User2
Posts: 118
Joined: 1/14/2016 Status: offline
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--- R-27R/RE are not just SARH, they use combined method: INS + DL (radio correction) midcourse + Terminal SARH Lots of sources state it. Developer: http://www.ktrv.ru/production/68/649/666/ CMANO DB latest descriptions also state that: "DETAILS: The Alamo R-27R is guided to the target by a combination method. Initially, it is guided inertially with radio correction of trajectory in the initial flight phase. It then transitions to homing in the terminal phase. This provides for reliable target lock-on at long ranges from the launching aircraft. ... SOURCES: Federation of American Scientists. "AA-10 ALAMO R-27." Accessed December 1, 2013 ; Federation of American Scientists. "AA-10 ALAMO R-27." Accessed December 1, 2013. http://www.fas.org/man/dod-101/sys/missile/row/aa-10.htm." Also I have found & downloaded Mig-29 operation manual (declassified in october 1995). It is clearly stated there that R-27R1 is INS guided with radio correction or without it if the target is being painted by FCR radar. It's written that it gives a pilot ability to launch the missile at a target that could not be reliably locked [due to the distance/low RCS]. --- R-27T/TE should be INS + DL midcourse too. Currently it is "All-Aspect mid-course". It seems it means that it somehow doesn't need midcourse DL-correction of the cource. I doubt its IR seeker can lock at a target 45nm away. All R-27 missiles are capable to engage seaskimmer. Mig-29 manual states that it can engage targets from 20m to 25000m. Missile can engage from the top, thus ground clutter is not a problem. Max altitude difference (missile platfrom-target) is 10km. --- Mig29 radar can scan 50 deg azimuth arc (+-25 deg) for targets. Pilot can rotate radar antenna to get 130 deg arc (+-65) Thus +-25 target search, and +-65 arc for missile guidance. Beam width is 3.5 deg. Source: Mig29 operation manual ("Боевое применение Миг 29"), pages 8-11 --- Currently in the game lots of multirole crafts does not have ground search capabilities. Actually all currently operational Russian crafts, even those that were especially designed for ground attack role like su-24/su-34, do not see even large buildings on the ground. That's a shame. Even old su-24 radar can see moving ground targets in real life, let alone large ones. Meanwhile most US multirole crafts, even old ones (ex. A-6E, 1975), see ground targets. The only exception I've found is multirole f-16. F-16 (at least multirole mods) should see ground targets too. Most chinese crafts have the same problem too in the game. Only some future crafts (2017-2018+) where given ground search capabilities. Actually it is a big issue. While the game is focused at Air-Naval warfare, most SAM systems are ground based, so ground search radars should be given more love. --- Su-35S Irbis radar should have +-120 deg azumuth search arc (240 deg). At least for missile guidance. Max tracked contacts:30 Max illuminated targets: 2-8 [Developer site states "8", but Russian wiki states that 8 is for ARH missile corrections, for SARH missiles it is 2 targets. However wiki directs to the developer site as a source] Peak impulse power: 20 kWatt Average impulse power: 5 kWatt Illumination power: 2 kWatt Source, Developer: http://www.niip.ru/catalog/aviatsionnoe-naprvlenie/rlsu-irbis/ Wiki: https://ru.wikipedia.org/wiki/%D0%9D035_%D0%98%D1%80%D0%B1%D0%B8%D1%81 Developer adv movie, 2 min Engine AL-41F-1S Arfterburn thrust is 14500 kg (instead of 14800 in DB) As stated by developer, engines are able to accelerate aircraft to supersonic speed without afterburn thrust. Source, Developer: http://www.umpo.ru/Good27_16_141.aspx It seems L-band wing radar should be excluded from Su-35S configuration. Or marked as a hypothetical. --- Su-30MKI based crafts (SM, MKA, MKM) It seems they should have supermaneuverability flag set. Depends on your criteria for it. Wiki suggests thrust vectoring + non-afterburn trust to weight ratio > 1. Su-30MKM already have supermaneuverability flag. It is based on Su-30MKI, first Su-30 thust vectoring plane. Thus all other Su-30MKI based crafts (SM, MKA and MKI itself) should have supermaneuverability too. --- Su-30MKI based crafts (SM, MKA, MKM) N011M Bars radar system is fitted at Su-30MKI based crafts. The radar should have PESA flag set. Target search arc: +-70 deg (140 arc) [instead of +-22.5 deg currently] Max tracked contacts: 15 Max illuminated targets: 4 Peak impulse power: 4.5 kWatt Average impulse power: 1.5 kWatt Illumination power: 1 kWatt Source, eng wiki: https://en.wikipedia.org/wiki/Bars_radar Source, wiki (more detailed): https://ru.wikipedia.org/wiki/%D0%9D011_%D0%91%D0%B0%D1%80%D1%81 Nice dev advert movie, 7 min The guy at 1:03 is definitely Eugene Victor Tooms from X-Files. NIIP is doomed. Note the power difference between Irbis-E and Bars-M radars. However in the game they are currently more or less on the same level. But I did not do extensive tests. May be I am wrong. --- All Su-30 should have fly-by-wire flag set. Source, wiki: https://en.wikipedia.org/wiki/Sukhoi_Su-30#Flight_characteristics
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