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User Preferences Suggestion

 
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User Preferences Suggestion - 10/26/2017 1:01:56 PM   
DCWhitworth


Posts: 676
Joined: 12/15/2007
From: Norwich, England
Status: offline
The User Preferences, set under Option on the intro screen, seem to attach to the save game files.

It would make more sense for these to attach to the local installation of the game. I can see two advantages to this, firstly when you create a new game you automatically get settings that you like, but secondly and possibly more importantly, when a PBEM host creates a backup it goes out with *their* preferences attached, so I have to reset them them every time I get a backup.

Just thought that if this wasn't a major coding change it would be helpful to implement.

_____________________________

Regards
David
Post #: 1
RE: User Preferences Suggestion - 10/26/2017 1:27:08 PM   
Pans


Posts: 126
Joined: 11/22/2004
From: Germany
Status: offline
great idea David - everything what make it easier is welcomed and it seems not much work to implement it.
... and I will do my very best not to Forget to set the right Settings ;-)

cheers
Andreas

< Message edited by Pans -- 10/26/2017 1:29:01 PM >

(in reply to DCWhitworth)
Post #: 2
RE: User Preferences Suggestion - 10/27/2017 12:02:43 AM   
pzgndr

 

Posts: 3170
Joined: 3/18/2004
From: Maryland
Status: offline

quote:

ORIGINAL: DCWhitworth

The User Preferences, set under Option on the intro screen, seem to attach to the save game files.

It would make more sense for these to attach to the local installation of the game. I can see two advantages to this, firstly when you create a new game you automatically get settings that you like, but secondly and possibly more importantly, when a PBEM host creates a backup it goes out with *their* preferences attached, so I have to reset them them every time I get a backup.

Just thought that if this wasn't a major coding change it would be helpful to implement.


I agree. But I have found that while making a change may be simple enough, the hard part is finding where in the code to make a change! I will add this to the list and see what I can do.

_____________________________

Bill
Empires in Arms Development Team

(in reply to DCWhitworth)
Post #: 3
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