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pier repair question - 6/13/2017 5:13:13 PM   
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JPFisher55
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I noticed that even piers cannot repair or replace a destroyed item on a ship. In the pier operations discussion on Warfare Sims, I noted
that piers can repair heavily damaged items, but apparently not destroyed items.

In real life, I would think that destroyed systems could be replaced, many (such as sensors) in a relatively short time. So I assume that
the Command code prevents piers from being able to replace destroyed systems. Is this so and could it be changed in future versions?
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RE: pier repair question - 6/13/2017 6:15:39 PM   
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AlphaSierra
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My ship once waited 6 weeks for a 6 foot piece of radar wave guide, things take time.

_____________________________

I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way. -John Paul Jones

(in reply to JPFisher55)
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RE: pier repair question - 6/13/2017 9:05:39 PM   
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Dan109
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I haven't tried it out at pier, but does anyone notice if damage repair occurs faster at pier than while at sea? i understand this might get into scopes outside of CMANO, super long term scenarios where IRL it might take weeks/months to repair fully. Interesting to see if a Midway class CV can be repaired from heavy damage to medium or light within a few days, as was done with USS Yorktown (Yorktown class) prior to the Battle of Midway.

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RE: pier repair question - 6/14/2017 2:03:08 AM   
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AlphaSierra
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As I recall she barely had a steam cat and partial propulsion when she was 1st "repaired", I could see that time frame once you get ahead of any water coming in.

Can one "damage" a ship pier side in CMANO and test? Maybe that's not the same as battle damage

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I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way. -John Paul Jones

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