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Strategic Command WWII: Community Content - 10/18/2017 1:40:15 PM   
Muso

 

Posts: 115
Joined: 7/26/2017
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Our incredible users are always striving to create new contents for their favourite games, bringing awesome mods on daily bases that we are always happy to share with all of you.
Today is Strategic Command's turn, with this new Community Content that contains 5 of the best mods that our users have ever created!

- Fall Weiss II, created by Christopher Paton. Fall Weiss II builds off the original 1939 Storm Over Europe Campaign.  The campaign includes new decisions, a new unit structure, updated bitmaps, and a greater focus on minor neutrals and their economic and military importance. Many units can now be built at the Division, Corps or Army Scale & New Mountain Infantry will receive specific bonuses in Mountain Hexes. The mod is fully tested for PBEM or single player but never tested for AI co-operative.

- Calm Before the Storm, created by Mats-Erik Wiktorsson. 1938 Calm Before The Storm starts 1938 during the build-up to WW2. It gives the player many decisions to decide whether the historical path should be followed or if they should choose another.

- 653H, created by Steve Sill. The 653H Mod provides historical orders of battle for the 1939 Campaign. Other modifications have been made to: Research Categories, NATO Icons and Unit Counters, Unit Types, Decision Events, Production, aspects of Movement and Combat, Map and Graphics changes. For full details see the included 'HistModDNotes' text document.

- Advanced Third Reich, created by William Macon. This is an adaptation of Avalon Hill's 1992 board game ADVANCED THIRD REICH (A3R), the sequel to THE RISE AND DECLINE OF THE THIRD REICH originally designed by John Prados in the 1970s. The term "adaptation" is used loosely here because, frankly, while many features are more or less faithful recreations of A3R, there are many other features that are not. This adaptation has roughly the same map scale, the same force pools and scenario orders of battle, and the same relative economic production and unit costs. The scale and scope is essentially the same, so veteran players familiar with A3R should feel right at home – right down to the customized military unit icons. However, many things are different and players may notice elements of the Strategic Command (SC) series, Clash of Steel (COS), A World at War (AWAW), World in Flames (WiF), European Theater of Operations (ETO), Blitzkrieg General (BG) and the more recent John Prados' Third Reich (JP3R). The gameplay itself is fundamentally different because the game mechanics of SC are significantly different than those of the A3R board game. Thus, this adaptation is a melting pot of sorts for the World War Two ETO grand strategy game genre.

- World War 3, 1946, created by Harry Kellog Junior. In May of 1946, Stalin decides to fulfil his deepest ambition. In a lightning and classic Soviet Deep Battle, the Soviet Armed forces quickly break through the weak and untrained US, British and French occupying forces in Germany. The Wasserfall Missile, Seehund Mini-sub, P-80 Shooting Star, Meteor fighter, MiG 9, Yak 15 and X-4 Air to air missile appear on the battlefront for the first time. The fate of Eurasia and the world is in the balance.

The content will be showed in the "Single Player" mode, and the mods will be listed under the official scenarios.

We also wanted to remind you that Strategic Command WWII will be 25% off for the whole week!
And last but not least, today we'll have a stream on our Twitch channel to celebrate this event! Come hang out with us at 10 AM EDT / 3 PM EST / 4 PM CEST!
Post #: 1
RE: Strategic Command WWII: Community Content - 10/18/2017 2:46:27 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
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quote:

bringing awesome mods on daily bases that we are always happy to share with all of you.


Thank you very much, but why don`t you implement them into the game as playable szenarios?

(in reply to Muso)
Post #: 2
RE: Strategic Command WWII: Community Content - 10/18/2017 3:19:46 PM   
Daniele

 

Posts: 1812
Joined: 2/7/2015
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quote:

ORIGINAL: Sugar

quote:

bringing awesome mods on daily bases that we are always happy to share with all of you.


Thank you very much, but why don`t you implement them into the game as playable szenarios?


They are. You have just to open the Single Player window, to see them listed among the "base" ones

(in reply to Sugar)
Post #: 3
RE: Strategic Command WWII: Community Content - 10/18/2017 3:20:06 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
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Hi Sugar,

They are now implemented as a downloadable package, the Matrix package page is found here and once installed it will list them as Daniele mentions alongside the "base" campaigns.

http://www.matrixgames.com/products/714/details/Strategic.Command.WWII.Community.Pack

Steam players should have the game update automatically with this package when you launch the game.

Hubert

< Message edited by Hubert Cater -- 10/18/2017 3:22:49 PM >


_____________________________


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Post #: 4
RE: Strategic Command WWII: Community Content - 10/18/2017 3:53:34 PM   
Sugar

 

Posts: 926
Joined: 3/16/2017
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Many thx, I focused too much on the right side of the page in order to get just one of the mods.

(in reply to Hubert Cater)
Post #: 5
RE: Strategic Command WWII: Community Content - 10/18/2017 10:52:02 PM   
AZKGungHo


Posts: 509
Joined: 6/7/2006
Status: offline
Hey all,

I LOVE the fact you put this package together, it's great. But it's not working properly. I have my SC installed as usual and installed this package the same way. Yet when I pick any of the Mods to play I get the message below. When attempting to play I can't get any dialog when I right click on any units I control either.

Help!




Attachment (1)

_____________________________

"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org

(in reply to Sugar)
Post #: 6
RE: Strategic Command WWII: Community Content - 10/19/2017 12:24:32 AM   
Hubert Cater

 

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Joined: 7/22/2013
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Looks like there is an issue with the Matrix installer, I've raised the issue with Matrix and I hope we'll have this sorted out soon, sorry about this everyone.

Hubert

_____________________________


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Post #: 7
RE: Strategic Command WWII: Community Content - 10/19/2017 1:41:20 AM   
Cyrano


Posts: 47
Joined: 12/28/2001
From: USA
Status: offline
Can you verify that the Steam installer is working? I'm having no luck with that.

Thanks,

Jim


_____________________________

"Gentlemen songsters off on a spree, damned from here to eternity, God have mercy on such as we..." -- The Whiffenpoofs

(in reply to Hubert Cater)
Post #: 8
RE: Strategic Command WWII: Community Content - 10/19/2017 2:05:45 AM   
AZKGungHo


Posts: 509
Joined: 6/7/2006
Status: offline
Thanks Hubert, I appreciate your quick reply.


_____________________________

"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org

(in reply to Cyrano)
Post #: 9
RE: Strategic Command WWII: Community Content - 10/19/2017 11:52:41 AM   
geordietaf

 

Posts: 31
Joined: 12/18/2016
Status: offline

quote:

ORIGINAL: AZKGungHo

Hey all,

I LOVE the fact you put this package together, it's great. But it's not working properly. I have my SC installed as usual and installed this package the same way. Yet when I pick any of the Mods to play I get the message below. When attempting to play I can't get any dialog when I right click on any units I control either.

Help!





+1

(in reply to AZKGungHo)
Post #: 10
RE: Strategic Command WWII: Community Content - 10/19/2017 1:04:07 PM   
majpalmer

 

Posts: 97
Joined: 11/28/2014
Status: offline
Ditto

(in reply to Cyrano)
Post #: 11
RE: Strategic Command WWII: Community Content - 10/19/2017 1:05:21 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline

quote:

ORIGINAL: Cyrano

Can you verify that the Steam installer is working? I'm having no luck with that.

Thanks,

Jim



It does work, but unfortunately only if you first try it via Steam and not first with the Matrix installer. I've heard back that they are looking into it now and hopefully we'll have a solution soon enough.


_____________________________


(in reply to Cyrano)
Post #: 12
RE: Strategic Command WWII: Community Content - 10/19/2017 3:39:01 PM   
HybridSpyda

 

Posts: 72
Status: offline
Apologies for the issues you experienced with the Matrix Installer.

This bug has now been resolved, and the latest installer can be downloaded here.

Please let us know if you are still having issues getting this working after downloading and running this latest version however.

Happy Gaming!

_____________________________

Matthew Ravenwood

QA & Operations Manager


(in reply to Hubert Cater)
Post #: 13
RE: Strategic Command WWII: Community Content - 10/19/2017 4:15:06 PM   
Fintilgin

 

Posts: 196
Joined: 4/14/2005
Status: offline
This is cool.

Any possibility of enabling Steam Workshop? That would probably help create even more mods.

(in reply to HybridSpyda)
Post #: 14
RE: Strategic Command WWII: Community Content - 10/19/2017 6:22:27 PM   
AZKGungHo


Posts: 509
Joined: 6/7/2006
Status: offline
It installed but in the WW3 scenario things still don't seem right. The popups have no artwork in them. It just says new weapons with nothing else in the window. I'm guessing there's supposed to be some info about what the new weapons are, but all there was were a couple of pop ups saying new weapons and nothing else.

Sorry to be a bearer of bad news.

UPDATE: I can't get the right click to work in any of the mods that I've loaded. The game comes up but without the right click the game is really not playable.

< Message edited by AZKGungHo -- 10/19/2017 6:28:25 PM >


_____________________________

"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org

(in reply to Fintilgin)
Post #: 15
RE: Strategic Command WWII: Community Content - 10/19/2017 7:03:11 PM   
HAWAIIAN11

 

Posts: 6
Joined: 3/1/2017
Status: offline
aloha...i get the samething and won't load, did you get yours going?

(in reply to AZKGungHo)
Post #: 16
RE: Strategic Command WWII: Community Content - 10/19/2017 7:07:52 PM   
AZKGungHo


Posts: 509
Joined: 6/7/2006
Status: offline
Yes, it loads and doesn't show the screen shot I put above, but you can't right click and get the menu, so it's not really playable.

_____________________________

"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org

(in reply to HAWAIIAN11)
Post #: 17
RE: Strategic Command WWII: Community Content - 10/19/2017 9:43:30 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
Hi AZKGungHo,

I'm looking into the WWIII campaign issues as it does indeed seem to be missing some files that are a part of the campaign... but in the meantime, the right click menu option is a setting you can enable/disable in the OPTIONS->ADVANCED screen.

Hope this helps,
Hubert

_____________________________


(in reply to AZKGungHo)
Post #: 18
RE: Strategic Command WWII: Community Content - 10/19/2017 10:57:46 PM   
AZKGungHo


Posts: 509
Joined: 6/7/2006
Status: offline
Thanks Hubert,

I've been playing this game since SC 1 and have playtested several of them and I had no idea you could turn off the right click menu. It seems that most of the mods are set that way. I don't know why but would suggest the authors consider changing that as everyone I know who plays really relies on the right click and I don't know why anyone wouldn't want it. Just a thought.

_____________________________

"In Arduis Fidelis"
Louie Marsh

Books:
Once A Raider… http://tinyurl.com/89mfnnk
Getting Real - http://tinyurl.com/7zhcjlq
Websites:
www.usmcraiders.com
discipleup.org

(in reply to Hubert Cater)
Post #: 19
RE: Strategic Command WWII: Community Content - 10/20/2017 9:46:40 AM   
Manstein63


Posts: 688
Joined: 6/30/2010
Status: offline
Downloaded & installed but it wiped my current Fall Weiss 9.0 games from my PBEM screen I had to reinstall the 1.10 beta patch to get them back.
Manstein63

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'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

Frank Zappa (Muffin Man)

(in reply to AZKGungHo)
Post #: 20
RE: Strategic Command WWII: Community Content - 10/20/2017 12:21:07 PM   
HybridSpyda

 

Posts: 72
Status: offline
Hi Everyone,

If any existing Campaigns are found (including if you reinstall the Community Pack) the installer will create a backup of your current Campaigns folder so you can easily move over missing user content to the newly created Campaigns folder.

Also, the Pack has been updated to solve the issues with the WWIII Campaign! The new version can be found here.
Hope this helps!

Happy Gaming!

_____________________________

Matthew Ravenwood

QA & Operations Manager


(in reply to Manstein63)
Post #: 21
RE: Strategic Command WWII: Community Content - 10/20/2017 3:09:57 PM   
Cyrano


Posts: 47
Joined: 12/28/2001
From: USA
Status: offline
Should we be good with Steam installs?

Thanks for the great responsiveness.

Jim

_____________________________

"Gentlemen songsters off on a spree, damned from here to eternity, God have mercy on such as we..." -- The Whiffenpoofs

(in reply to HybridSpyda)
Post #: 22
RE: Strategic Command WWII: Community Content - 10/20/2017 4:23:37 PM   
Benedict151

 

Posts: 596
Joined: 3/4/2016
Status: offline
Apologies to everyone who had issues with this pack, TBH we're not sure exactly how it happened but we did mess up somewhere.

Hopefully it has not put you off enjoying the impressive work done by the modders and Hubert.

As HybridSpyda says the issues should now be resolved

regards
Ben Wilkins

(in reply to Cyrano)
Post #: 23
RE: Strategic Command WWII: Community Content - 10/20/2017 4:33:06 PM   
Benedict151

 

Posts: 596
Joined: 3/4/2016
Status: offline
hello Cyrano
We have now updated it directly on Steam which should fix your issue - if Steam hasn't automatically updated your game files please reattempt to verify the files from within Steam and let us know if you are still having problems.

Thank you for your patience with this matter.

(in reply to Benedict151)
Post #: 24
RE: Strategic Command WWII: Community Content - 10/20/2017 5:05:00 PM   
pzgndr

 

Posts: 3170
Joined: 3/18/2004
From: Maryland
Status: offline

quote:

ORIGINAL: HybridSpyda
Apologies for the issues you experienced with the Matrix Installer.
This bug has now been resolved, and the latest installer can be downloaded here.
Please let us know if you are still having issues getting this working after downloading and running this latest version however.
Happy Gaming!



Looks good now. Thank you!

(in reply to HybridSpyda)
Post #: 25
RE: Strategic Command WWII: Community Content - 10/20/2017 6:16:59 PM   
gwgardner

 

Posts: 6722
Joined: 4/7/2006
Status: offline

quote:

ORIGINAL: Benedict151


We have now updated it directly on Steam which should fix your issue - if Steam hasn't automatically updated your game files please reattempt to verify the files from within Steam and let us know if you are still having problems.




I have the Steam version, and did a 'verify' of local files, but still no Community Pack or any of the new Community scenarios.

(in reply to Benedict151)
Post #: 26
RE: Strategic Command WWII: Community Content - 10/20/2017 7:22:23 PM   
n0kn0k

 

Posts: 564
Joined: 6/23/2007
Status: offline
quote:

ORIGINAL: gwgardner


quote:

ORIGINAL: Benedict151


We have now updated it directly on Steam which should fix your issue - if Steam hasn't automatically updated your game files please reattempt to verify the files from within Steam and let us know if you are still having problems.




I have the Steam version, and did a 'verify' of local files, but still no Community Pack or any of the new Community scenarios.


Same here.

Edit: After starting the game once, restarting Steam did the trick for me.

< Message edited by n0kn0k -- 10/20/2017 7:42:15 PM >

(in reply to gwgardner)
Post #: 27
RE: Strategic Command WWII: Community Content - 10/20/2017 7:51:33 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline

quote:

ORIGINAL: AZKGungHo

Thanks Hubert,

I've been playing this game since SC 1 and have playtested several of them and I had no idea you could turn off the right click menu. It seems that most of the mods are set that way. I don't know why but would suggest the authors consider changing that as everyone I know who plays really relies on the right click and I don't know why anyone wouldn't want it. Just a thought.



Thanks for the support and glad to know you've been enjoying the series right from the beginning 😎

The ability to disable the right click option is something new since we implemented the new UI options for SC3 and is not actually related to the mods at all but is simply a user setting.

Depending upon when the last time was that you either played SC3 or when you last updated the game you may have previously disabled the option (while it was inactive) and now with the latest updates and it being active you suddenly were not able to use the right click menu option.

The good news is that re-enabling it will correct this for you and it should now stay this way regardless of campaign or mod.

_____________________________


(in reply to AZKGungHo)
Post #: 28
RE: Strategic Command WWII: Community Content - 10/20/2017 7:58:21 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
Thanks for the fixes Ben and Hybridspyda and for anyone still having issues with Steam you can actually use the latest Matrix installer as it will also work even if you only have the Steam version as it installs the same to your Windows User folder for the game.

_____________________________


(in reply to Hubert Cater)
Post #: 29
RE: Strategic Command WWII: Community Content - 10/20/2017 9:13:04 PM   
Red2112

 

Posts: 1355
Joined: 9/9/2006
Status: offline

quote:

ORIGINAL: Hubert Cater

Thanks for the fixes Ben and Hybridspyda and for anyone still having issues with Steam you can actually use the latest Matrix installer as it will also work even if you only have the Steam version as it installs the same to your Windows User folder for the game.


Regarding the Matrix installer to update the Steam version, is that the Matrix Installer (Strategic Command Setup Release V100)? Or also the Matrix update to V1.10?

I have both on my hard-drive but only Installed the Steam version, no community mod seen so far in my Steam version.


_____________________________


(in reply to Hubert Cater)
Post #: 30
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