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New features - 5/21/2017 4:50:50 PM   
djoos5


Posts: 382
Joined: 10/25/2013
From: Ohio
Status: offline
I am sorry to beat a dead horse here, but I am must be missing something. I have installed version 1.12 build 936.13.

I have read through the Warfaresims site; watched Baloogans videos; and yes, purchased my CoW upgrade...but I can't figure out if the new features are already activated, need to be LUA scripted for a mission, etc.

The image below is of my start screen and none of the buttons react when clicked. I know that Weather/Night is a future feature, so no problem there, but now unlimited bases and the new aircraft damage don't change when clicked.

So, is aircraft damage auto or an option? Cargo, amphibs and airdrops? Auto or an option?

I don't understand about the comms issues - is that upgrade ALL for PE, or is there features of it for the commercial version. I read somewhere there is a checkbox and I can't find anything in preferences or under the unit window.

And how about the new tech - are the lasers, railguns, and so forth part of the new DB or just for PE?

I don't need a detailed response here - just a pointer to the location where I can find out how to activate the above - or to tell me that this stuff is for PE and all we got for our purchase was a new campaign. If the latter, I can live with that - I bought and enjoy NI, but there was a lot of fanfare about new features and I just want to know.

Thanks in advance!!

DJ




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RE: New features - 5/21/2017 4:55:06 PM   
djoos5


Posts: 382
Joined: 10/25/2013
From: Ohio
Status: offline
Scratch MOST of the above!!

I found the checkboxes to activate features in my scenarios!

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RE: New features - 5/21/2017 4:57:21 PM   
djoos5


Posts: 382
Joined: 10/25/2013
From: Ohio
Status: offline
Scratch it ALL above...I can now apply what I have seen in the videos.

Sorry for the repeat of this question.

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RE: New features - 5/21/2017 6:10:45 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
Status: offline
No worries!

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