Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
|
quote:
ORIGINAL: Lowpe Why in the world even fight in that 5th Marines wood rough hex? The path to the east is open with the conquest of Hangchow... Figure out a way to cut the rail line above Nanking, and go east, young man. Like most everything in AE, I didn't set out to do things here the hard way or harder than need be. 5th Marine Division and 5th Indian Division landed at Foochow and, over the course of weeks, pushed an steadily weakening enemy stack far into the interior (though it wasn't easy, as I've noted above). Eventually, they reached the main road linking Shanghai and Changsha. While other units turned left to deal with several key bases, these units turned right to make for Hangchow. They pushed in front of them some beat up enemy units. The road system is rather odd and restrictive. And even when they arrived in this hex, the enemy opposition appeared pretty fragile - big units ready to get torn to pieces. Rather than back up and go a long way around, I elected to try to shove the battered enemy units out of the way. Knowing that 2nd and 3rd Tank Divisions would be trashed in the doing, it all made sense. But things have bogged down more than expected now. I think it's 3rd Tank Div. that's giving me fits even while my two 5ths aren't performing as robustly as I keep thinking they should. So the question seems easy at first blush: Hey, what's 5th Marine Div. doing up here battling in this far-flung hex? The answer is much more complicated but makes sense, at least to me.
|