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1815 campaign... with a difference

 
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1815 campaign... with a difference - 8/16/2016 11:55:09 AM   
Mr Digby

 

Posts: 79
Joined: 11/24/2015
Status: offline
Our Peninsular campaign ran for several years real-time and covered over 30 battles from June 1808 to February 1809. It was played using the KS Napoleon Mod for SoW - Gettysburg. It is presently paused.

Our 1813 campaign covered most of the month of May 1813 and generated about 15 battles. It too is paused for the moment with the French in a very strong position and the Allies collapsing and obliged to retire beyond the Elbe.

We currently have a small campaign running, entitled "Kleine Krieg" which involves four fictional petty German states and is uniquely being played out entirely as one large SoW scenario on the excellent 10 mile map.

The next project which will start when Kleine Krieg concludes will be set at the start of February 1815. Technically it is not "Napoleonic" since Napoleon will not be involved. He is still in exile on Elba. It is however based on factual events that very nearly resulted in a war between two formerly allied power-blocs and resulted from bitter disagreements at the Congress of Vienna. In our campaign Napoleon will remain on Elba and will not escape in March; instead, other forces are at work that will set former allies and friends against each other over issues of Prussian territorial expansionism and nationalism.

The map campaign will be played using Malcolm McCallum's excellent maps overlaid with a 10-mile hex grid to regulate marches. Turns and diplomacy will be conducted by e-mail via the game umpire (me). Battles will be resolved using Scourge of War - Waterloo using the KS Mod, HITS and couriers in our usual high fog-of-war format. In our MP battles players usually command a division from the saddle although new players are welcome to enter our games at whatever command level they feel comfortable - a brigade of infantry is often a preferred command.

All are welcome to play. Several German states are yet to be allocated to players although the major powers are all assigned. A moderate level of role-playing is preferred though it isn't essential. People who make an effort to role-play will, however, be rewarded with a more immersive and fun game experience.

The historical background to the campaign is here.

A technical thread outlining the design and key mechanisms is here. That thread is also for Q&A and for players to log in and express interest.

I shall endeavour to use this thread here to keep an account running of the political and diplomatic shifts as well as military movements and battles.

Please note that you will need to register (free) at the Kriegspiel forums in order to download the KS Mod and its subsidiary mods.

Thank you.
Post #: 1
RE: 1815 campaign... with a difference - 10/15/2016 2:44:06 PM   
Mr Digby

 

Posts: 79
Joined: 11/24/2015
Status: offline
Newspaper reports of the first several weeks of the campaign:

http://www.norbsoftdev.net/forum/waterloo-mp-forum/73711-re-1815-campaign-with-a-difference#73981

(in reply to Mr Digby)
Post #: 2
RE: 1815 campaign... with a difference - 7/4/2017 9:27:35 PM   
srh50101

 

Posts: 1
Joined: 7/4/2017
Status: offline
Hi everyone. Does the editor allow for creation of different armies, say if I wanted to add a Spanish or Austrian army and commanders?

(in reply to Mr Digby)
Post #: 3
RE: 1815 campaign... with a difference - 7/5/2017 4:49:26 AM   
Mr Digby

 

Posts: 79
Joined: 11/24/2015
Status: offline
Hi.

The base game only has the 1815 Waterloo armies. If you want different armies you should check out the KS Mod:

http://kriegsspiel.forumotion.net/t1451-set-up-for-sowwl-napoleon-games-for-kriegspiel-style

Nations available:

Prussia and France (1806)
Russia and France (1807)
Austria and France (1809) - Italian and Danube theaters
Russia and France (1812)
Spain and France (Peninsular 1808)
Anglo-Portuguese-Spanish and France (Peninsular 1809-1811)
Anglo-Dutch-German, Prussia and France (1815)

In addition the following minor nations have some sprites to allow some of their units to be fielded. Use of different flags allows further nationalities to be represented (e.g. Neapolitans and Italians, Portuguese Legion, Irish Legion, etc):

Baden - line infantry
Bavaria
Brunswick
Dutch-Belgian
Hanover - flag only, use British sprites
Italy - flag only, use French, Westphalian or Wurttemberg sprites
Naples - flag only, use French, Westphalian or Wurttemberg sprites
Nassau (Coalition) - line and light infantry
Nassau (French Ally) - line and light infantry
Orange-Nassau - line infantry
Poland - uhlans
Portugal - line and light infantry
Saxony - 1806 infantry, later infantry, cavalry
Swiss - line infantry in French service
Westphalia - line infantry
Wurttemberg

The 1806 Prussian army uses sprites from the 1745 Fontenoy Gettysburg Mod. We know these are not correct but they are better than nothing. We are currently working on a new set of sprites for the 1806 Prussians and Saxons. There is also a Polish infantry and early (up to 1812) British heavy dragoon sprite wearing bicorne in production.

(in reply to srh50101)
Post #: 4
RE: 1815 campaign... with a difference - 11/14/2017 1:20:31 AM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
Status: offline
A belated "thank you" for your mods. I do wish for grog toolbar compatibility (?) but you've given us three DLCs, many maps, and some code changes at no charge. I have Ligny, and will get Wavre and Quatre Bras once they are more fairly priced - i.e., this Christmas!

Great work and no crashes so far.

(in reply to Mr Digby)
Post #: 5
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