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Noob question - weekly turns for the stock campaign - issues?

 
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Noob question - weekly turns for the stock campaign - i... - 6/12/2017 9:32:23 PM   
moose99

 

Posts: 10
Joined: 6/8/2017
Status: offline
Hi

I'm considering editing the stock 1939 campaign to use weekly turns (still alternate, though).
Do you modding veterans have a simple answer as to the consequences of such a tweak?
Would it completely mess up the timing and balance of the campaign after a few years because everybody would get way too many MPP points as they would be harvesting every week all year round?
I'm guessing weekly turns would mean 26 MPP harvests, compared to 17 with the stock campaign model.
Or am I reading the campaign MPP mechanics wrong here...?
Post #: 1
RE: Noob question - weekly turns for the stock campaign... - 6/13/2017 10:44:32 AM   
gonzoo

 

Posts: 5
Joined: 10/16/2007
Status: offline
I did it and even try to lower MPP, but you need to slow science, diplomacy, MPP, etc. But if you try to mod on this way, it should be great.

(in reply to moose99)
Post #: 2
RE: Noob question - weekly turns for the stock campaign... - 6/15/2017 2:25:19 PM   
gwgardner

 

Posts: 6722
Joined: 4/7/2006
Status: offline
Try the Turmoil mod, it has weekly but not alternating turns.

(in reply to gonzoo)
Post #: 3
RE: Noob question - weekly turns for the stock campaign... - 6/17/2017 3:48:38 PM   
moose99

 

Posts: 10
Joined: 6/8/2017
Status: offline
Thanks for the input, guys.
I wil check out the Turmoil mod - thats for sure.
And I might play with the idea of creating a "simple" mod of the 1939 campaign, only changed for weekly, alternate turns and with adjusted science, MPP etc.
I really like the stock 39 campaign, just can't get used to the looong jumps in time in the off-seasons.

(in reply to gwgardner)
Post #: 4
RE: Noob question - weekly turns for the stock campaign... - 6/17/2017 9:07:40 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
quote:

can't get used to the looong jumps in time in the off-seasons.

Maybe you never will, but the benefit is that you don't have to sit thru weekly turns of bad weather from October to April.

(in reply to moose99)
Post #: 5
RE: Noob question - weekly turns for the stock campaign... - 6/21/2017 3:53:04 PM   
wurger54

 

Posts: 152
Joined: 7/28/2007
From: Texas
Status: offline
I'm currently playing a mod with weekly turns (alternating) and lowered transportation costs. It took a couple of tries, as the convoy routes kept disappearing. I'm reasonable happy with the results. Will tweek diplomacy and research some on my second swing. I like the increased unit density of having more production points.

_____________________________

Wurger

(in reply to moose99)
Post #: 6
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