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Command v1.12 update - Build 936.18

 
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Command v1.12 update - Build 936.18 - 6/15/2017 2:04:39 PM   
Dimitris

 

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Download: https://drive.google.com/file/d/0B205vpZC1pGmdUdPVzRBdFpPR00/view?usp=sharing

To apply: Simply unzip to your CMANO installation folder, overwriting the existing files.

(This update will also become available later through the Matrix-updater and Steam).



Build 936.18 Release Notes (changes from B936.17)
-----------------------------------------------------
* FIXED: Typo on passive sonar calcs produces faulty reverb modifier
* FIXED: #11805: Lua SetUnitSide() working only once
* When bringing up the air-ops window, if there is at least one "aircraft type" node, expand the first

< Message edited by Sunburn -- 7/29/2017 8:52:47 PM >


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RE: Command v1.12 update - Build 936.18 - 6/15/2017 2:32:06 PM   
Fer_Cabo

 

Posts: 111
Joined: 9/17/2015
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Thanks! Just one question (the one a lazy guy not wanting to unzip and scared of overwriting...) => When do the Builds become automatically downloaded in Steam? I'm -still- stuck in Build 936.15

(in reply to Dimitris)
Post #: 2
RE: Command v1.12 update - Build 936.18 - 6/16/2017 2:52:19 AM   
Kushan04


Posts: 683
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Generally, only major patches get pushed to Steam. These minor hotfixes have to be applied manually.

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Post #: 3
RE: Command v1.12 update - Build 936.18 - 6/16/2017 8:01:42 AM   
Fer_Cabo

 

Posts: 111
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Thanks Kushan. You mean that they get to reach Steam only as part of "Major-Builds" => i.e. 1.13 when it comes ¿?

(in reply to Kushan04)
Post #: 4
RE: Command v1.12 update - Build 936.18 - 6/16/2017 5:00:13 PM   
Eggstor

 

Posts: 349
Joined: 1/24/2016
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Not quite that infrequently. Steam/Matrix updater seems to get updated every couple weeks. In fact, build 936.15 was the second "hotfix" to version 1.12 to be pushed out through Steam/Matrix updater.

(in reply to Fer_Cabo)
Post #: 5
RE: Command v1.12 update - Build 936.18 - 6/18/2017 6:23:14 PM   
polo199

 

Posts: 19
Joined: 12/1/2016
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Sorry to ask that: but are these new build cumulative too? Can I get that last build without bothering downloading build 16 and 17?

(in reply to Eggstor)
Post #: 6
RE: Command v1.12 update - Build 936.18 - 6/18/2017 6:46:42 PM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Yes, they're cumulative from the last major release (v1.12).

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RE: Command v1.12 update - Build 936.18 - 6/19/2017 9:18:48 PM   
polo199

 

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Great! Thanks for your answer.

(in reply to Dimitris)
Post #: 8
RE: Command v1.12 update - Build 936.18 - 6/28/2017 2:19:25 AM   
tjhkkr


Posts: 2428
Joined: 6/3/2010
Status: offline
Uh oh...
I guess I need to rebuild the build...

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Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to polo199)
Post #: 9
RE: Command v1.12 update - Build 936.18 - 7/8/2017 8:05:28 PM   
GBS

 

Posts: 903
Joined: 7/3/2002
From: Southeastern USA
Status: offline
I have downloaded this file several times and my game still shows build 936.17. Why would this be?

(in reply to Dimitris)
Post #: 10
RE: Command v1.12 update - Build 936.18 - 7/8/2017 10:37:45 PM   
mikmykWS

 

Posts: 11524
Joined: 3/22/2005
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If you're manually installing it are you pointing the installer to the correct directory?

Mike

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Post #: 11
RE: Command v1.12 update - Build 936.18 - 7/9/2017 10:56:27 AM   
GBS

 

Posts: 903
Joined: 7/3/2002
From: Southeastern USA
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C:\Matrix Games\Command Modern Air Naval Operations\

I tried Wargame of the year edition and everything is good. thanks.

< Message edited by GBS -- 7/9/2017 10:59:25 AM >

(in reply to mikmykWS)
Post #: 12
RE: Command v1.12 update - Build 936.18 - 7/18/2017 11:57:56 PM   
Strike Eagle


Posts: 75
Joined: 8/18/2014
From: United States
Status: offline
Does this update also carry over fixes/additions previous updates had, I'm asking this because I went straight to this update and didn't bother with the others, should I still download the other updates/patches?

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What counts is not necessarily the size of the dog in the fight-it's the size of the fight in the dog.

Dwight D. Eisenhower

(in reply to GBS)
Post #: 13
RE: Command v1.12 update - Build 936.18 - 7/19/2017 6:39:18 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
if the game is displaying 936.18 all updates from previous versions are applied

(in reply to Strike Eagle)
Post #: 14
RE: Command v1.12 update - Build 936.18 - 7/20/2017 2:59:22 PM   
Strike Eagle


Posts: 75
Joined: 8/18/2014
From: United States
Status: offline
For some reason it's still on the 936.11 build, and I can't find the CMANO installation folder.






Attachment (1)

< Message edited by Strike Eagle -- 7/20/2017 3:00:11 PM >


_____________________________

What counts is not necessarily the size of the dog in the fight-it's the size of the fight in the dog.

Dwight D. Eisenhower

(in reply to Rory Noonan)
Post #: 15
RE: Command v1.12 update - Build 936.18 - 7/21/2017 1:05:49 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
That is the installation folder.
Unzip the contents of the update file to that folder.

(in reply to Strike Eagle)
Post #: 16
RE: Command v1.12 update - Build 936.18 - 7/22/2017 3:57:46 PM   
Strike Eagle


Posts: 75
Joined: 8/18/2014
From: United States
Status: offline
Okay, the 936.18 build has been extracted and a quick check showed the game has been updated, thanks and sorry for the silly question.

_____________________________

What counts is not necessarily the size of the dog in the fight-it's the size of the fight in the dog.

Dwight D. Eisenhower

(in reply to Rory Noonan)
Post #: 17
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