BBfanboy
Posts: 18046
Joined: 8/4/2010 From: Winnipeg, MB Status: offline
|
Those two AEs are a good start. But always check the BBs themselves - each of them, not a sample - to ensure that all the main gun magazines are full. If the AE/AKE do not have enough ops points left to replenish the entire magazine for that turret, they will load nothing until next turn. I.E. if the magazine needs six "shots" worth of 14" shells and you have ops points on the AE for four "shots" to be loaded, none will be. I think the sequence is: the AE goes to the BB with the lowest index number in the database, it checks the first turret's magazine and loads it, then it checks the next ship, checks its first turret and loads, etc. so that each ship has some ammo. If there are enough ops points left after going through the ships, the AE starts again with the second turret on the first ship, etc.
_____________________________
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
|