Christolos
Posts: 953
Score: 0 Joined: 4/24/2014 From: Montreal, Canada Status: offline
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I too also notice that the map moves to different locations during PBEM++ replays and wondered whether this would provide a clue to either side as to where hidden movements are taking place. Ideally, with FOW on, PBEM++ replays should only reveal locations where non-hidden moves/events are taking place. Now I'm wondering if this is not the case. If it is, then what is the reason for the appearance of different static map locations (without revealing any units) during the replay process? C
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“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.” -Aristotle-
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