currahee55
Posts: 173
Joined: 10/28/2000 From: Amarillo, Tx, USA Status: offline
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I think supply in this scenario doesn't work as advertised in the scenario briefing. The German's supply sources (once he's in England) are all on deep water hexes; his notes say they'll supply adjacent land hexes, without need for "land bridges" or other devices, and that if you construct (repair) a chain of unbroken rail hexes beginning next to the sea-hex supply source, they'll extend full supply into the interior. This is not so; they extend some supply to the adjacent hex, it drops off 10 SP's immediately, and then drops off more rapidly as you move inland, soon reaching zero, whether or not you have repaired the rail hexes. Even so, the German pushes the Brits around, as their proficiency is so much higher. So although a lot of work went into this modification of an older scenario, it's basically broken. There are probably several ways to fix it, but I wouldn't play it again as is, unless Antoni wants to switch sides for a rematch! The fix should probably involve fixing the German supply sources by bringing them onto the English coast, keeping "high supply" off, turning off "borders", and using the new "intermediate supply state", then re-balancing all by tweaking the proficiencies. Does anyone know where to locate the designer, James A Mathews? He didn't put an email address in the designer notes.
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