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RE: Distant Worlds 2 News? - 11/1/2017 7:24:41 PM   
phoagne

 

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Yes, please, make the game easy to translate, there is enough people to make fan-translation to Russian. But I guess it should be posted in the "Master Wishlist Thread"

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Post #: 151
RE: Distant Worlds 2 News? - 11/2/2017 6:08:47 PM   
exin

 

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quote:

ORIGINAL: Erik Rutins

We've been making excellent progress so far this year, it's a huge job and can't say more than that yet, but keep the good vibes coming our way please.



It would be sooo awesome if you folks would consider putting out Dev Diaries once a month or so! :(

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Post #: 152
RE: Distant Worlds 2 News? - 11/7/2017 8:08:47 PM   
SCWatson

 

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quote:

ORIGINAL: FlashXAron

SO bored again with dumbed down Stellaris ...


if you felt it was dumbed down back in August, I can't imagine what your assessment is now with news of the 1.9 update.

< Message edited by SCWatson -- 11/7/2017 8:09:10 PM >


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Post #: 153
RE: Distant Worlds 2 News? - 11/13/2017 10:12:22 AM   
Dipluz

 

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RE: Distant Worlds 2 News? - 11/15/2017 12:22:16 PM   
LordMM


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quote:

ORIGINAL: SCWatson

quote:

ORIGINAL: FlashXAron

SO bored again with dumbed down Stellaris ...


if you felt it was dumbed down back in August, I can't imagine what your assessment is now with news of the 1.9 update.


Depends on what they do after the 1.9 update, Stellaris does have some good ideas to remove to Doomstack warfare issue. Paradox would not be taking this decision if they did not think it was a base for something better. Will have to wait and see what they do. The only thing which turns me down in Stellaris is the non-existent economy. And Space feels soo dead after seeing all those ships flying around in DW-U

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Post #: 155
RE: Distant Worlds 2 News? - 11/15/2017 12:47:30 PM   
LordMM


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The one thing which bugged me about Distant Worlds is by the end of the game, all your ships were Either heavy cruiser or Capital ships sized. Will there be any changes in the game which will make it rewarding to build a huge swarm of small ships? Maybe smaller ships could automatically have more movement speed and evasion bonus and as the size of the ship increases this bonus decreases and even turns negative.

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Post #: 156
RE: Distant Worlds 2 News? - 11/17/2017 3:41:39 AM   
SirHoraceHarkness


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quote:

ORIGINAL: LordMM

The one thing which bugged me about Distant Worlds is by the end of the game, all your ships were Either heavy cruiser or Capital ships sized. Will there be any changes in the game which will make it rewarding to build a huge swarm of small ships? Maybe smaller ships could automatically have more movement speed and evasion bonus and as the size of the ship increases this bonus decreases and even turns negative.


I love escort swarms late game to use to wreck all the infrastructure as my capital fleets gather to wipe out the main systems. Press pause then go from base to base queuing up tons of escorts and with the massive parallel construction you can pump out several massive escort fleets before the first has even had a chance to get to the target.

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Post #: 157
RE: Distant Worlds 2 News? - 11/25/2017 9:33:27 PM   
Canute0

 

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quote:

ORIGINAL: LordMM

The one thing which bugged me about Distant Worlds is by the end of the game, all your ships were Either heavy cruiser or Capital ships sized. Will there be any changes in the game which will make it rewarding to build a huge swarm of small ships? Maybe smaller ships could automatically have more movement speed and evasion bonus and as the size of the ship increases this bonus decreases and even turns negative.

At DW you got the freedom to freely create you ships.
You are the ingeneur who design it, and not like other game which give you a hull design and limit it at this way.
It is up to you, how you design your capital ship, fast like a fighter or slow with massive shield/weapons.
The ship class just set how the AI handle these ships.

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Post #: 158
RE: Distant Worlds 2 News? - 11/27/2017 8:25:33 PM   
Ranbir


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You can still build a swarm of small ships if you want, you'll be able to construct them faster and you'll have ships that outnumber the enemy in the hundreds, if not thousands.

Smaller ships already have advantage of speed and, well, number.

Don't be too concerned with the "ship role" classification. That is primarily for the AI to organise ships and fleets, not for the player.

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Post #: 159
RE: Distant Worlds 2 News? - 11/29/2017 12:05:50 AM   
Aerial

 

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Was there an update? Has something changed? Steam just downloaded 67mb worth of data for DW:U.

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Post #: 160
RE: Distant Worlds 2 News? - 11/29/2017 1:06:39 AM   
btd64


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quote:

ORIGINAL: Aerial

Was there an update? Has something changed? Steam just downloaded 67mb worth of data for DW:U.


There hasn't been an update for DWU. Most likely it was a steam update that was directed at DWU. Nothing to worry about....GP

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Post #: 161
RE: Distant Worlds 2 News? - 12/5/2017 11:46:52 PM   
TimberWolf119

 

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ok so 2017 is almost over and we havent seen a trailer, a beta test, not even a single leaked concept art. Guess I'm gonna spend this winter exterminating Atuuk, enslaving Securan and indexing all the other races on my empire as second class citizens without reproduction rights, again!

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Post #: 162
RE: Distant Worlds 2 News? - 12/11/2017 6:37:46 PM   
Ranbir


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What will you ask from Santa? I know what I'd like.

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Post #: 163
RE: Distant Worlds 2 News? - 12/11/2017 8:27:39 PM   
Retreat1970


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quote:

exterminating Atuuk


...

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Post #: 164
RE: Distant Worlds 2 News? - 12/16/2017 12:55:52 PM   
tofudog

 

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So, merry Christmas everyone.
Santa sure will be on time this year as he doesn't have his preview copy of DW2 to distract him ...yet

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WANT... MORE... MODDABILITY...

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Post #: 165
RE: Distant Worlds 2 News? - 12/18/2017 7:35:49 PM   
Lecivius


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It's not on the press release forum for games being released in 2018

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Post #: 166
RE: Distant Worlds 2 News? - 12/19/2017 1:11:26 PM   
Ranbir


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That is worrying but it says some of the games announced. So wait for DW announcement...when I don't know.

< Message edited by Ranbir -- 12/19/2017 1:12:06 PM >


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Post #: 167
RE: Distant Worlds 2 News? - 12/19/2017 3:22:36 PM   
Erik Rutins

 

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When we are more certain about the release date, we'll certainly let you know. At this time I can't discuss release timeframes at all, but I can say that the post you are referencing was certainly not intended to be a comprehensive list of possible 2018 releases.

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Post #: 168
RE: Distant Worlds 2 News? - 12/19/2017 3:39:57 PM   
Lecivius


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Understood. Thank you for the update

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Post #: 169
RE: Distant Worlds 2 News? - 12/19/2017 3:54:07 PM   
Cauldyth

 

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DW2 in 2018 confirmed!

I kid, I kid... but I hope, I hope...

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Post #: 170
RE: Distant Worlds 2 News? - 12/19/2017 4:17:41 PM   
Lecivius


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Erik does say "of possible 2018 releases". To quote Billeck "And it will be ready when it is ready!"

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Post #: 171
RE: Distant Worlds 2 News? - 12/20/2017 1:48:26 PM   
rjord2021


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Make sure you see here if you would like to get involved with DW2
http://www.matrixgames.com/forums/tm.asp?m=4403360

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Post #: 172
RE: Distant Worlds 2 News? - 12/21/2017 11:16:05 AM   
Ranbir


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3D modelling is terrifying me now for DW2.

One of the charms I loved, and the benefits I found, were the 2D sprites which allowed me, a modding noob, to easily add whatever ships I wanted in to the game. It also scares me that the ship designer becomes more about fiddling with 3D objects rather than focusing on a component list...

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Post #: 173
RE: Distant Worlds 2 News? - 12/21/2017 11:53:13 AM   
joeyeti


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Ranbir,

you are presuming too much with too little information available.

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Post #: 174
RE: Distant Worlds 2 News? - 12/21/2017 1:01:14 PM   
Erik Rutins

 

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Keeping modding as easy as possible remains one of our goals.






Attachment (1)

< Message edited by Erik Rutins -- 12/21/2017 1:02:03 PM >


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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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Post #: 175
RE: Distant Worlds 2 News? - 12/21/2017 1:04:58 PM   
btd64


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I don't think your sign is big enough Erik. It fits my screen....GP

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Post #: 176
RE: Distant Worlds 2 News? - 12/21/2017 2:26:27 PM   
Lecivius


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quote:

ORIGINAL: btd64

I don't think your sign is big enough Erik. It fits my screen....GP


Agreed

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Post #: 177
RE: Distant Worlds 2 News? - 12/21/2017 5:40:20 PM   
ehsumrell1


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quote:

ORIGINAL: Lecivius


quote:

ORIGINAL: btd64

I don't think your sign is big enough Erik. It fits my screen....GP


Agreed


Yup!


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RE: Distant Worlds 2 News? - 12/23/2017 5:42:33 AM   
AKicebear

 

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https://mobile.twitter.com/Iain_Slitherine/status/941382872824471559

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Post #: 179
RE: Distant Worlds 2 News? - 12/23/2017 1:09:35 PM   
USSAmerica


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quote:

ORIGINAL: AKicebear

https://mobile.twitter.com/Iain_Slitherine/status/941382872824471559




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