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Rubber industry - 10/18/2017 4:38:20 PM   
Texeiro

 

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Rubber, beside a critical industry, has effect on the replacement and/or aircraft repair rate? Manual is ambiguous. Any axis player maybe suffered attack on rubber and could enlight us.


< Message edited by Texeiro -- 10/18/2017 6:24:55 PM >
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RE: Rubber industry - 10/18/2017 11:44:55 PM   
warshipbuilder


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From: C-eh-n-eh-d-eh
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For those who who have never viewed this thread: http://www.matrixgames.com/forums/tm.asp?m=2274148&mpage=2&key= you may want to have a look. Scroll down towards the bottom of the first page and go from there. You will know where to begin.

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Any ship can be a minesweeper, once.
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(in reply to Texeiro)
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RE: Rubber industry - 10/19/2017 1:15:58 AM   
simovitch


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One way to test this would be to edit the '43 campaign and zero out all the rubber factory capacities and play as axis for a while.

One would first need to play the stock campaign also to establish a baseline. I tried this with oil storage but ran out of time to be able to get results.

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RE: Rubber industry - 10/19/2017 1:37:08 AM   
Texeiro

 

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Ohh, of course I read the great Kaybayray guide. Thats the bible for any allied player. It inpires me to write a new guide, or example on how to select targets. Back to my question, Kay Bay suggest that there´s a direct effect in aircraft replacement bombing rubber industry. The manual says so, but later says nothing.
That s a good idea Simo. As usual all experiments in EDBTR takes time, a lot of it.


(in reply to simovitch)
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