Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4]

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] Page: <<   < prev  1 2 [3] 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 4:35:54 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
21st...

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 61
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 5:00:54 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
22nd...

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 62
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 5:10:57 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
23rd...

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 63
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 5:23:43 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
24th...

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 64
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 5:33:23 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
25th...

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 65
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 5:38:15 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
26th...

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 66
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 5:56:48 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
27th...

Klink, Oberst

P.S. What do you think we should do? ;)




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 67
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/25/2017 6:15:40 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
OK, that's it for today, peeps! Attached the saves from T5-T9.

Feedback and suggestions about further tutorials are welcome!

Klink, Oberst

Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 68
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 9:39:45 AM   
alpenmonster

 

Posts: 25
Joined: 6/17/2017
Status: offline
Slides are great and helped me to get a better grasp at certain aspects of the game ...one topic i would like to see covered in a further tutorial is: supply/logistics


(in reply to Oberst_Klink)
Post #: 69
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 10:15:31 AM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: alpenmonster

Slides are great and helped me to get a better grasp at certain aspects of the game ...one topic i would like to see covered in a further tutorial is: supply/logistics



I will handle that after my last few slides; I'll leave the last couple of turns without guidance; because the enemy is more or less finished. Once encircled and the last town captured they will simply be without supplies.

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to alpenmonster)
Post #: 70
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 12:51:21 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
28th and last slide... Now it's up to you to decide, from T9 (see my recent posted turn saves) onwards. I am already making plans to modify the scenario (same map though) and name it perhaps Tutorial '42;concentrating on logistics, supply, railroad, engineering and maybe other little bits and bobs. Suggestions what I should cover are appreciated. BTW, you can easily right click and Save as... the pictures/slides here without me putting them into the cloud, OK?

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 71
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 7:47:01 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
As promised...a 'boring' logistics, supply, railroad and bridge repair tutorial scenario. It's March 1942, the 11.Pz.Div is now... well, they got a rough time in Russia... Nether the less, we have to do our duties in our assigned theatre of operations. It's cold, really cold at the moment and re-supplying our trusted Pol.Btl.381, as well as maintaining our lines of supply is a top priority here!

Klink, Oberst

Note - I decided to move the new Tutorial '42 session to a new thread in order to avoid confusion with Q&A related to Tutorial '41. So, Have a look.

< Message edited by Oberst_Klink -- 11/27/2017 12:11:10 PM >


_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 72
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 8:28:10 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
Sorry about the typos again! It bugs me, really it does. :O Anyway. Time for me to hit the sack; more to come tomorrow. I do hope though my audience ain't let me down because of that 'boring' topic, eh?

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 73
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 8:39:54 PM   
Meyer1

 

Posts: 899
Joined: 2/9/2010
Status: offline
Great stuff Klink, thanks.

(in reply to Oberst_Klink)
Post #: 74
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 8:54:58 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
:D Glad you are so enthusiastic about supply, additional attrition (called pestilence in the game...), sh***y weather, poor squaddies without supply, rear area guys who just do their job, etc. ;) But those guys are the one who keep the fighting boys... well, fighting? No food, no bullets... what use would be a crack Panzer Division without it, eh?

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Meyer1)
Post #: 75
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 10:27:21 PM   
alpenmonster

 

Posts: 25
Joined: 6/17/2017
Status: offline
Looking forward to your next tutorial, Oberst Klink!...btw one question: If several units from different hexes (no limited attack!) attack one hex => How does the engine decide which unit advances and which not?

(in reply to Oberst_Klink)
Post #: 76
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 11:10:39 PM   
Meyer1

 

Posts: 899
Joined: 2/9/2010
Status: offline
While waiting for a better answer, I'd guess that all units attacking will advance to the hex unless they break the attack first. Loss tolerance settings play a role here, checking the combat chart is really useful (perhaps you already know this, but units on "limited attack" will not advance)


< Message edited by Meyer1 -- 11/26/2017 11:14:42 PM >

(in reply to alpenmonster)
Post #: 77
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 11:20:26 PM   
alpenmonster

 

Posts: 25
Joined: 6/17/2017
Status: offline
..all my units were on limited losses and no limited attack...though I know the combat chart, I am not using it..so thank you for the reminder..I totally forgot about it!...is there a possibility to control which units andvance? (besides setting all units that should not advance on limited attack settings)

< Message edited by alpenmonster -- 11/26/2017 11:21:04 PM >

(in reply to Meyer1)
Post #: 78
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 11:27:07 PM   
Meyer1

 

Posts: 899
Joined: 2/9/2010
Status: offline

quote:

ORIGINAL: alpenmonster

..all my units were on limited losses and no limited attack...though I know the combat chart, I am not using it..so thank you for the reminder..I totally forgot about it!...is there a possibility to control which units andvance? (besides setting all units that should not advance on limited attack settings)

You can´t control the combat result, the enemy has a say on that . "Units on ignore losses" are more likely to take the combat to the "bitter end" than other loss settings. So you could use that as a pointer. I guess proficiency also may be a factor.
If under no circumstances you want a unit to advance, use "limited attack"

And use the chart at least a couple of times, even veterans of TOAW III learned a lot with it. Is really nice.

(in reply to alpenmonster)
Post #: 79
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/26/2017 11:34:45 PM   
alpenmonster

 

Posts: 25
Joined: 6/17/2017
Status: offline
..o.k...thanks!

(in reply to Meyer1)
Post #: 80
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/27/2017 2:34:01 PM   
Franciscus


Posts: 809
Joined: 12/22/2010
From: Portugal
Status: offline
Many thanks, Klink.

The moderators should definitely make this and your other tutorial a stickie (and is shuld be included in the game, IMHO)

Regards

_____________________________

Former AJE team member

(in reply to alpenmonster)
Post #: 81
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/27/2017 3:28:42 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: Franciscus

Many thanks, Klink.

The moderators should definitely make this and your other tutorial a stickie (and is shuld be included in the game, IMHO)

Regards

Too many typos I am afraid; but I got the saves and well, can re-write the speech bubbles of Col.Klink as well ;)

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Franciscus)
Post #: 82
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/27/2017 3:31:26 PM   
Phoenix100

 

Posts: 2826
Joined: 9/28/2010
Status: offline
Just came across this. Excellent stuff. Simple and clear. Thanks!

(in reply to Oberst_Klink)
Post #: 83
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/27/2017 4:23:54 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: Phoenix100

Just came across this. Excellent stuff. Simple and clear. Thanks!

Impressive am I not? ;) Well... that's the former NCO and (TEFL/DaF) teacher in me... can make even 'boring' stuff gripping for my audience, eh?

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Phoenix100)
Post #: 84
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/30/2017 10:00:01 AM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
Recommended reading in order to understand what's 'under the hood' of German tactics
in WW2.

Rename the file extension from .ZIP to .PDF and it will work.

Klink, Oberst

Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to Oberst_Klink)
Post #: 85
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/30/2017 6:41:22 PM   
blackcloud6


Posts: 489
Joined: 8/13/2002
Status: offline
OK, I just played through this for the first time. Got a draw. But in the last half of the game, I got no resupply. The aircraft were moved to the city like the tutorial slides say and they never resupplied. I kept check the route and there wasn't anything blocking them. So why did I get no supply?

(in reply to Oberst_Klink)
Post #: 86
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/30/2017 7:28:31 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: blackcloud6

OK, I just played through this for the first time. Got a draw. But in the last half of the game, I got no resupply. The aircraft were moved to the city like the tutorial slides say and they never resupplied. I kept check the route and there wasn't anything blocking them. So why did I get no supply?

If possible, could you supply me with the save? I'll look into it. Alas, you did snatch/download my saves as well, I take it?

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to blackcloud6)
Post #: 87
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/30/2017 8:05:54 PM   
blackcloud6


Posts: 489
Joined: 8/13/2002
Status: offline
Here you go. This was the last auto save. I renamed it. This is at the start of Yugo turn 15.

Attachment (1)

(in reply to Oberst_Klink)
Post #: 88
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 11/30/2017 8:13:37 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
Turn 15?! Oh well, that might explain something ;) I will have a look at it first thing in the morning... after a ciggie and a coffee, aye?

Anyway. I do hope the tutorial was kinda helpful after all, eh?

Klink, Oberst


_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to blackcloud6)
Post #: 89
RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] - 12/1/2017 4:58:28 PM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline

quote:

ORIGINAL: blackcloud6

Here you go. This was the last auto save. I renamed it. This is at the start of Yugo turn 15.

The answer... sorry about the delay.

Klink, Oberst




Attachment (1)

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to blackcloud6)
Post #: 90
Page:   <<   < prev  1 2 [3] 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> RE: Tutorial '41 - Including 1st Step Slides [TOAW 3.4] Page: <<   < prev  1 2 [3] 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.016