Chiteng
Posts: 7666
Joined: 2/20/2001 From: Raleigh,nc,usa Status: offline
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[QUOTE]Originally posted by Le Tondu [B]Well, it is good to see that the little "gray cells" are working. ;) [Ideas should never be discouraged.] These units, be they cossacks or fuedals started somewhere and then they travelled to get to anywhere. Some cossacks came from the furthest reaches of Russia. They all suffered losses along the way. Men and horses got sick. Some men deserted. Some men even died along the way. Just think of the non-combat incidents during the recent Iraq War and you'll get the idea that things can and do happen. NO unit should EVER be teleported under ANY circumstance. From what I could tell, no unit ever did back then. ;) All units should have the same basic rules under which they operate. Otherwise if one unit teleports, then ALL should teleport. When that happens, please don't forget to change the game's name. [/B][/QUOTE] Le Tondu is only correct if unit strength is static. If a feudal corps actually represents constant levy and dispatch to a specific location, then he is incorrect. In game terms that merely 'SEEMS' like teleportation, in reality it would be dispatch of extant troops to a new marshalling area.
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“It is clear that the individual who persecutes a man, his brother, because he is not of the same opinion, is a monster.” Voltaire 'For those with faith, no proof is needed. For those without faith, no proof is enough' French Priest "Statistic
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