Dan109
Posts: 175
Joined: 4/27/2017 Status: offline
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Well the math is going to be the hardest part. Taking info that only Side B knows, to calculate the trajectory and determine a possible area of impact...sure its possible, but I'd have to research the hell out of it first. No trigger exists today for weapon being launched, but that's cheating - the realistic trigger should be Side B's contact detection. And trajectory can only begin to be tracked when you have altitude/course/speed - but to get that, you might have to check every 1s after the initial contact as I "think" you can only trust the contact's altitude/course/speed when the contact.areaofuncertainty = NIL. Now, if you wanted to "cheat" and use a Side A's weapon launch trigger(not avail today, but as Michael said, maybe it will get developed), I don't believe there is a field for a unit to keep track of its target (internal there probably is, for example SARH missiles tracking an aircraft), so there is no easy cheat way to do it via LUA. Sure, you know the missile's course (which really shouldn't change ever, but I think I remember reading about Russia's Satan II ICBM which can adjust course, a very cutting edge advancement). Like I said, the only way I would know that its is possible to do it is to calculate trajectory every 1s and attempt to predict where it is going, however we STILL need to assume a few things a) CMANO's physics are perfect, which I am not doubting though b) that an ICBM has a perfectly elliptical flight profile - it may very well be like many other missiles, and shoot up very high, flatten out, cruise, and then go down in its terminal phase. If that is the case, which I actually think it is, then you can only calculate trajectory in the terminal phase.
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