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General "END GAME" problem (Steam?)

 
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All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> Tech Support >> General "END GAME" problem (Steam?) Page: [1]
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General "END GAME" problem (Steam?) - 1/27/2018 3:02:20 PM   
Crimso


Posts: 29
Joined: 9/4/2011
Status: offline
I have played the tutorial, and am looking forward to getting into this game, but WITE has been using a lot of time. Still, I have an impressive 80 hrs in FC:RS because the game runs automatically. As in: it's running right now, and I didn't start it, and have logged off of Steam a couple of times in recent days, and it still somehow restarts. A Steam issue, a FC:RS issue, or SkyNet?
Post #: 1
RE: General "END GAME" problem (Steam?) - 1/27/2018 3:48:53 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Skynet (or weird OS hiccup) then Steam issue. Nothing in our code would cause a self launch. Scan for viruses and malware would be prudent as well. Keep us posted.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Crimso)
Post #: 2
RE: General "END GAME" problem (Steam?) - 1/27/2018 6:08:14 PM   
Crimso


Posts: 29
Joined: 9/4/2011
Status: offline
Malwarebytes was acting up, wouldn't turn on its web protection. Their advice was a clean re-install, which solved that problem. Did a scan. Then started up Steam. So far, FC:RS is patiently awaiting my attention. If it starts up again, I'll come whining back again. There was a bunch of updates for programs on Steam that weren't downloading because Steam thought I was playing a game, now pouring in. Thanks for the reply!

(in reply to Crimso)
Post #: 3
RE: General "END GAME" problem (Steam?) - 1/27/2018 9:36:47 PM   
CapnDarwin


Posts: 8467
Joined: 2/12/2005
From: Newark, OH
Status: offline
Good luck with the zombie machine.

_____________________________

OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Crimso)
Post #: 4
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