Mundy
Posts: 2869
Joined: 6/26/2002 From: Neenah Status: offline
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If nobody's up to try the Bottleneck mod, I would also be willing to give the Big-B mod a shot. Here's the link, as from Anachro's post: Big-B mod I'd prefer to take the Allies, as my Japanese skills have historically been pretty bad. I'll re-post some of the desired settings and such from my other thread here: --------------- Below are my preferred settings. I tend to be a minimalist with regard to house rules. I will, however, buy out units before exiting national boundaries. I will also run anti-shipping B-17 at at least 5,000 ft. I know some people want them at 10,000, but at the Bismarck Sea, they did come in at that altitude. I could also see them skip bombing at night, as they were used that ways also. You'll want a copy of a fresh "virgin" install to put this one into. Due to the map changes, you don't want this clobbering any other games you have. WITP is nice in that you can simply make a second copy of the existing game directory and set up shortcuts to that one. Some of the game settings. I don't want any "surprises" this time. Realism: Historical First Turn - Off Dec 7 Surprise - On Player Defined Upgrades - Your choice Reinforcements - Variable is nice. If you want extremely variable, I'm fine with that. I just don't want everything arriving like a train schedule Game Options Combat Reports - most definitely ON Auto Sub Ops - most definitely OFF Accept Air & Ground Replacements - On please. I hate flipping everything that arrives. Try to keep the scenario file the same number. Tracker doesn't seem to like it when the file number is flipped every turn. This will come up as Scenario 199. I would like to get about 2 turns a day in, so that the war progresses. I could live with one a day if need be. If you're near the US CDT time zone, it'll probably help. If we have breaks now and then, that's fine. And yes, I know turn 1 may need a few days. I'll most likely put this in an AAR.
< Message edited by Mundy -- 12/1/2017 1:23:53 AM >
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