majpalmer
Posts: 97
Joined: 11/28/2014 Status: offline
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Be careful with the cruise function when crossing the North Sea. The track will likely take you into British ships. I head due north for one turn, and then head west the second. I've found that, against the AI, its best to raid every other turn. (Since you want to last until France falls, this isn't such a big deal.) Once you strike, assume there are DDs head for you. So I'll raid, and then move away from the track to the west or east, and then the next turn strike somewhere else. This is especially important for your surface raiders, which cannot evade. Another thing is to check mode every turn. If your sub is spotted, they always seem to default to silent mode. You have to change them back to strike. Also, I think the games defaults to silent mode sometimes when I save. I check the mode of every sub when I restart a game. I never move along the convoy lanes. I'll move off the lane two or three hexes, and then move east or west, north or south, and then reenter the lane. If you slide along the track you're far more likely to bump into a DD. I head back to port when supply hits two, or three if I'm far out in the Atlantic. I also head back if my strength drops below 7. My thinking is that dead subs don't kill anything. And they cost a lot to build and take time. I'd rather pass on that one more raid and get back to port alive, replace and update, and go back out again, than get killed trying to knock off 11 MPPs.
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