Fortress
1st Malay Battalion
24th NZ Pioneer Coy
111th RAF Base Force


No movement towards Bataan yet. I'm tempted to see if he's seriously shorted the troops at Manila or not. Those Oz troops had to come from somewhere.

_____________________________


(in reply to Lowpe)
Post #: 100
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/11/2017 1:30:31 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Correct. Hex row 161 (one hex south of Brisbane) is the Australian reinforcement trigger.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mundy)
Post #: 101
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/11/2017 1:49:12 AM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
Sorry to barge into your AAR unbidden, Mundy. But I just can't see this headlining AAR without thinking of this scene:

https://www.youtube.com/watch?v=457nGTf4fsQ

_____________________________


(in reply to BBfanboy)
Post #: 102
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/11/2017 5:06:32 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
Smart-ass chicken...



Next turn, I'll gather up the IJA units involved in this mess. Maybe some nice JFB can fill me in on where these units would have normally been sent to.

A Start:

38th Division - Hong Kong assault
19th Ind. Engineer Regiment - Hong Kong Assault
II./4th Infantry Battalion - Landing: Kuching
16th Infantry Regiment - Sendai, Japan
20th Ind. Mtn Gun Battalion - Hong Kong assault
20th Ind. Engineer Regiment - Hong Kong assault
1st Hvy.Artillery Regiment - Hong Kong assault
2nd Ind.Hvy.Art. Battalion - Hong Kong assault
3rd Ind.Hvy.Art. Battalion - Hong Kong assault
2nd Mortar Battalion - Hong Kong assault
16th Army - Babeldaob
10th Ind. Mountain Gun Regiment - Hong Kong assault
17th Medium Field Artillery Regiment - Babeldaob

So, at Bundaberg, at least, it looks like the troops there made a beeline for Australia right afterward. Hopefully, I get feedback on Maryborough next turn. If I find lots of troops slated for the Philippines here, I may start taking more offensive action there. Maybe I could entertain a major shipment of reinforcements from Pearl, escorted, of course. With KB tied up near Australia, I could do mischief to the north.

_____________________________


(in reply to Chickenboy)
Post #: 103
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 3:42:58 AM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
26 January 1942

Landings
Groote Eylandt
Maryborough

Losses
Maryborough

Troops at Maryborough:

146th Infantry Regiment - Babeldaob
4th Division - Osaka/Kyoto
24th Infantry Regiment - Sendai
2nd Field Artillery Regiment - Sendai
Kure 2nd SNLF /2 - Babeldaob

Townsville Area:
26th Recon Regiment - Taonan
28th Cavalry Regiment - Harbin
23rd Tank Regiment - Kiamusze
I./124th Infantry Battalion - TF 105 to Miri
I./4th Infantry Battalion - TF 124 to Kuching
II/81st Naval Guard Unit - Cam Ranh Bay
7th RF Gun Battalion - Hailar

Everyone in Oz looks to be from some backwater area. Not sure where the troops in Townsville came from yet.

Troops have showed up at Subic Bay. All I know is that it's 9 units. I'm moving all the combat units in Bataan there. There's only a few units each at Clark and Manila. He may have seriously shorted Luzon on troops.

He takes a shot at Bundaberg, but it bogs down.

quote:

Ground combat at Bundaberg (96,155)

Japanese Deliberate attack

Attacking force 19787 troops, 295 guns, 195 vehicles, Assault Value = 569

Defending force 16471 troops, 227 guns, 250 vehicles, Assault Value = 406

Japanese adjusted assault: 101

Allied adjusted defense: 385

Japanese assault odds: 1 to 3 (fort level 1)

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
869 casualties reported
Squads: 51 destroyed, 24 disabled
Non Combat: 1 destroyed, 22 disabled
Engineers: 1 destroyed, 9 disabled
Guns lost 10 (8 destroyed, 2 disabled)

Allied ground losses:
192 casualties reported
Squads: 1 destroyed, 62 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 9 (3 destroyed, 6 disabled)

Assaulting units:
II./4th Infantry Battalion
19th Ind. Engineer Regiment
38th Division
16th Infantry Regiment
10th Ind. Mountain Gun Regiment
1st Hvy.Artillery Regiment
20th Ind. Engineer Regiment
16th Army
20th Ind. Mtn Gun Battalion
3rd Ind.Hvy.Art. Battalion
2nd Mortar Battalion
2nd Ind.Hvy.Art. Battalion
17th Medium Field Artillery Regiment

Defending units:
161st Infantry Regiment
34th Infantry Regiment
3rd Australian Division
29th Australian Brigade
111th USN Base Force
112th USA Base Force
1st Medium Regiment


---------------------------------------------


Ground combat at Bundaberg (96,155)

Allied Bombardment attack

Attacking force 8022 troops, 79 guns, 56 vehicles, Assault Value = 361

Defending force 22612 troops, 292 guns, 282 vehicles, Assault Value = 539

Assaulting units:
161st Infantry Regiment
3rd Australian Division
34th Infantry Regiment
29th Australian Brigade
111th USN Base Force
112th USA Base Force
1st Medium Regiment

Defending units:
19th Ind. Engineer Regiment
38th Division
16th Infantry Regiment
1st Hvy.Artillery Regiment
II./4th Infantry Battalion
20th Ind. Engineer Regiment
2nd Ind.Hvy.Art. Battalion
20th Ind. Mtn Gun Battalion
10th Ind. Mountain Gun Regiment
2nd Mortar Battalion
3rd Ind.Hvy.Art. Battalion
16th Army
17th Medium Field Artillery Regiment


My attack at Charleville goes equally unwell, so they'll defend now.

quote:

Ground combat at Charleville (88,154)

Allied Deliberate attack

Attacking force 1632 troops, 7 guns, 51 vehicles, Assault Value = 60

Defending force 2050 troops, 8 guns, 84 vehicles, Assault Value = 76

Allied adjusted assault: 12

Japanese adjusted defense: 45

Allied assault odds: 1 to 3

Combat modifiers
Defender: op mode(-), preparation(-)
Attacker: leaders(-)

Japanese ground losses:
106 casualties reported
Squads: 1 destroyed, 8 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)

Allied ground losses:
193 casualties reported
Squads: 1 destroyed, 23 disabled
Non Combat: 0 destroyed, 12 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
2/8th Armoured Regiment
17th MG Battalion
19th MG Battalion

Defending units:
1st Recon Regiment
56th Recon Regiment


The attacks at Singapore are picking up steam. I'll guess two days at the latest.

quote:

Ground combat at Singapore (50,84)

Japanese Deliberate attack

Attacking force 35388 troops, 572 guns, 107 vehicles, Assault Value = 1085

Defending force 17370 troops, 273 guns, 125 vehicles, Assault Value = 89

Japanese adjusted assault: 656

Allied adjusted defense: 277

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker:

Japanese ground losses:
1144 casualties reported
Squads: 9 destroyed, 61 disabled
Non Combat: 0 destroyed, 22 disabled
Engineers: 1 destroyed, 11 disabled
Guns lost 14 (2 destroyed, 12 disabled)

Allied ground losses:
905 casualties reported
Squads: 18 destroyed, 40 disabled
Non Combat: 25 destroyed, 121 disabled
Engineers: 5 destroyed, 30 disabled
Guns lost 26 (6 destroyed, 20 disabled)
Vehicles lost 6 (1 destroyed, 5 disabled)
Units destroyed 1

Assaulting units:
148th Infantry Regiment
21st Infantry Regiment
114th Infantry Regiment
41st Infantry Regiment
15th Ind. Engineer Regiment
113th Infantry Regiment
91st Naval Guard Unit
5th Recon Regiment
143rd Infantry Regiment
56th Infantry Regiment
5th Engineer Regiment
112th Infantry Regiment
12th Engineer Regiment
4th Ind. Engineer Regiment
23rd Ind. Engineer Regiment
42nd Infantry Regiment
11th Infantry Regiment
55th Engineer Regiment
55th Infantry Regiment
6th RTA/B Division
5th Field Artillery Regiment
18th Mountain Gun Regiment
56th Field Artillery Regiment
15th Army
14th Ind.Art.Mortar Battalion
5th Mortar Battalion
18th Medium Field Artillery Regiment
25th Army
31st Field AA Battalion
3rd Mortar Battalion
3rd Medium Field Artillery Regiment
55th Mountain Gun Regiment
1st RF Gun Battalion
56th Engineer Regiment
21st Medium Field Artillery Battalion

Defending units:
22nd Australian Brigade
27th Australian Brigade
2nd Loyal Battalion
22nd Indian Mountain Gun Regiment
Malayan Air Wing
24th NZ Pioneer Coy
Malaya Army
1st HK&S Heavy AA Regiment
2nd HK&S Heavy AA Regiment
AHQ Far East
1st Malay Battalion
112th RAF Base Force
2nd Malay Battalion
Singapore Fortress
Singapore Base Force
III Indian Corps
1st Indian Heavy AA Regiment
111th RAF Base Force


The Chinese are off to Lang Son. About 1,000 AV worth.


< Message edited by Mundy -- 4/12/2017 3:54:58 AM >


_____________________________


(in reply to Mundy)
Post #: 104
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 5:44:30 AM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline
quote:

ORIGINAL: Mundy

Smart-ass chicken...



Next turn, I'll gather up the IJA units involved in this mess. Maybe some nice JFB can fill me in on where these units would have normally been sent to.

A Start:

38th Division - Hong Kong assault
19th Ind. Engineer Regiment - Hong Kong Assault
II./4th Infantry Battalion - Landing: Kuching
16th Infantry Regiment - Sendai, Japan
20th Ind. Mtn Gun Battalion - Hong Kong assault
20th Ind. Engineer Regiment - Hong Kong assault
1st Hvy.Artillery Regiment - Hong Kong assault
2nd Ind.Hvy.Art. Battalion - Hong Kong assault
3rd Ind.Hvy.Art. Battalion - Hong Kong assault
2nd Mortar Battalion - Hong Kong assault
16th Army - Babeldaob
10th Ind. Mountain Gun Regiment - Hong Kong assault
17th Medium Field Artillery Regiment - Babeldaob

So, at Bundaberg, at least, it looks like the troops there made a beeline for Australia right afterward. Hopefully, I get feedback on Maryborough next turn. If I find lots of troops slated for the Philippines here, I may start taking more offensive action there. Maybe I could entertain a major shipment of reinforcements from Pearl, escorted, of course. With KB tied up near Australia, I could do mischief to the north.



Now you are getting it. He is very far offtrack, going straight for Australia and leaving his entire rear area exposed. At this point, what you want to do is tie up his units in Australia, get some supply to Luzon, and get B17s strat bombing from Clark. Let the whole Japanese army play around in Australia while you lay waste to Formosa and Hong Kong. If you can get 40K supply into Luzon, the game is over. It would take a major effort to dislodge the U.S. position before 1943... somewhere around 3,500 AV, which he is not going to find with most of his army in Australia. If you could get a U.S. marine division in addition to 40K supply into Luzon, he will never dislodge that position.. fort level 5 or 6 at Clark with an extra U.S. marine division. That is an absolute nightmare for Japan. You will not need to launch a 1943 offensive, because you will already be at Japan's door.


What is going on at Palembang? That one hex is more important to Japan than the whole of Australia.

< Message edited by Aurorus -- 4/12/2017 5:59:10 AM >

(in reply to Mundy)
Post #: 105
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 2:51:05 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
One small landing north of Palembang. Apart from that... nothing.

I can't believe he's let it sit this long. If he's doing lots of research and factory building, the Home Islands will be getting crunched before long. If I had had any inkling of this earlier, I would have packed that base with troops and engineers by now.

I'm probably going to cross the river at Pegu soon. I can pressure Malaya from the north. I'm packing Rangoon and Pegu with Dutch troops in case he gets cute.

I'm warming very much to a mega-convoy to Luzon. Transports are very tight right now, so I have to gather them up again. Lots of the stuff at Pearl are shipping stuff to Australia right now. Two CVs as escorts should keep most LBA at bay. If I can get even one good quality division there, it could make a difference. Lots of supply could get the Philippine units built up. A side story: In my old game with AW1 and Onime, they had sent a Chinese Corps to India to simply grow and build. That one unit had reached over 1,000 AV all by itself.

-----

I'm toying with the idea of starting a second game using LST's "Bottleneck in the Pacific" mod. I've been looking through it and it looks very cool. I'll have to see if any JFB wants to slog through that one.

_____________________________


(in reply to Aurorus)
Post #: 106
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 2:52:11 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Aurorus

Now you are getting it. He is very far offtrack, going straight for Australia and leaving his entire rear area exposed. At this point, what you want to do is tie up his units in Australia, get some supply to Luzon, and get B17s strat bombing from Clark. Let the whole Japanese army play around in Australia while you lay waste to Formosa and Hong Kong. If you can get 40K supply into Luzon, the game is over. It would take a major effort to dislodge the U.S. position before 1943... somewhere around 3,500 AV, which he is not going to find with most of his army in Australia. If you could get a U.S. marine division in addition to 40K supply into Luzon, he will never dislodge that position.. fort level 5 or 6 at Clark with an extra U.S. marine division. That is an absolute nightmare for Japan. You will not need to launch a 1943 offensive, because you will already be at Japan's door.



Disagree here. It would take more than a million supply to make it till 1943. 40,000 won't even last a month, especially if you are running B17s out of there.

Allies won't be able to control the air space.

Don't disagree with the premise...of using Luzon. I would use it more with Sboats and naval search while building forts and running supply in.

(in reply to Aurorus)
Post #: 107
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 3:05:30 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Aurorus

Now you are getting it. He is very far offtrack, going straight for Australia and leaving his entire rear area exposed. At this point, what you want to do is tie up his units in Australia, get some supply to Luzon, and get B17s strat bombing from Clark. Let the whole Japanese army play around in Australia while you lay waste to Formosa and Hong Kong. If you can get 40K supply into Luzon, the game is over. It would take a major effort to dislodge the U.S. position before 1943... somewhere around 3,500 AV, which he is not going to find with most of his army in Australia. If you could get a U.S. marine division in addition to 40K supply into Luzon, he will never dislodge that position.. fort level 5 or 6 at Clark with an extra U.S. marine division. That is an absolute nightmare for Japan. You will not need to launch a 1943 offensive, because you will already be at Japan's door.



Disagree here. It would take more than a million supply to make it till 1943. 40,000 won't even last a month, especially if you are running B17s out of there.

Allies won't be able to control the air space.

Don't disagree with the premise...of using Luzon. I would use it more with Sboats and naval search while building forts and running supply in.


40K would last 3 months on Luzon. That is about what the allies start with there and that is about how long they can go. He still has local sources of supply, including Manila. Why can the allies not control the airspace over the Phillipines? They have almost 100 P-40s there. If this is PDU:On, he could even send P-38s there via China and AVG. I tell you the truth. The game is over if he gets a major supply convoy into Manila.

The whole Japanese everything is in Australia. Aviation support, bombers, the whole operation would have to turn around and go back north. then try to dislodge the Phillipine army from Clark, which could be built up to 5 forts. Good luck. Even without supply, the allies could hold that position for months.

(in reply to Lowpe)
Post #: 108
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 3:14:09 PM   
Chickenboy


Posts: 24520
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
So. Worst case scenario for the Allies: Japan steam rolls Australia successfully before returning (in force) to a reinforced and resupplied Luzon. Let's say July 1942? What happens then?

Can the IJ get an Australian victory first and *then* get a Philippines victory closer to home in mid-late 1942?

_____________________________


(in reply to Aurorus)
Post #: 109
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 3:21:53 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
quote:

ORIGINAL: Aurorus
Why can the allies not control the airspace over the Phillipines?

Attrition vs pools. In 42 any Allied shot for Air-to-air dominance breaks on scarse fighter pools. Canoerebel can tell you a lot about his Sumatra endeavour

(in reply to Aurorus)
Post #: 110
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/12/2017 3:23:52 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Aurorus


40K would last 3 months on Luzon. That is about what the allies start with there and that is about how long they can go. He still has local sources of supply, including Manila. Why can the allies not control the airspace over the Phillipines? They have almost 100 P-40s there. If this is PDU:On, he could even send P-38s there via China and AVG. I tell you the truth. The game is over if he gets a major supply convoy into Manila.

The whole Japanese everything is in Australia. Aviation support, bombers, the whole operation would have to turn around and go back north. then try to dislodge the Phillipine army from Clark, which could be built up to 5 forts. Good luck. Even without supply, the allies could hold that position for months.


I took over a game where in August of 42 Japan had 4 divisions wiped out in Java. The Allies reinforced with everything they could, CVs, ground troops, heavy bombers, etc, etc....I still had no problems taking Java in 2 months. I shattered several American and Australian divisions there.

Luzon would be an order of magnitude easier. Oh, in that game I didn't have Luzon either.

40,000 supply would only last if Japan ignored Luzon for three months.

Every month Japan can buy out 1 full division, plus some odds and ends and reinforcements.

If Allies go for a Luzon gambit by leaving Oz to its own devices...take tons of supply and be prepared to lose it all.


(in reply to Aurorus)
Post #: 111
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 4:07:48 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
27 January 1942

Landings
Geraldton
Singkep
Torokina
Umboi Island
Groote Eylandt (Really!!!???)

Losses
Clark Field
Groote Eylandt
Singapore (Finally!)

His move on Clark revealed much about his Luzon dispositions.

quote:

Ground combat at Clark Field (79,76)

Japanese Deliberate attack

Attacking force 10984 troops, 192 guns, 101 vehicles, Assault Value = 328

Defending force 524 troops, 30 guns, 0 vehicles, Assault Value = 20

Japanese adjusted assault: 302

Allied adjusted defense: 7

Japanese assault odds: 43 to 1 (fort level 1)

Japanese forces CAPTURE Clark Field !!!

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
96 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
143 casualties reported
Squads: 6 destroyed, 16 disabled
Non Combat: 6 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 24 (19 destroyed, 5 disabled)
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
Kanno Det
65th Brigade
3rd Ind. Engineer Regiment
21st Ind. Engineer Regiment
48th Field Artillery Regiment
9th Ind.Hvy.Art. Battalion
8th Medium Field Artillery Regiment
15th Ind.Art.Mortar Battalion
1st Medium Field Artillery Regiment
2nd Ind.Art.Mortar Battalion

Defending units:
Subic Bay Defenses


My forces at Bataan will be in Clark in a day or two and will probably knock these guys back. Looking around, he has two units in Manila and it looks like one in Cabanatuan. I think I'll be able to retake the island at this rate, since I have a ton of AV moving his way. Once I gather up enough shipping at Pearl, I plan to get an escorted convoy out as soon as practicable.

Sumatra has been quiet. He took one base, Bengkalis, which is in the middle of a giant swamp, so there's no real threat from that angle. Lots of fuel just sitting there...

I sent a CL heavy force to Maryborough. Lost one DD, but gave him plenty of hits. KB (or what's left of them) caught them on the way out, but nobody has more than moderate damage except for Tromp, so everyone should get back. I was tempted to LRCAP from Brisbane, but I just waypointed them near the base on the way back for the same effect. We'll see if his fires keep burning. Prince of Wales and Repulse are two days from leaving drydock, but I think I'm glad they didn't go, though I probably would have done better against his ships.

quote:

Night Time Surface Combat, near Maryborough at 96,157, Range 1,000 Yards

Japanese Ships
CA Aoba, Shell hits 12, heavy fires
CA Kako
CL Katori, Shell hits 6, on fire
CL Kashima, Shell hits 4
CL Abukuma
CL Tama
CL Kiso, Shell hits 8, on fire
CL Tenryu, Shell hits 2, on fire
CL Tatsuta
DD Kagero
DD Isokaze
DD Shiranui
DD Urakaze
DD Hatsuharu
DD Wakaba
DD Inazuma
DD Asagiri
DD Amagiri
DD Oboro
DD Mutsuki
DD Kisaragi
DD Matsukaze, Shell hits 1
DD Oite
DD Tachikaze
DD Wakatake, Shell hits 1, on fire

Allied Ships
CL Java
CL De Ruyter, Shell hits 1
CL Tromp, Torpedo hits 1, on fire
CL Danae
CL Dragon
CL Durban
CL Mauritius
CL Boise, Shell hits 12
DD Bulmer, Shell hits 1
DD Kortenaer
DD Piet Hein, Shell hits 1
DD Tenedos, Shell hits 2, Torpedo hits 1, and is sunk
DD Thanet
DD Electra

Reduced visibility due to Thunderstorms with 71% moonlight
Maximum visibility in Thunderstorms and 71% moonlight: 1,000 yards
Range closes to 17,000 yards...
Range closes to 11,000 yards...
CONTACT: Allies radar detects Japanese task force at 11,000 yards
Range closes to 8,000 yards...
Range closes to 6,000 yards...
Range closes to 4,000 yards...
Range closes to 2,000 yards...
Range closes to 1,000 yards...
Shafroth, John F. crosses the 'T'
CL Boise engages CA Kako at 1,000 yards
CA Aoba engages CL Boise at 1,000 yards
CL Boise engages CL Tatsuta at 1,000 yards
CL Boise engages CL Tenryu at 1,000 yards
CL Boise engages CL Kiso at 1,000 yards
CA Aoba engages CL Tromp at 1,000 yards
CA Aoba engages CL De Ruyter at 1,000 yards
CL Kashima engages CL Boise at 1,000 yards
CL Katori engages CL Boise at 1,000 yards
DD Wakatake engages CL Boise at 1,000 yards
DD Tenedos engages DD Wakatake at 1,000 yards
DD Oite engages DD Tenedos at 1,000 yards
DD Matsukaze engages CL Boise at 1,000 yards
DD Matsukaze engages DD Bulmer at 1,000 yards
DD Tenedos engages DD Mutsuki at 1,000 yards
DD Oboro engages DD Tenedos at 1,000 yards
DD Tenedos engages DD Inazuma at 1,000 yards
DD Tenedos sunk by DD Kagero at 1,000 yards
Range increases to 2,000 yards
CA Aoba engages CL Boise at 2,000 yards
CL Boise engages CA Aoba at 2,000 yards
CA Aoba engages CL Durban at 2,000 yards
CL Dragon engages CL Tenryu at 2,000 yards
CA Aoba engages CL Danae at 2,000 yards
CL Boise engages CL Tama at 2,000 yards
CL Abukuma engages CL De Ruyter at 2,000 yards
CL Kashima engages CL Boise at 2,000 yards
CL Katori engages CL Boise at 2,000 yards
DD Thanet engages DD Wakatake at 2,000 yards
DD Wakatake engages DD Piet Hein at 2,000 yards
DD Oite engages DD Thanet at 2,000 yards
DD Wakatake engages DD Bulmer at 2,000 yards
DD Shiranui engages DD Piet Hein at 2,000 yards
DD Isokaze engages DD Piet Hein at 2,000 yards
Task forces break off...


quote:

Afternoon Air attack on TF, near Maryborough at 99,157

Weather in hex: Overcast

Raid detected at 74 NM, estimated altitude 16,000 feet.
Estimated time to target is 27 minutes

Japanese aircraft
A6M2 Zero x 19
B5N2 Kate x 18
D3A1 Val x 24

Allied aircraft
no flights

Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 1 damaged

Allied aircraft losses
C.XI-W: 1 destroyed

Allied Ships
CL Tromp, Bomb hits 1, Torpedo hits 2, and is sunk
CL Dragon, Bomb hits 1, on fire
CL De Ruyter, Bomb hits 1
CL Boise
CL Durban, Bomb hits 2, on fire
CL Danae, Torpedo hits 1
CL Mauritius, Bomb hits 1
DD Bulmer

Aircraft Attacking:
2 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
10 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
9 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
8 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
9 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
3 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
1 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb

Heavy smoke from fires obscuring CL Durban


_____________________________


(in reply to Lowpe)
Post #: 112
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 4:31:08 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline
quote:

ORIGINAL: Mundy

27 January 1942

Landings
Geraldton
Singkep
Torokina
Umboi Island
Groote Eylandt (Really!!!???)

Losses
Clark Field
Groote Eylandt
Singapore (Finally!)

His move on Clark revealed much about his Luzon dispositions.

quote:

Ground combat at Clark Field (79,76)

Japanese Deliberate attack

Attacking force 10984 troops, 192 guns, 101 vehicles, Assault Value = 328

Defending force 524 troops, 30 guns, 0 vehicles, Assault Value = 20

Japanese adjusted assault: 302

Allied adjusted defense: 7

Japanese assault odds: 43 to 1 (fort level 1)

Japanese forces CAPTURE Clark Field !!!

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
96 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
143 casualties reported
Squads: 6 destroyed, 16 disabled
Non Combat: 6 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 24 (19 destroyed, 5 disabled)
Units retreated 1

Defeated Allied Units Retreating!

Assaulting units:
Kanno Det
65th Brigade
3rd Ind. Engineer Regiment
21st Ind. Engineer Regiment
48th Field Artillery Regiment
9th Ind.Hvy.Art. Battalion
8th Medium Field Artillery Regiment
15th Ind.Art.Mortar Battalion
1st Medium Field Artillery Regiment
2nd Ind.Art.Mortar Battalion

Defending units:
Subic Bay Defenses


My forces at Bataan will be in Clark in a day or two and will probably knock these guys back. Looking around, he has two units in Manila and it looks like one in Cabanatuan. I think I'll be able to retake the island at this rate, since I have a ton of AV moving his way. Once I gather up enough shipping at Pearl, I plan to get an escorted convoy out as soon as practicable.



For future reference, make your first stand at Clark, not Bataan. Bataan has those nice coastal guns to soak bombing and deter bombardment, but Clark is better terrain and a better base, which will seems to help recover disabled squads more quickly.

There is probably some supply in Clark and Manila, which is yours if you retake those hexes. The 2 engineer units that he has there have only a small contingent of combat engineers, about 12 each. He has no anti-tank guns, and the 65th Brigade is a light brigade with no heavy arms to speak of. Get the Grants in there!

Why not reinforce Palembang now? And get the oil and fuel out. Without that oil and fuel, his heavy industry will shut down at the end of 1942 and his fleet will not be able to leave port. There is no oil in Australia. Until the base is reinforced, I would shut off the refineries at Palembang and every refinery that he has not taken. You will lose supply, but it will create further hassles for him in the future, should he finally decide to take the oil.

821Bobo did a nice job of moving some oil and fuel out of Palembang and Djambi to the western and northern sides of Sumatra, in the game that I am playing now and pulling it from there. He has paid a price in tankers, but he removed about 50K in fuel that I would normally have. Just set those bases to "stockpile" oil and fuel, then get some tankers in there and pull it out.


< Message edited by Aurorus -- 4/13/2017 4:37:23 PM >

(in reply to Mundy)
Post #: 113
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 4:46:00 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Very good thing that PoW and Repulse were not in that battle. With the number of torpedo launchers the IJN had they would most certainly eaten enough torps to sink them. At 1000 yards they just cannot maneuver enough to avoid them, and the rate of fire of the big guns would only allow for maybe one salvo before they were silenced by torpedo damage.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Mundy)
Post #: 114
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 5:04:20 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline
http://www.matrixgames.com/forums/tm.asp?m=2480842&mpage=1&key=palembang�


Note Sulusea's comments and AAR about Palembang in the game that he was playing. It was still in allied hands in July 1942 with 5 forts and several divisions defending. The last Japanese attack there came off at 1:6. This is what can happen if the Japanese do not move on Singkawang and Sumatra quicky.

(in reply to BBfanboy)
Post #: 115
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 5:26:01 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
Yeah, if Japan allows to bring 18th Brit and Aussies/Indians from Singers, Palembang becomes a tough nut with its 3x terrain and inherent supply production (if not DaBabes). Not to mention all the possible air transport from doomed Java

(in reply to Aurorus)
Post #: 116
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 5:55:59 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

For future reference, make your first stand at Clark, not Bataan. Bataan has those nice coastal guns to soak bombing and deter bombardment, but Clark is better terrain and a better base, which will seems to help recover disabled squads more quickly.

+1 And if you are playing with stacking limits, Bataan is much less and will eat your supply very quickly.

_____________________________


(in reply to Aurorus)
Post #: 117
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 6:35:52 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
quote:

ORIGINAL: witpqs
quote:

For future reference, make your first stand at Clark, not Bataan. Bataan has those nice coastal guns to soak bombing and deter bombardment, but Clark is better terrain and a better base, which will seems to help recover disabled squads more quickly.

+1 And if you are playing with stacking limits, Bataan is much less and will eat your supply very quickly.

Clever Japanese player might delay the capture of Manila so that Clark LCUs retreat to the city when pushed out, and not to Bataan. And they always do. Yes, it also keeps supply source in allied hands for longer, yet it is a viable tactic to end the resistance on Luzon quicker

(in reply to witpqs)
Post #: 118
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/13/2017 7:23:40 PM   
Aurorus

 

Posts: 1314
Joined: 5/26/2014
Status: offline

quote:

ORIGINAL: GetAssista

quote:

ORIGINAL: witpqs
quote:

For future reference, make your first stand at Clark, not Bataan. Bataan has those nice coastal guns to soak bombing and deter bombardment, but Clark is better terrain and a better base, which will seems to help recover disabled squads more quickly.

+1 And if you are playing with stacking limits, Bataan is much less and will eat your supply very quickly.

Clever Japanese player might delay the capture of Manila so that Clark LCUs retreat to the city when pushed out, and not to Bataan. And they always do. Yes, it also keeps supply source in allied hands for longer, yet it is a viable tactic to end the resistance on Luzon quicker



I wouldn't know any Japanese player who would use such dirty tactics on Luzon... .

(in reply to GetAssista)
Post #: 119
RE: Up and at 'em. Mundy vs hjones6464@yahoo.co.uk - 4/15/2017 3:25:21 PM   
Mundy


Posts: 2869
Joined: 6/26/2002
From: Neenah
Status: offline
This is a pure stock game, so no stacking limits.

28 January 1942

Landings
Geraldton (More)
Thousand Ships Bay

Losses
Geraldton
Umboi Island

One interesting fight is at Singkep, south of Singapore. I think he landed a bit light here, and the Dutch have been holding him off a few turns now.

quote:

Ground combat at Singkep (49,87)

Japanese Deliberate attack

Attacking force 1477 troops, 19 guns, 2 vehicles, Assault Value = 59

Defending force 509 troops, 0 guns, 0 vehicles, Assault Value = 21

Japanese adjusted assault: 7

Allied adjusted defense: 7

Japanese assault odds: 1 to 1 (fort level 0)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), preparation(-), experience(-)
Attacker: leaders(-), supply(-)

Allied ground losses:
40 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
Yokosuka 4th SNLF

Defending units:
Riouw KNIL Battalion


Here's what happened at Geraldton. Provided he doesn't dump more troops there, Perth may hold out a while, as I have a brigade with an HQ there. I should have an Australian division assembled at Karachi within about 3 days, so I'll get them shipped over as quickly as possible.

quote:

Ground combat at Geraldton (49,141)

Japanese Shock attack

Attacking force 3712 troops, 40 guns, 0 vehicles, Assault Value = 274

Defending force 744 troops, 2 guns, 53 vehicles, Assault Value = 32

Japanese adjusted assault: 226

Allied adjusted defense: 3

Japanese assault odds: 75 to 1 (fort level 1)

Japanese forces CAPTURE Geraldton !!!

Combat modifiers
Defender: leaders(-), disruption(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
466 casualties reported
Squads: 9 destroyed, 0 disabled
Non Combat: 60 destroyed, 2 disabled
Engineers: 9 destroyed, 0 disabled
Guns lost 2 (2 destroyed, 0 disabled)
Vehicles lost 51 (46 destroyed, 5 disabled)
Units retreated 1
Units destroyed 1

Defeated Allied Units Retreating!

Assaulting units:
16th Engineer Regiment
20th Infantry Regiment
9th Infantry Rgt /1
30th Fld AA Gun Co
47th Field AA Battalion
45th Field AA Battalion
48th Field AA Battalion
31st Fld AA Gun Co

Defending units:
10th Light Horse Battalion
Geraldton Fortress


Chinese troops reached Lang Son and are attacking next turn.

Strikes have been attacking ships at Maryborough, Odd that he's keeping KB parked there. My retreating CL group took a few bombs but should be free next turn. CAP from Brisbane did help them.

quote:

Morning Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid detected at 18 NM, estimated altitude 4,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 24
E13A1 Jake x 7

Allied aircraft
Hudson I x 3
Wirraway x 16
P-40E Warhawk x 9

Japanese aircraft losses
E13A1 Jake: 1 destroyed

Allied aircraft losses
Hudson I: 1 destroyed by flak
Wirraway: 5 destroyed, 3 damaged
Wirraway: 1 destroyed by flak
P-40E Warhawk: 2 destroyed

Japanese Ships
CV Hiryu
BB Kirishima
CV Kaga

Aircraft Attacking:
2 x Hudson I bombing from 1000 feet
Naval Attack: 2 x 250 lb GP Bomb
3 x Wirraway bombing from 1000 feet
Naval Attack: 1 x 100 lb GP Bomb
5 x Wirraway bombing from 1000 feet
Naval Attack: 1 x 100 lb GP Bomb

CAP engaged:
Kaga-1 with A6M2 Zero (3 airborne, 6 on standby, 2 scrambling)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 6000 and 32810.
Time for all group planes to reach interception is 26 minutes
10 planes vectored on to bombers
Hiryu-1 with A6M2 Zero (1 airborne, 6 on standby, 6 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 2000 and 10000.
Time for all group planes to reach interception is 26 minutes
12 planes vectored on to bombers
Kirishima-1 with E13A1 Jake (1 airborne, 2 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 5000.
Time for all group planes to reach interception is 8 minutes
1 planes vectored on to bombers
Kinugasa-1 with E13A1 Jake (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
2 planes vectored on to bombers
Abukuma-1 with E13A1 Jake (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Tama-1 with E13A1 Jake (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead



---------------------------------------------

Morning Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid detected at 40 NM, estimated altitude 3,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
A6M2 Zero x 22
E13A1 Jake x 3

Allied aircraft
Hudson I x 3
Wirraway x 6
P-40E Warhawk x 10

Japanese aircraft losses
E13A1 Jake: 1 destroyed

Allied aircraft losses
Hudson I: 1 damaged
Wirraway: 4 destroyed
P-40E Warhawk: 2 destroyed

Japanese Ships
CV Hiryu

Aircraft Attacking:
3 x Hudson I bombing from 1000 feet
Naval Attack: 2 x 250 lb SAP Bomb

CAP engaged:
Hiryu-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 5 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 6000.
Time for all group planes to reach interception is 21 minutes
5 planes vectored on to bombers
Kirishima-1 with E13A1 Jake (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 5140.
Time for all group planes to reach interception is 20 minutes
Kinugasa-1 with E13A1 Jake (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 5140.
Raid is overhead
Kaga-1 with A6M2 Zero (3 airborne, 0 on standby, 0 scrambling)
3 plane(s) intercepting now.
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 32810.
Time for all group planes to reach interception is 16 minutes
7 planes vectored on to bombers



---------------------------------------------

Morning Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid detected at 18 NM, estimated altitude 5,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 15

Allied aircraft
Hudson I x 3

No Japanese losses

Allied aircraft losses
Hudson I: 2 destroyed

CAP engaged:
Hiryu-1 with A6M2 Zero (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 8000.
Time for all group planes to reach interception is 43 minutes
Kaga-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters to 16970.
Raid is overhead



---------------------------------------------

Morning Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid detected at 33 NM, estimated altitude 5,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 12

Allied aircraft
P-39D Airacobra x 19
P-40E Warhawk x 20

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-39D Airacobra: 2 destroyed, 10 damaged
P-39D Airacobra: 1 destroyed by flak
P-40E Warhawk: 1 destroyed

Japanese Ships
CV Hiryu
BB Kirishima
CA Chikuma
CV Kaga

Aircraft Attacking:
13 x P-39D Airacobra bombing from 100 feet

CAP engaged:
Hiryu-1 with A6M2 Zero (1 airborne, 0 on standby, 5 scrambling)
1 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 6000.
Time for all group planes to reach interception is 32 minutes
Kaga-1 with A6M2 Zero (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 1000 and 16970.
Time for all group planes to reach interception is 11 minutes



---------------------------------------------

Morning Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid spotted at 10 NM, estimated altitude 8,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
A6M2 Zero x 3

Allied aircraft
P-39D Airacobra x 3

No Japanese losses

Allied aircraft losses
P-39D Airacobra: 1 destroyed
P-39D Airacobra: 1 destroyed by flak

CAP engaged:
Kaga-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 39 minutes
Hiryu-1 with A6M2 Zero (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 24 minutes



---------------------------------------------

Morning Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid detected at 37 NM, estimated altitude 10,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 2

Allied aircraft
P-39D Airacobra x 18

No Japanese losses

Allied aircraft losses
P-39D Airacobra: 1 destroyed, 10 damaged
P-39D Airacobra: 3 destroyed by flak

Japanese Ships
CV Hiryu
DD Okikaze, Shell hits 5

Aircraft Attacking:
14 x P-39D Airacobra bombing from 100 feet

CAP engaged:
Kaga-1 with A6M2 Zero (0 airborne, 0 on standby, 1 scrambling)
Group patrol altitude is 10000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 31 minutes
Hiryu-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 41 minutes



---------------------------------------------

Afternoon Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid spotted at 3 NM, estimated altitude 6,000 feet.
Estimated time to target is 0 minutes

Japanese aircraft
A6M2 Zero x 13
E13A1 Jake x 1

Allied aircraft
Hudson I x 3

No Japanese losses

Allied aircraft losses
Hudson I: 2 damaged

Japanese Ships
CV Hiryu

Aircraft Attacking:
3 x Hudson I bombing from 1000 feet
Naval Attack: 2 x 250 lb GP Bomb

CAP engaged:
Hiryu-1 with A6M2 Zero (1 airborne, 6 on standby, 1 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000
Time for all group planes to reach interception is 35 minutes
Kirishima-1 with E13A1 Jake (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Raid is overhead
Kaga-1 with A6M2 Zero (0 airborne, 4 on standby, 1 scrambling)
Group patrol altitude is 10000
Time for all group planes to reach interception is 26 minutes



---------------------------------------------

Afternoon Air attack on TF, near Maryborough at 96,157

Weather in hex: Clear sky

Raid detected at 33 NM, estimated altitude 4,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 13
E13A1 Jake x 1

Allied aircraft
Wirraway x 7

No Japanese losses

Allied aircraft losses
Wirraway: 3 destroyed

CAP engaged:
Hiryu-1 with A6M2 Zero (4 airborne, 3 on standby, 1 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 5000 and 10000.
Time for all group planes to reach interception is 28 minutes
Kirishima-1 with E13A1 Jake (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 0 and 10000.
Time for all group planes to reach interception is 15 minutes
Kaga-1 with A6M2 Zero (0 airborne, 4 on standby, 1 scrambling)
Group patrol altitude is 10000 , scrambling fighters between 3000 and 10000.
Time for all group planes to reach interception is 19 minutes


quote:

Morning Air attack on TF, near Brisbane at 96,160

Weather in hex: Partial cloud

Raid detected at 52 NM, estimated altitude 11,000 feet.
Estimated time to target is 19 minutes

Japanese aircraft
A6M2 Zero x 4
D3A1 Val x 2

Allied aircraft
P-40E Warhawk x 57

Japanese aircraft losses
D3A1 Val: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed

CAP engaged:
13rd PS (P) with P-40E Warhawk (5 airborne, 10 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
5 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 20000.
Time for all group planes to reach interception is 11 minutes
10 planes vectored on to bombers
17th PS (P) with P-40E Warhawk (4 airborne, 10 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 1000 and 15000.
Time for all group planes to reach interception is 10 minutes
20th PS (P) with P-40E Warhawk (4 airborne, 10 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 20 minutes
2 planes vectored on to bombers
33rd PS (P) with P-40E Warhawk (0 airborne, 9 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 10000 , scrambling fighters between 11000 and 17000.
Time for all group planes to reach interception is 16 minutes
4 planes vectored on to bombers



---------------------------------------------

Afternoon Air attack on TF, near Brisbane at 96,160

Weather in hex: Severe storms

Raid detected at 78 NM, estimated altitude 10,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
A6M2 Zero x 11
B5N2 Kate x 16
D3A1 Val x 9

Allied aircraft
P-40E Warhawk x 42

Japanese aircraft losses
A6M2 Zero: 1 destroyed
B5N2 Kate: 6 destroyed
B5N2 Kate: 1 destroyed by flak
D3A1 Val: 1 destroyed, 2 damaged

Allied aircraft losses
P-40E Warhawk: 4 destroyed

Allied Ships
CL Dragon
AMc Tongkol
CL Durban

Aircraft Attacking:
1 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
4 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
3 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
4 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb

CAP engaged:
13rd PS (P) with P-40E Warhawk (4 airborne, 4 on standby, 0 scrambling)
(8 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 35 minutes
8 planes vectored on to bombers
17th PS (P) with P-40E Warhawk (4 airborne, 4 on standby, 0 scrambling)
(7 plane(s) diverted to support CAP in hex.)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 13000.
Time for all group planes to reach interception is 33 minutes
3 planes vectored on to bombers
20th PS (P) with P-40E Warhawk (3 airborne, 6 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 15000 , scrambling fighters between 9000 and 15000.
Time for all group planes to reach interception is 35 minutes
2 planes vectored on to bombers
33rd PS (P) with P-40E Warhawk (3 airborne, 7 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
3 plane(s) intercepting now.
Group patrol altitude is 10000 , scrambling fighters between 9000 and 10000.
Time for all group planes to reach interception is 32 minutes

---------------------------------------------

Morning Air attack on TF, near Brisbane at 97,162

Weather in hex: Severe storms

Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 6
D3A1 Val x 6

Allied aircraft
P-40E Warhawk x 4

Japanese aircraft losses
D3A1 Val: 2 damaged

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Allied Ships
DD Walke, Bomb hits 1, on fire
AP Henry T. Allen, Bomb hits 2, on fire

Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
2 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb

CAP engaged:
17th PS (P) with P-40E Warhawk (0 airborne, 0 on standby, 0 scrambling)
(4 plane(s) diverted to support CAP in hex.)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 15000 , scrambling fighters to 10000.
Time for all group planes to reach interception is 25 minutes



---------------------------------------------

Afternoon Air attack on TF, near Brisbane at 97,162

Weather in hex: Moderate rain

Raid spotted at 38 NM, estimated altitude 12,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 1
D3A1 Val x 10

Allied aircraft
P-40E Warhawk x 1

Japanese aircraft losses
D3A1 Val: 1 damaged

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Allied Ships
DD Walke, Bomb hits 1, heavy fires, heavy damage

Aircraft Attacking:
8 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
2 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb

CAP engaged:
13rd PS (P) with P-40E Warhawk (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 8000.
Time for all group planes to reach interception is 21 minutes

Heavy smoke from fires obscuring a 'N' Class DD


All the transports in Australia are now departing for good. With the situation as it is, Oz isn't a supply hub for anyone right now. All the bigger stuff is off to the States, while the xAKLs are going to New Zealand.


_____________________________


(in reply to Aurorus)
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