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Mod Scenario End Date

 
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Mod Scenario End Date - 12/12/2017 9:38:03 PM   
shilton2437

 

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I thought that I had seen this topic discussed once before, but now I can't find any such thread (maybe I am thinking of a different Matrix game). But I am interested in modifying a scenario end date, with the object of being able to play a scenario virtually indefinitely in the absence of achieving some automatic victory (or defeat) condition. Any advice on how to go about doing that would be appreciated. Thanks
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RE: Mod Scenario End Date - 12/12/2017 10:05:27 PM   
rjh1971


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There's an option to avoid the end of the game when reaching the final date. I'll post a pic when I sit in front of the pc, probably tomorrow.

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(in reply to shilton2437)
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RE: Mod Scenario End Date - 12/12/2017 10:55:36 PM   
shilton2437

 

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That would be great, thanks.

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RE: Mod Scenario End Date - 12/13/2017 9:51:57 PM   
rjh1971


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Joined: 12/13/2005
From: Madrid, Spain
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Ok. Go to the screen options, then select no end date voila



< Message edited by rjh1971 -- 12/13/2017 9:58:44 PM >


_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to shilton2437)
Post #: 4
RE: Mod Scenario End Date - 12/13/2017 11:05:39 PM   
shilton2437

 

Posts: 20
Joined: 7/13/2005
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Duh. And here I was looking inside of game files for a date to modify. Thanks for pointing this out.

(in reply to rjh1971)
Post #: 5
RE: Mod Scenario End Date - 12/14/2017 11:03:39 PM   
rjh1971


Posts: 4919
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
You're welcome

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to shilton2437)
Post #: 6
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