BBfanboy
Posts: 18046
Joined: 8/4/2010 From: Winnipeg, MB Status: offline
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quote:
ORIGINAL: adarbrauner You see, Lowpe-Jeff, there are many variables; speed and direction of winds; It is reasonable to assume that the one (or two) who modeled the weather struggled to make it moving and gathering as realistically as possible. How much realistic, and what factors are determining the weather rather than randomness, could be learnt IF, if, we were given a "waether no-fog-of-war" option, where you could see and follow accurately the weather all around the map; I don't think that would be to difficult to do.... Additionally, I'd like to be given an editable weather map (to be used when the "fog-of-war" is off), to track the known weather formations and relative known direction and speed. Also, why, tell me why, air search/patrols on sea are not providing weather report of the zone they are flying into or close to! Before ordering an offensive air mission even on land and originating from land I always try to check the weather west of target. If I see consistent heavy clouds- storms I CANCEL the mission (if not highly critical). Waste of supply or worst. Even if weather is predicted as clear. And the opposite. I agree that the randomized weather systems is a PITA - far too many bad weather results for flying vs good weather, and, even when you have units blanketing an area you cannot accurately predict the movement of weather patterns from hex to hex (there is no logical progression between clear skies and severe storms). Having said that, I understand that including a detailed weather model would require many more hours of programming and slow down the game response as the calculations ran each turn. It was apparently a design decision to use a randomized weather model to inject the uncertainty they wanted and help build tension in the game play. It works!
< Message edited by BBfanboy -- 6/14/2017 2:24:36 PM >
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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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