Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Unsupplied units calculations aren't correct

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Tech Support >> Unsupplied units calculations aren't correct Page: [1]
Login
Message << Older Topic   Newer Topic >>
Unsupplied units calculations aren't correct - 12/15/2017 8:47:23 PM   
secadegas

 

Posts: 275
Joined: 5/16/2007
Status: offline
Current manual informs that unsupplied units have a supply level drop by an amount equal to the number of half days in a turn.
That's also how it worked before on TOAW III.

Testing however i found that's not how it works on TOAW IV and believe this is a unintended.

Unsupplied units in full week turns scenarios are suffering a supply (and readiness) drop of 27 each turn (when it should be around 14).
Unsupplied units in half week turns scenarios are suffering a supply (and readiness) drop of 13 each turn (when it should be around 6/7).
I also tested on 1 day turn scenarios with the same results but obviously on these the effects aren't so severe.

This effect is verifiable either on new and old supplies rules alike.

These tests and effects can be easily replicable (tested on EA and Soviet Union 41 / full week turns and on CFNA 40-43 / half week turns).


This overrated supply drop on unsupplied units is far too severe to those units and to a balanced game flow.











< Message edited by secadegas -- 12/15/2017 8:50:29 PM >
Post #: 1
RE: Unsupplied units calculations aren't correct - 12/16/2017 8:32:40 AM   
Oberst_Klink

 

Posts: 4778
Joined: 2/10/2008
From: Germany
Status: offline
Joao,

can you dump the .SAL or the test .SCE files? In those, did you use the overextended supply factor as well?

Klink, Oberst

_____________________________

My Blog & on Twitter.
Visit CS Legion on Twitter & Facebook for updates.

(in reply to secadegas)
Post #: 2
RE: Unsupplied units calculations aren't correct - 12/16/2017 9:52:35 AM   
secadegas

 

Posts: 275
Joined: 5/16/2007
Status: offline
quote:

ORIGINAL: Oberst_Klink

Joao,

can you dump the .SAL or the test .SCE files? In those, did you use the overextended supply factor as well?

Klink, Oberst


Sorry but i didn't keep any .sal files. But you just have to isolate a unit and run 2 or 3 turns of any of full / half week scenario and can easily verify what i'm refering to.

The overextended supply factor was also tested and it's working OK as described in the manual. Not only detecting correctly the overextended supply units but also on the "new" equipment deserting effects (100-unit proficiency %).

Curioulsy enough this "new" equipament deserting rule is working either under old and new supply rules. I find it a good upgrade regarding to the "old" rule that treated all units alike independently of their proficiency.











< Message edited by secadegas -- 12/16/2017 1:51:06 PM >

(in reply to Oberst_Klink)
Post #: 3
RE: Unsupplied units calculations aren't correct - 12/23/2017 5:02:33 PM   
Yarr

 

Posts: 4
Joined: 3/14/2015
Status: offline
" This overrated supply drop on unsupplied units is far too severe to those units and to a balanced game flow. "

Joao, its fine

At least your unsupplied Russians pockets wont live for months, when i cut them off like in one of our previous games.

Time for a rematch if you interested.

Vince


(in reply to secadegas)
Post #: 4
RE: Unsupplied units calculations aren't correct - 12/24/2017 2:17:06 AM   
Annabelle1993

 

Posts: 25
Joined: 12/6/2017
Status: offline
Yes, the supply drop for cut off units is (# of hours a turn) * 27 / (# of hours a week) rounded to the nearest integer.

IMO the supply drop should take into account the unit size as well. HQs of larger formations carry more days worth of food, fuel and ammunition with them for distribution to subordinates during a campaign.

< Message edited by Annabelle1993 -- 12/24/2017 2:18:32 AM >

(in reply to secadegas)
Post #: 5
RE: Unsupplied units calculations aren't correct - 12/24/2017 12:10:35 PM   
secadegas

 

Posts: 275
Joined: 5/16/2007
Status: offline

quote:

ORIGINAL: Yarr

Time for a rematch if you interested.

Vince





Glad to hear from you, Vince


EA at its present state isn't ready to be PBEM under TOAW IV. It still needs to be adapted to the new rules and features.

Furthermore TOAW IV variable initiative "bug" doesn't allow also a decent play. We'll have to wait for a new patch solving this bug.










(in reply to Yarr)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Tech Support >> Unsupplied units calculations aren't correct Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.266