Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

New Scnerio for testing: Northern Fury 33 - Into the night

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> New Scnerio for testing: Northern Fury 33 - Into the night Page: [1]
Login
Message << Older Topic   Newer Topic >>
New Scnerio for testing: Northern Fury 33 - Into the night - 1/7/2018 1:22:05 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
Ok guys here is the next one. Actually stepping back a few days to fill in some gaps.

Northern Fury 33: Into the Night!

This scenario is playable by NATO only:



During the fast-moving Soviet drive to the south of Norway, many small pockets of Norwegian soldiers, home guard, loyal citizens and rugged outdoorsman were left behind. Some have been rounded up and either incarcerated or killed, some have fled to Sweden, and some have frozen to death in the rugged mountains. But most have organized themselves into a very effective force of partisans which have caused significant disruption in the Soviet rear area. This force is centered on the famous Telemark Battalion, which was screening for Brigade Nord when the Soviets bypassed them with airmobile assaults. The battalion simply headed for the mountains, collected every able bodied civilian and straggler they could find and started attacking the Soviets vulnerable logistics links. After a month of this 'cat and mouse' game, STRIKFLETLANT has decided that they would be a valuable source of intelligence and assistance for upcoming operations, and wants to reinforce them with Special Forces (SOF), communications equipment and information. To this end your task is to insert several SOF teams into Norway’s far north. The Soviets wouldn’t suspect a thing!

V1.4 Loaded

Attachment (1)

< Message edited by Gunner98 -- 1/10/2018 11:56:43 PM >
Post #: 1
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 2:57:40 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline
Starting this now.... I'm curious... is there any in game benefit to deploying the teams at night versus the middle of the afternoon?

(in reply to Gunner98)
Post #: 2
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 3:26:10 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
You'll need to assess your opposition, but as a minimum you will be obscuring yourself from random freighters, transport planes and wandering shore patrols - if they're out there.

B

(in reply to TheOttoman)
Post #: 3
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 3:30:35 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline
FYI, I get a LUA script execution error. [string "submarine detected"]:12: 'end' expected (to close 'if' at line 11) near after Event 'Submarine detected' has been fired.



Specifically:

quote:

Exception: [string "Submarine detected"]:12: 'end' expected (to close 'if' at line 11) near <eof>
Stack Trace: at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
at NLua.Lua.DoString(String chunk, String chunkName)
at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script)



< Message edited by TheOttoman -- 1/7/2018 3:32:14 PM >

(in reply to Gunner98)
Post #: 4
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 3:40:10 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
Crap!

OK thanks, I thought I had fixed that one. OK I'll get a new version out shortly.

B

(in reply to TheOttoman)
Post #: 5
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 3:46:39 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
OK new version loaded.

Did the fix in the console but forgot to put the new code in the event! Rookie work - sorry bout that.

B

(in reply to Gunner98)
Post #: 6
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 3:54:19 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline

quote:

ORIGINAL: Gunner98

Crap!

OK thanks, I thought I had fixed that one. OK I'll get a new version out shortly.

B

It's okay... it freaked me out when I got detected, I was too focused in the Northern fjords that I didn't even see the Jacksonville had decided to start cavitating all over the place. I'm guessing that's why. Now I'm wondering if the [SPOILER REDACTED] has a friend.

(in reply to Gunner98)
Post #: 7
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 3:58:59 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
Don't forget about the random start for the Sov's.

What the detection event should have done was put a bunch of Sov Mi-14's into the mix.

B

(in reply to TheOttoman)
Post #: 8
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 4:00:16 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline

quote:

ORIGINAL: Gunner98

OK new version loaded.

Did the fix in the console but forgot to put the new code in the event! Rookie work - sorry bout that.

B

Same error on WP ship sunk event. Would that have been part of the same script that you fixed?

(in reply to Gunner98)
Post #: 9
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 4:09:17 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
Yup - same effect. Anything that disturbs the calm - up go the Helos

(in reply to TheOttoman)
Post #: 10
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 4:12:16 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline
Okay... I have reached a point in the scenario that is kinda sorta AWESOME, but I don't want to spoil it out in the public... but I have some questions. Would you prefer that I ask them in PM or out in the open here and I just preface my posts with a Spoiler tag?

(in reply to Gunner98)
Post #: 11
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 4:18:57 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
PM is fine

(in reply to TheOttoman)
Post #: 12
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 4:36:36 PM   
RSMC

 

Posts: 40
Joined: 2/19/2017
Status: offline
Additional LUA errors for:
SOF insert A
SOF insert B
WP ship sunk
No victory points awarded for SOF insert E.

this is a fun one - blind man's bluff.

(in reply to Gunner98)
Post #: 13
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 4:41:50 PM   
RSMC

 

Posts: 40
Joined: 2/19/2017
Status: offline
Also, I don't think the code for the Nordcapp decision is correct - I can't find a way to choose between the special actions.

(in reply to RSMC)
Post #: 14
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 5:29:29 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline

Exception: [string "SOF Insert A"]:1: '}' expected near 'Tm'
Stack Trace: at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
at NLua.Lua.DoString(String chunk, String chunkName)
at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script)


(in reply to Gunner98)
Post #: 15
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 5:30:12 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline
I got SOF Insert B to work, but no joy on A

< Message edited by TheOttoman -- 1/7/2018 5:33:04 PM >

(in reply to TheOttoman)
Post #: 16
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 5:44:48 PM   
Raptorx7_slith

 

Posts: 380
Joined: 7/27/2013
Status: offline
Couldn't land SOF at Point A but other than that, nice scenario!

(in reply to TheOttoman)
Post #: 17
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/7/2018 6:34:59 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
OK
Must have been a bit to tired when I finished this one up. This should fix the gremlins. SOF B works for me, SOF A is fixed, points are fixed for SOF E. Both special actions now activate.

Hope that catches them all. thanks

B


Attachment (1)

(in reply to Raptorx7_slith)
Post #: 18
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/8/2018 12:05:03 AM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
OK
Third time lucky. Here it is with another fix.

B

Attachment (1)

(in reply to Gunner98)
Post #: 19
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/8/2018 8:45:58 PM   
TheOttoman

 

Posts: 139
Joined: 12/14/2017
Status: offline
I still can't get "Polk at evacuation site" to trigger. Does it trigger if you've inserted all of the other SOF?

Attachment (1)

< Message edited by TheOttoman -- 1/8/2018 9:43:25 PM >

(in reply to Gunner98)
Post #: 20
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/8/2018 9:28:56 PM   
Cik

 

Posts: 671
Joined: 10/5/2016
Status: offline
wolverines?

(in reply to TheOttoman)
Post #: 21
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/9/2018 9:43:32 AM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
quote:

Does it trigger if you've inserted all of the other SOF?


No, its independent of that.

I'll have some time tonight to play with it. That event just triggered for me so there must be something else wrong.

Will get back at it once I've beaten the wolverines away

Thanks

(in reply to TheOttoman)
Post #: 22
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/10/2018 11:56:10 PM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
OK Ver 1.4 loaded here and in OP.

B

Attachment (1)

(in reply to Gunner98)
Post #: 23
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/17/2018 2:23:56 AM   
Dannyp19

 

Posts: 186
Joined: 10/20/2013
Status: offline
Hi Gunner!

After 4 tries I finally was able to crack it. You have to be very very sneaky and very very patient! On my last try after dropping off the last troops I some how dodged a swarm of helos and a few fixed wing also(over the several hours it took to get out in open waters)! Any weapons release is foolish and the special action adds a very nice element. Planning the sequence and timing of your troop drops is very critical as well. Had plenty of time to accomplish everything but the pressure to stay undetected was huge!

This is a very nicely made scenario as usual!

I was using the latest version and had no issues with actions or events.

(in reply to Gunner98)
Post #: 24
RE: New Scnerio for testing: Northern Fury 33 - Into th... - 1/17/2018 10:09:38 AM   
Gunner98

 

Posts: 5508
Joined: 4/29/2005
From: The Great White North!
Status: offline
Thanks Dannyp19

Any other comments on this one guys?

B

(in reply to Dannyp19)
Post #: 25
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> New Scnerio for testing: Northern Fury 33 - Into the night Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.686