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RE: Fall Weiss II - 7/23/2017 4:58:15 PM   
PHalen


Posts: 128
Joined: 12/26/2016
From: Sweden
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Hey Crispy,
I’ve made some further adjusted German NATO sprites with the following changes implemented:
1. Very slightly adjusted unit color.
2. Army symbols are lighter and Division symbols are darker to make their unit sizes easily distinguishable on the map.
3. All air unit silhouettes have been adjusted to German plane types.
4. All naval unit silhouettes have been adjusted to the German ships.

Please send me you e-mail address and I’ll mail them across. I hope you’ll like them!
I personally feel they add flavor to the gaming experience.
I would also appreciate suggestions about how to proceed with all other nations.

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Post #: 211
RE: Fall Weiss II - 7/23/2017 5:02:55 PM   
crispy131313


Posts: 2055
Joined: 11/30/2013
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Thanks Phalen, I would be very interested to see them. I've messaged you my contact info.

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Post #: 212
RE: Fall Weiss II - 7/23/2017 5:18:12 PM   
PHalen


Posts: 128
Joined: 12/26/2016
From: Sweden
Status: offline
Got it!
Just e-mailed you the files.

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Post #: 213
RE: Fall Weiss II - 7/28/2017 4:02:32 PM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
I'm having the same problem as pfinch has got with the 1938 Calm Before The Storm2 mod (post 10), some of the 3d units are not visible. Is there a fix for it?

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Post #: 214
RE: Fall Weiss II - 7/29/2017 2:25:08 PM   
crispy131313


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This is the first i heard of any such problem.. perhaps Dropbox was having some issues downloading.

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Post #: 215
RE: Fall Weiss II - 7/29/2017 3:59:14 PM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
This is what it looks like

Attachment (1)

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Post #: 216
RE: Fall Weiss II - 7/29/2017 4:43:37 PM   
crispy131313


Posts: 2055
Joined: 11/30/2013
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Those empty slots are not used in the mod, so are you changing research limits? That is the only thing I can think of. If you have blank spaces after downloading and playing right away it is something to do with the download itself and not the file which I have uploaded.

I will upload again today just in case though.

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Post #: 217
RE: Fall Weiss II - 7/29/2017 4:56:06 PM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
No I haven't changed anything, I'm playing as the Germans & I have only seen it with the Russian mechanized. Apparently it is caused by slow download speeds via dropbox so if you upload it again using dropbox there's a good chance it will happen again.

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Post #: 218
RE: Fall Weiss II - 7/29/2017 6:05:45 PM   
grombit


Posts: 20
Joined: 9/1/2013
From: HASTINGS,ENGLAND
Status: offline
@roy64
STUFF all that worrying about DROP BOX downloads.
i will solve this problem for you.
i have a copy on file of the 2 unit sets for fall weiss2 ver.7.2
i will send them to you via the WE TRANSFER file delivery service.
grombit

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Post #: 219
RE: Fall Weiss II - 7/29/2017 6:20:51 PM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline

quote:

ORIGINAL: grombit

@roy64
STUFF all that worrying about DROP BOX downloads.
i will solve this problem for you.
i have a copy on file of the 2 unit sets for fall weiss2 ver.7.2
i will send them to you via the WE TRANSFER file delivery service.
grombit


You've come to my rescue again thank you.

(in reply to grombit)
Post #: 220
RE: Fall Weiss II - 7/30/2017 5:43:09 PM   
ewr

 

Posts: 39
Joined: 2/20/2017
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quote:

ORIGINAL: roy64

No I haven't changed anything, I'm playing as the Germans & I have only seen it with the Russian mechanized. Apparently it is caused by slow download speeds via dropbox so if you upload it again using dropbox there's a good chance it will happen again.


I have same problem about Russian Mechanised.

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Post #: 221
RE: Fall Weiss II - 7/31/2017 11:13:21 AM   
crispy131313


Posts: 2055
Joined: 11/30/2013
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quote:

ORIGINAL: ewr


quote:

ORIGINAL: roy64

No I haven't changed anything, I'm playing as the Germans & I have only seen it with the Russian mechanized. Apparently it is caused by slow download speeds via dropbox so if you upload it again using dropbox there's a good chance it will happen again.


I have same problem about Russian Mechanised.


Are these all isolated incidents? I would like to know if there is a problem with the mod or if this is a dropbox problem. For me everything works well. I will double check though.

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Post #: 222
RE: Fall Weiss II - 8/8/2017 9:24:56 PM   
crispy131313


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I have re-uploaded 7.2 for anyone that was having issues with the bitmaps.

https://www.dropbox.com/s/il377ldrrb1bzii/FW7.2.zip?dl=0

Version 8.0 will be released at some point this month based on the changes made in 1.09 by the developers and other balance changes I will be making, including some additional content and updated NATO sprites, building off SIPRES great work.

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Post #: 223
RE: Fall Weiss II - 8/9/2017 10:59:59 AM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
Still the same problem for me, have you tried to download it yourself, if not try it to see if you get the same problem.

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Post #: 224
RE: Fall Weiss II - 8/9/2017 11:18:16 AM   
sad ham

 

Posts: 191
Joined: 2/17/2004
Status: offline
Just downloaded, and started a new game. Seems it is working fine.

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Post #: 225
RE: Fall Weiss II - 8/9/2017 3:34:47 PM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
check the unit_sprites.png file in the Major_04\Bitmaps\_Fall Weiss II - 7.2 folder & look at the Russian Mechanised & see if they're all there.

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Post #: 226
RE: Fall Weiss II - 8/9/2017 4:59:02 PM   
crispy131313


Posts: 2055
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Ok Thanks everyone! I think I see the problem, with USSR I forgot that some Level 3 Infantry Tech will require additional 3-D unit sprites. I will fix this tonight!

If there was any other problem with the sprites other than the USSR level 3 3-D unit sprites please let me know.

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Post #: 227
RE: Fall Weiss II - 8/10/2017 2:39:27 AM   
crispy131313


Posts: 2055
Joined: 11/30/2013
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Here is a link to the updated Soviets Unit Bitmaps. You can just replace the contents of Bitmap folder 4 rather than re-downloading the entire scenario. Sorry for the inconvenience.

https://www.dropbox.com/sh/rbncqvosc9ahqfq/AABw8BmUgmIyPP9Nq2KP1k7xa?dl=0

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Post #: 228
RE: Fall Weiss II - 8/10/2017 5:27:35 AM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
It's not just the Soviets Unit Bitmaps that are broken all the others apart from the Germans are too.

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Post #: 229
RE: Fall Weiss II - 8/10/2017 10:04:32 AM   
crispy131313


Posts: 2055
Joined: 11/30/2013
Status: offline
The 3-D sprites are sufficient for this campaign. I am quite sure all of the slots which I use are finished and the units should display correctly under the existing research tree. The Soviet Mech Division was the exception as I later decided to make the unit eligible for infantry weapons 3, when originally I had only sprites for infantry weapons 0-2.

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Post #: 230
Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 2:56:09 AM   
crispy131313


Posts: 2055
Joined: 11/30/2013
Status: offline
I've uploaded Fall Weiss II - Version 8.0

https://www.dropbox.com/s/m8f8h1fifqv197s/FW2%208.0.zip?dl=0

This version is based on the base campaign from 1.08. I will update with changes from 1.09 once the developers finish beta and release the version.

Major changes from Fall Weiss II version 7.2:
- New NATO Sprites created by Phalen, based on the NATO sprites created by Spires. - Thank you both!
- Added some new what if decisions in very specific scenarios
- Tank Divisions are now cheaper to build (175 MPP) and can upgrade to Tanks Level 5
- Mountain Divisions bonuses in mountain terrain have been increased to +2 ground combat, +10% Damage Evasion, +1 Entrenchment and +1 Action Points.
- Added some additional units to the map to start the campaign
- USSR AI will now not surrender unless Baku is also captured
- Added additional scripts to increase German Industry beginning in 1943
- Romanian Oilfield increased to value of 50 MPP
- Invested 1 chit in Naval Warfare (Italy)
- Added Mine To Portugal
- Increase Anti-Air Combat values vs Aircraft
- Added Some Foreign Volunteer Units for Germany (avoiding SS designations)
- Added some additional units for USSR AI on higher levels in 1942 and 1943
- Some other tweaks to scripts, AI research/diplomacy
- Fixed the missing USSR Mech. Division Level 3 3-D Sprite





< Message edited by crispy131313 -- 8/11/2017 11:26:27 AM >


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Post #: 231
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 6:21:42 AM   
roy64


Posts: 246
Joined: 6/9/2015
From: England
Status: offline
Nice one, I'll give it a try in a few days.

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Post #: 232
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 9:17:26 AM   
sad ham

 

Posts: 191
Joined: 2/17/2004
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Hi Crispy, I just started a new game using the latest version. By the way I must honestly say that it is difficult for me to recognize the German and Polish units because their color is too similar and I am colour blind.

Italians too are too similar to Germans.


< Message edited by sad ham -- 8/11/2017 9:19:36 AM >

(in reply to roy64)
Post #: 233
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 11:22:24 AM   
crispy131313


Posts: 2055
Joined: 11/30/2013
Status: offline
Hi Sad Ham,

You can still use Sipres' original design if the color is more suitable. Simply replace the bitmap folder in the campaign with this one.

https://www.dropbox.com/s/xnuu0adx3k7m9wl/Bitmaps.zip?dl=0



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Post #: 234
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 12:43:08 PM   
sad ham

 

Posts: 191
Joined: 2/17/2004
Status: offline
Thanks.

(in reply to crispy131313)
Post #: 235
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 2:32:51 PM   
crispy131313


Posts: 2055
Joined: 11/30/2013
Status: offline
I'm curious as to how the new NATO sprites are received? I was a little surprised by the color change by Phalen but I quickly warmed to them.

I've made a lot of changes so far, if there is any comments on balance they are very welcome!

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Post #: 236
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 2:52:40 PM   
sad ham

 

Posts: 191
Joined: 2/17/2004
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I've tried the Sipres ones, but I prefer yours. Not good for my colour blindness, but it easy to reconize Army from corps.

(in reply to crispy131313)
Post #: 237
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/11/2017 8:06:32 PM   
SIPRES


Posts: 398
Joined: 7/23/2015
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quote:

ORIGINAL: crispy131313

I'm curious as to how the new NATO sprites are received? I was a little surprised by the color change by Phalen but I quickly warmed to them.

I've made a lot of changes so far, if there is any comments on balance they are very welcome!


The Army/Corps/Division distinctive color gives a really better reading and Thanks to Phalen to arrange Tech level for each nation Airforce.
However for the Nations colors I like so so...
The soviets rendering is good but I prefer the Vanilla colors for all others nations.

After all anything is just a question of taste or perception

(in reply to crispy131313)
Post #: 238
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/22/2017 3:37:46 AM   
crispy131313


Posts: 2055
Joined: 11/30/2013
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I've uploaded Fall Weiss II - Version 8.3

https://www.dropbox.com/s/izo70mlrg4nc2wb/FW8.3.zip?dl=0

This version is based on the base campaign from 1.08. I will update with changes from 1.09 once the developers finish beta and release the version.

Major changes from Fall Weiss II version 8.0:
- Update to NATO Colors
- UK will now invoke the Anglo-Portuguese Alliance in some games for variability
- Italy will receive 2 Littorio Class Battleships in 1940 rather than 1
- Increased Strength/Experience of Graf Spee if returned to port safely
- Fixed a scenario where the Vichy Collaboration policy would not initiate
- Decreased Soviet AI Bonus Units at the Intermediate or Higher Level
- Lowered the cost of establishing some German Trade Agreements
- Added some more what if events in specific circumstances



< Message edited by crispy131313 -- 8/23/2017 2:47:02 AM >


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Post #: 239
RE: Fall Weiss II - Version 8.0 - (Ready for Download) - 8/22/2017 8:16:03 PM   
bluesteel

 

Posts: 133
Joined: 11/18/2004
Status: offline
Any help; just spent over two hours trying to get this to go. The Fall Weiss shows in my campaign folder; shows a Fall Weiss 8.2 cgn file but does not show a DAT file; when load the game only the original campaigns show up.

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Post #: 240
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