Canoerebel
Posts: 21100
Joined: 12/14/2002 From: Northwestern Georgia, USA Status: offline
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That's right, Lecivius. I'm seeing numbers like these: a series of B-29s comes in against, say, Nagasaki Manpower. The cumulative fires fluctuate, sometimes going up, sometimes going down, as the raid continues and scattered groups of planes arrive. By the end of the raids, the fires may top out at 100k according to the combat report. When you open the turn file, the number of fires at the base will be considerably lower - say about 20k (representing fires going out, being put out, etc.). By the following day, first down to 4k...then the following day 1k...etc. All those residual fires will cause more damage to industries at the base. Manpower is especially a good target at night, when hitting specific industries are difficult. But during the day, I find it more efficient to hit a specific industry. For instance, a daytime raid of 25 Superforts might set 50k fires that would destroy 10 Resources and 5 Light Industry. Had I targeted those directly, the raid might've destroyed 50 Resources and 10 Light Industry.
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