ChuckBerger
Posts: 278
Joined: 8/10/2006 Status: offline
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Some time ago (like maybe 10-15 years ago), I recall reading a critique of TOAW, which has had me steer clear of the series ever since. I can't find the article online anywhere, but the gist of it was that TOAW only pretends to model lots of different kinds of equipment, but in reality the different ratings on different pieces of equipment don't matter as they should. The author of the piece had done some tests, one of which involved lining up a unit with 50 Tiger tanks against a unit with 300 jeeps, or something like that. The jeeps won, because their combat value (though individually lower than a Tiger) when added all up was stronger than the Tiger unit. I don't know the TOAW system in any detail, but the criticism was that the game appeared to have specific differentiated values for different kinds of equipment, but in reality the numbers were just added up and reduced to a combat ratio for resolution. In other words, 50 tigers was exactly equivalent to 100 Panzer IVs or 300 jeeps, or whatever - there is no actual modelling of the effectiveness of different weapons systems against one another. I'll probably get TOAWIV anyway, but I'm curious as to what actually happens under the hood of TOAW combats. It is highly abstracted? Do different weapons platforms fire against one another (a la Decisive Campaigns), or is it an abstract CRT? Many thanks for any info!
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