Oberst_Klink
Posts: 4778
Joined: 2/10/2008 From: Germany Status: offline
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quote:
ORIGINAL: gbaby Still does not look like a problem to me. Your units are only going to get 10 supply per turn, as you stated they are getting. Now I might be so wrong on this, not knowing the behind the covers of TOAW IV, but in previous versions you would get only 50% supplies as your seeing. However, with the new extended supply rules, I believe this has been changed to 100% supplies received. Now I "assumed" that meant enabling the new supply rules for extended supply and this would take effect, regardless whether the scenario is using extended supply or not, so even set to 0 (as previous version scenarios would have by default), no extended supply, but you get 100% supply due to having extended supply option enabled. Of course, I could be completely wrong, which is normal for me. But if it is correct, and you do not have extended supply enabled, you will see what you are getting, 10 per turn (50% of values shown). On the other hand, I just might be making a fool of myself, again. You meant this as well - Limit removed on Unit Supply Recovery per Turn: Increased from 50 to 150. So, if the location is lush enough, a fully depleted unit can recover full supply in a single turn. As for readiness, and Meyer1 already mentioned it - Readiness only increases when the supply stock of a unit is higher than 33 (remember, readiness never goes below 33%). That seems to be the crux of the matter. Klink, Oberst
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