Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Anti-aircraft/anti-tanks vs mobility techs

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Anti-aircraft/anti-tanks vs mobility techs Page: [1]
Login
Message << Older Topic   Newer Topic >>
Anti-aircraft/anti-tanks vs mobility techs - 8/18/2017 6:34:02 PM   
aesopo

 

Posts: 24
Joined: 3/8/2008
Status: offline
The impact of anti-aircraft/anti-tank techs should be given more weight over mobility tech upgrades for infantry/tanks as they were in WW2. I have chosen to mod infantry/tank upgrades with anti-tank/anti-air and give .5 in attack/defense values. Removed mobility and replaced it with anti-tank. Anti-air have been put into good roles as anti-tank, anti-infantry roles & anti-tank techs have also been put into multiple roles.
Post #: 1
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/18/2017 9:41:42 PM   
James Taylor

 

Posts: 638
Joined: 2/8/2002
From: Corpus Christi, Texas
Status: offline
I like this modification as it is historically accurate. The way I see it you should build your unit with the integrated mobility from the start if you wish, no need for the upgrade.

USA units would probably be the beneficiary of mobility in all purchases, make it inherent in the original cost.

Attaching an HQ to the unit would signify the use of the HQ's motor pool and immediately provide that unit with additional mobility for another variation.

This could all be country specific in the build Q, perhaps also dependent on the amount of oil MPPs a country possesses, making those resources additionally important.

_____________________________

SeaMonkey

(in reply to aesopo)
Post #: 2
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/19/2017 2:33:11 PM   
aesopo

 

Posts: 24
Joined: 3/8/2008
Status: offline
Yes mobility increase should be due to hq attachment.

(in reply to James Taylor)
Post #: 3
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/19/2017 2:44:52 PM   
crispy131313


Posts: 2055
Joined: 11/30/2013
Status: offline

quote:

ORIGINAL: aesopo

Yes mobility increase should be due to hq attachment.


HQ's already do this in most cases. Attacking units in enemy territory require a HQ to get to supply level 6 or higher, otherwise mobility is reduced.

_____________________________


(in reply to aesopo)
Post #: 4
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/19/2017 4:15:34 PM   
nnason


Posts: 502
Joined: 3/4/2016
From: Washington DC Metro Area
Status: offline
Where in Rule book does it say must be in supply of 6 or higher or there is a mobility penalty
Thanks,


_____________________________

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired

(in reply to crispy131313)
Post #: 5
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/19/2017 4:57:01 PM   
crispy131313


Posts: 2055
Joined: 11/30/2013
Status: offline
I never read the rule book but it seems to be the rule of thumb in my experience

_____________________________


(in reply to nnason)
Post #: 6
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/20/2017 12:31:05 AM   
James Taylor

 

Posts: 638
Joined: 2/8/2002
From: Corpus Christi, Texas
Status: offline
Interestingly, an accurate observation by crispy.

_____________________________

SeaMonkey

(in reply to crispy131313)
Post #: 7
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/20/2017 1:09:23 PM   
BillRunacre

 

Posts: 4945
Joined: 7/22/2013
Status: offline

quote:

ORIGINAL: nnason

Where in Rule book does it say must be in supply of 6 or higher or there is a mobility penalty
Thanks,



Hi Noah

If you refer to 7.27. SUPPLY AND ACTION POINTS TABLE in the Manual, it shows the effect of differing supply levels on your units' Action Points.

Essentially, keep them at 6 or more and they will have full movement, leaving aside factors like weather, terrain, and enemy units.

Bill

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to nnason)
Post #: 8
RE: Anti-aircraft/anti-tanks vs mobility techs - 8/20/2017 2:03:37 PM   
nnason


Posts: 502
Joined: 3/4/2016
From: Washington DC Metro Area
Status: offline
Darn Manual. To much information and care put into it. :-)

Thanks Bill for taking the time to reply.

_____________________________

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired

(in reply to BillRunacre)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Anti-aircraft/anti-tanks vs mobility techs Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.234