witpqs
Posts: 26087
Joined: 10/4/2004 From: Argleton Status: offline
|
The team would need to be far larger than you guys are visualizing. Here are the credits for WITP-AE, from the manual: quote:
23.0 CREDITS Our thanks to Gary Grigsby, Joel Billings and Keith Brors for the original “War in the Pacific” and for their help and support on the Admiral’s Edition project. 23.1 ADMIRAL’S EDITION TEAM PROJECT MANAGEMENT Joe Wilkerson - Project Lead, Naval OOB for IJN Surface Combatants AIR TEAM Ian Kibler (TheElf) - Team Lead, air art Thomas Elliot (TimTom) - OOB Research Michael McFarland (michaelm) - Programming Bartshé Miller (Cathartes) - Air Art NAVAL TEAM John Eldrege (JWE) - Naval Team Lead, OOB Research, Land Devices Justin Prince (Tankerace) - Allied OOB Research, Naval Devices Don Bowen - Programming GROUND TEAM Andy McPhie - Team Lead, OOB research, AI Lead script writer Gert Heidelberg (Kereguelen) - OOB Research Joel Szabat (Blackhorse) - OOB Research, US AI script writer James Armstrong (BigJ62) - Map, Land, AI and Editor programming MAP TEAM Andrew Brown - Team Lead, Map Development BETA TEAM Bill Olson (wdolson) - Team Lead and Land programming Brady Mulhausen - Tester, AI Unit Testing Mike Scholl - Tester Halsey - Tester Joe Chandler (Sonny II) - Tester Rob Carpenter (jrcar) - Tester Steve Sanchez (ChezDaJez) - Tester Michael Drager (Yamato Hugger) - Tester Andrew Kurtz - Tester Tony Luke - Tester SHIP ART John Eldredge (JWE) Kelley LaBelle (TOMLABEL), also additional icon art, etc. Brian Wisher (BigB) REPORTING Markus Baumeister (WOOS) MANUAL EDITORS Forest Webb (Treespider) - Manual, land/ map research, land team design Ray Fantone (Skyros) – Manual screen shots and pictures SCENARIOS S001 - Master Campaign Scenario - AE Team S002 - Alternate Master Campaign Scenario - AndyMac S003 - Coral Sea - Kristian Fischer, Naval OOB for IJN Carriers and Submarines S004 - GuadMod - Nikademus S005 - Aleutians - Kristian Fischer SPECIAL THANKS Chris Richards (Drongo), Richard Porter (Kid) VSWG, dw61, AdmiralDadman, Mike Kramer 23.2 MATRIX GAMES EXECUTIVE PRODUCER David Heath ASSOCIATE PRODUCER Erik Rutins ART DIRECTOR Marc von Martial BOX AND LOGO DESIGN Marc von Martial MANUAL DESIGN AND LAYOUT Marc von Martial 322 GRAPHIC ARTISTS Marc von Martial, Jim Martin VIDEO SEQUENCE Barry Munden PUBLIC RELATIONS & MARKETING Sean Drummy PRODUCTION ASSISTANT Gregory Wilcox ADMINISTRATION Liz Stoltz DISTRIBUTOR SALES MANAGER Ross Jepson BUSINESS DEVELOPMENT MANAGER Karlis Rutins, Lance Stoltz SERIOUS GAMES PROJECT MANAGER Shaun Wallace, David Heath CUSTOMER SUPPORT STAFF Daniel Heath, Alex Fiedler, Andrew Williams FORUM ADMINISTRATION Andrew Williams, Marc von Martial, Erik Rutins , David Heath, Paul Vebber WEB-DATABASE DESIGN & DEVELOPMENT Alex Fiedler NETWORK AND SYSTEM ADMINISTRATOR Mike Vahan NETWORK & PC SUPPORT Ron Duquesnel QUALITY ASSURANCE LEAD Erik Rutins VERY SPECIAL THANKS Ron Tedesco, Debra Pugh, Renee Schoenfelder, Marti Nagy, Bob Lippman, Thomas Heath, Yvonne Heath. MATRIX NEXGEN Alexander Rutins, David Vebber, Megan Vebber, Andrew Heath, Nicholas Heath, Shane Heath, Austin Stoltz, Noah Stoltz, Cameron Eckenfels, Hannah Eckenfels, Heidi Fiedler, Kai Cloer and Erik Conkling OUR STRENGTH We thank God for giving us the ability and strength to complete this project and follow our dream. We would also like to thank our families and friends for giving us their non-stop love and support during this project. It looks like the Matrix contribution was significant during development, not just beginning with sales, etc. Still, even if you do not count the team members from Matrix the team was large and it took - what? - 4 years was it?
_____________________________
|