Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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quote:
ORIGINAL: venividivici10044a Looking back at my post from July 1st, it still looks a lot like 6th Army at Stalingrad. I do appreciate one thing though about the Pacific strategy in the real war, an invasion of China would have been a blood bath due to the numbers of Japanese troops that might have been engaged. While people speak about Army force compositions at this stage of the war, I think the overlooked portion of the equation is numbers. If you throw enough experienced troops at a good unit with better equipment, you may see some wrecked divisions. I would consider some of the marine divisions during the island campaigns - fixed enemy forces battered the marines pretty hard. As to the aircraft buildup on your flanks, kamikazes perhaps? I'd say good move on pulling back the big boys, they probably would have walked into an ambush. quote:
OT1: Allied intel was very good at this stage of the war. Does the game portray this well would be my question? The level/frequency/reliability of SigInt doesn't increase in the late war, as best I can tell. But in this particular game, under these circumstances, I'm getting the info that I need: (a) the most important info is KB's location, and John reveals that so often that it's like the ultimate intelligence coup; and (b) given my very long and narrow salient from Oz to DEI/Borneo to Luzon to Formosa to China/Indochina, many of John's bases are within range of Allied reconnaissance aircraft. Thus I'm getting a great deal of intel, and nearly all of what I really want. quote:
OT2: I'd hazard a guess that your esteemed opponent is busy pulling out troops on the perimeter. I would be doing this if it were me at this stage of the game. What I don't understand is why you'd dump them in backwater theaters like SE Asia. Obviously in a real conflict, one could say for what purpose while here I'd surmise VP generation and perhaps preservation of coastal bases. Why? In the real war, the Kaigun was to a degree wasted in useless and defiant acts. In a game where VP exists, force preservation matters. You need places to hide those ships. I think I see your end game based on a statement or two...the question becomes with the altered history allowing Japan to focus research on bomber killer aircraft, do you think your 4E bombers have the ability to incinerate Japan. If not, you may be in for a grind on land. My 4EB are pretty tough, especially at night. At least to this point. Long term, though, it's the combination of ship bombardments, fighter sweeps and 4EB that should allow the Allies to devastate the Japanese economy, thus harvesting victory points. Taking a few more bases north of Foochow would allow that kind of mix; or, if KB takes a thumping, I can park Death Star close to Japan, use carrier air and bombardments, and employ 4EB on strategic missions. I don't yet know when and how the right circumstances will come about but they are likely to eventually.
< Message edited by Canoerebel -- 7/10/2017 1:47:13 AM >
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