adarbrauner
Posts: 1496
Joined: 11/3/2016 From: Zichron Yaaqov, Israel; Before, Treviso, Italy Status: offline
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Look Aurorus, the point here is that either a striking package finds and hits some land units or individuals, or it doesn't. I'd be fine to receive a "4 or 7 Ki 51 didn't find or engage targets" message for any reason,and go back home. But, if you find and hit something, it cannot be that 50 airplanes hit 60 or less men at all. At their best, please notice this as well. I understand the difficulty in simulating airplanes spreading over a 1200 squared miles (35 X 35 miles) of terrain looking for targets, but either they look for, and find something which is moving, or firing because engaged in combat you are called to support, or they had coordinates through "DL" which should simulate many things from land patrols to land sigint, observation, air recon and more but it really does not seem to do. The DL looks like taken from its original environment, the sea where it serves very well the purpose, and applied as it is to the land environment, in which sincerely does not seem to fulfill its intended task satisfactorily. We rovel and argue ALWAYS around the same issues again and again. Even if we want , or need, to keep a gigantic 40 X 40 miles hex, working well and just fine for sea combat and interaction, also for the land module where we operate, and LOVE to operate, units down to brigade size and often even less (!!!), the relative simulation, or abstraction call it as you prefer, could be better refined, actually much better. And the guru-guys at 2by3 know it very well, no need to look for fig leaves cover, and addressed ALL or close to, issues, in their following reiterations of their massive war games.
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