Rory Noonan
Matrix Legion of Merit

Posts: 2816
Joined: 12/18/2014 From: Brooklyn, NY Status: offline
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Deep rebuild to 467 both with and without applying the INI file still sees HMS Portland start with 23.2% damage. This is a problem in other scenarios as well, specifically: Brother Against Brother, 2011 -- Structure (Pier) 70% Damage, Civilian Motor Yacht 94.4% damage Down Town, 1967 -- USS Bainbridge 5.6% damage Duelists, 1989 -- Both USSR Udaloys 1.9% damage First Contact, 1951 -- Both Fairmile MGBs 8.7% damage First Contact, 1973 -- Snogg 34.1% damage, Storm 35.6% damage Operation Brass Drum -- LHA America 16% damage Operation Lion's Den -- DDG 12 Robison 35.9% damage Operation Market Time, 1962 -- Swift Class 18.2% damage Operation Vantage, 1961 -- HMS Bulwark 16% damage, HMS Lincoln 4.4% damage Raid on Kismayo, 2013 -- LHD 3 Kearsarge 16.3% damage Raven 21 is Down, 1976 -- Cargo Vessels 61.4% damage, Sroynyy 4.3% damage, SSV Mayak 51.5% damage, USS Wichita 59.5% damage, USS Marvin Shields 25.4% damage, USS Nitro 32% damage, USS Tarawa 16.3% damage, USS Thomaston 10.7% damage Stand Up, 2011 -- RFA Wave Ruler 48.4% damage, HMS Portland 23.2% damage, ARA Espora 3% damage Standing Naval Force Atlantic, 1979 -- SSV Okean 42.7% damage. Heaps of others, too numerous to list Tee Up, 1971 -- Structure (Pier) 92.5% damage The Battle of Dong Hoi, 1972 -- Civilian Junks 70% damage, SSV Okean 42.7% damage The Four Horsemen. 1987 -- SSNs Norfolk & Portsmouth 2.6% damage Trapped Under Ice, 1999 -- SSN 768 Hartford 2.6% damage Rebuilding these scenarios unfortunately doesn't help, and it also appears that various aircraft are damaged which won't be obvious on simple looking at the scenario in the editor like I have done above. I'm working on a Lua script to repair or replace the affected units, but not certain if it will be a better investment of time compared to just manually changing them out.
< Message edited by apache85 -- 9/5/2017 9:54:58 PM >
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