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Are Objective points for exiting units computed correctly?

 
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Are Objective points for exiting units computed correctly? - 1/31/2018 7:52:46 PM   
piotre


Posts: 93
Joined: 9/17/2006
From: Bologna, Italy
Status: offline
I think something is wrong with the way the game is computing Objective and Victory points for exiting friendly units.

What happens is the game seems to "forget" about the units that exit through an "exit objective" hex from one turn to another. I see the right amount of points assigned to my side on the turn I exit my units (the value on the exit objective hex adjusts accordingly), but then the exit objective hex value drops back to zero on the following turn. And I also lose the points I had earned in the Objective and Victory dialog boxes.

This happened to me both in the "Bootcamp 4" and "Long Road Home" scenarios.
Is this really how it's supposed to work, or am I missing something here?

I will post some pictures to show what happens. Attached here are the three corresponding save game files.


Attachment (1)
Post #: 1
RE: Are Objective points for exiting units computed cor... - 1/31/2018 7:54:35 PM   
piotre


Posts: 93
Joined: 9/17/2006
From: Bologna, Italy
Status: offline
Exit-1
Turn 17, side A
Some units are ready to exit the map






Attachment (1)

(in reply to piotre)
Post #: 2
RE: Are Objective points for exiting units computed cor... - 1/31/2018 7:55:17 PM   
piotre


Posts: 93
Joined: 9/17/2006
From: Bologna, Italy
Status: offline
Exit-2
Turn 17, side A
The units have exited the map. Note how the exit hex is correctly showing 10 points worth of units, and the Objectives dialog box is correctly showing the same. The Victory dialog box (not shown here), is showing a total of 40 objective points (15 each for the two villages of Oued Fodda and Zebadja, plus 10 for exiting units).






Attachment (1)

(in reply to piotre)
Post #: 3
RE: Are Objective points for exiting units computed cor... - 1/31/2018 7:56:03 PM   
piotre


Posts: 93
Joined: 9/17/2006
From: Bologna, Italy
Status: offline
Exit-3
Turn 17, side B - Game over
The game has "forgotten" about the units I have exited. Note how the exit hex is now showing 0 points worth of exited units, and the Objectives dialog box has dropped by 10 points, not showing any points for exiting units.
The Victory dialog box (not shown here), is also showing a total of 30 objective points (for the two villages of Oued Fodda and Zebadja). My points for exiting units are lost.






Attachment (1)

(in reply to piotre)
Post #: 4
RE: Are Objective points for exiting units computed cor... - 1/31/2018 7:56:31 PM   
piotre


Posts: 93
Joined: 9/17/2006
From: Bologna, Italy
Status: offline
Also, the units I exit appear as "losses" for my side in the Strength dialog box. Is this correct?

< Message edited by piotre -- 1/31/2018 7:59:09 PM >

(in reply to piotre)
Post #: 5
RE: Are Objective points for exiting units computed cor... - 1/31/2018 7:58:08 PM   
Jason Petho


Posts: 15009
Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
This is a known issue and is being remedied for 2.01.

Sorry about that and thank you for your patience.

Jason Petho


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Post #: 6
RE: Are Objective points for exiting units computed cor... - 1/31/2018 8:00:17 PM   
piotre


Posts: 93
Joined: 9/17/2006
From: Bologna, Italy
Status: offline
Ah, OK.
Sorry I must have missed it had already been reported.

(in reply to Jason Petho)
Post #: 7
RE: Are Objective points for exiting units computed cor... - 1/31/2018 8:19:27 PM   
berto


Posts: 20708
Joined: 3/13/2002
From: metro Chicago, Illinois, USA
Status: offline

Until 2.01 is released, there is the awkward kludge.

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(in reply to piotre)
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