Korvar
Posts: 813
Joined: 9/3/2014 Status: offline
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I also took a look at my current campaign via Intel Monkey - I'm seeing that 2 torpedo attacks against capital ships (CV of all types, BB, CA) are rare. So far there have been 1,655 submarine attacks total, including both torpedo and surface attacks. 1,232 of those have been torpedo attacks. This includes both Allied and Japanese attacks. Of the 1,232 torpedo attacks, 934 (75.8%) used 2 torpedoes, 280 (22.7%) used 4 torpedoes, and 18 (1.5%) used 6 torpedoes. Of the 18 attacks where 6 torpedoes were launched, the targets were as follows: CV 5 (27.8%), BB 1 (5.6%), CA 2 (11.1%), DD 2 (11.1%), CM 2 (11.1%), AO 6 (33.3%). Looking at attacks against CVs of all types, there are 16 total attacks: 2 torpedoes were used in 2 attacks (12.5%), 4 torpedoes were used in 9 attacks (56.3%), and 6 torpedoes were used in 5 attacks (31.3%). Of the two attacks against carriers which only used 2 torpedoes, one was by an SSX (mini-sub) and the other by an S-boat. For BBs and CAs, the 2/4/6 torpedo attack spread was as follows: BB (0/3/1 -> 4 total), CA (1/7/2 -> 10 total). In my game at least, it appears that 4 torpedo attacks are most common against CV (all types), BB, and CA with a tendency to use more 6 torpedo attacks than 2 torpedo attacks. I didn't go into detail about the 2 torpedo attacks, but I can tell you that just transports (xAP/AP/xAK/AK) represent over 80% of all attacks. That figure drops to about half of that with 4 torpedo attacks. Against tankers (TK), it is the reverse: 2 torpedo attacks against them only represent a little over 7% of all 2-torpedo attacks, but TKs account for about 38% of all 4-torpedo attacks. To me, all these figures show clear prioritization of high value targets and ammo conservation against less valuable targets, as it should be. I think the point I brought up previously is something to think about - how many of the games out there were started before the updated AI and data files were available? That's a possible explanation of why some of you are seeing different results in your campaigns. The campaign I pulled these stats from was started with the latest of everything I could find on the forums running ver .26b (the latest beta).
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