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AE causing mouse courser to change

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> AE causing mouse courser to change Page: [1]
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AE causing mouse courser to change - 5/22/2017 4:06:22 AM   
artuitus_slith

 

Posts: 141
Joined: 11/22/2009
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After playing WITP:AE for a little while the mouse courser turns into a vertical line that persists until I reboot the computer. Only happens when playing AE. Also Can't see aircraft at all-air battles are just clouds and Air to Naval is just a report afterwards. All other animations appear to be working fine.
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RE: AE causing mouse courser to change - 5/22/2017 6:22:43 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
There is a graphics memory leak that shows up if you play the game too long without exiting. It may depend on your particular graphics card/chip or on the switches you have in your game shortcut to improve performance.
I just shut down the game after running a turn and saving the result. My head usually needs a rest after setting up a turn anyway!

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RE: AE causing mouse courser to change - 5/22/2017 8:34:37 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
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My shortcut for my laptop is:

"C:\MikaStuff\War in the Pacific Admiral's Edition\War in the Pacific Admiral Edition.exe" -altFont -px1366 -py768 -multiaudio -dd_sw -skipVideo -deepColor -SingleCpuOrders -cpu2

The bolded part might help you.

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RE: AE causing mouse courser to change - 5/22/2017 2:16:44 PM   
artuitus_slith

 

Posts: 141
Joined: 11/22/2009
Status: offline
Tried the -dd_sw switch and got the plane art back but still getting the annoying courser change. Funny thing is my 12 yo E-machine ran the game with no issues lol. where would you find a complete listing of command line switches so I can tinker with it until I find something that works?

Also realized it might help if I gave a little more info on my computer-it's an Phenom II cpu with an AMD 470 GPU and 16 gigs of ram. All drivers are current.

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Post #: 4
RE: AE causing mouse courser to change - 5/22/2017 2:39:05 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: gmoney

Tried the -dd_sw switch and got the plane art back but still getting the annoying courser change. Funny thing is my 12 yo E-machine ran the game with no issues lol. where would you find a complete listing of command line switches so I can tinker with it until I find something that works?

Also realized it might help if I gave a little more info on my computer-it's an Phenom II cpu with an AMD 470 GPU and 16 gigs of ram. All drivers are current.

Look in the release notes PDF for that. It should be something like 'readme1125.pdf', I found mine in the "Beta2" sub-folder.

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RE: AE causing mouse courser to change - 5/22/2017 2:46:53 PM   
artuitus_slith

 

Posts: 141
Joined: 11/22/2009
Status: offline
Working on different switches now. One last question. Maybe my Brain is getting addled in old age but I could have sworn there used to be an option for changing the way Japanese subs behaved. I can't find it now. Am I remembering things correctly or is it possible the game didn't install correctly? The switch was something like 'historical Japanese subs' or something like that. It changed whether the Japanese subs focused on military or civilian shipping.

< Message edited by gmoney -- 5/22/2017 2:56:50 PM >

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Post #: 6
RE: AE causing mouse courser to change - 5/22/2017 3:24:41 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: gmoney

Working on different switches now. One last question. Maybe my Brain is getting addled in old age but I could have sworn there used to be an option for changing the way Japanese subs behaved. I can't find it now. Am I remembering things correctly or is it possible the game didn't install correctly? The switch was something like 'historical Japanese subs' or something like that. It changed whether the Japanese subs focused on military or civilian shipping.

I think that was in WITP but not WITP-AE. Someone will correct that if I have it wrong.

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