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Flight duration - 2/18/2018 12:29:09 PM   
slimatwar

 

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We have air refueling which actually means that if a flight is refueled constantly it could remain on air for infinite game time.But shouldn't we take into account crew fatigue?
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RE: Flight duration - 2/18/2018 12:54:36 PM   
ComDev

 

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Yes.

Known shortcoming.

In real life, engine oil is also an issue.

The flag is in the database (MaxAirborneTime) but is not actually used by game engine.

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(in reply to slimatwar)
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RE: Flight duration - 2/18/2018 1:03:38 PM   
Gunner98

 

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This vid doesn't answer your question but does illustrate the point. Kind of humorous but a 7 hr mission in a F-14 has to suck, the flight starts about 38 seconds in.

https://www.youtube.com/watch?v=jGGfZMHEK8A

(in reply to slimatwar)
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RE: Flight duration - 2/18/2018 3:15:19 PM   
Luckschaden

 

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quote:

ORIGINAL: Gunner98

This vid doesn't answer your question but does illustrate the point. Kind of humorous but a 7 hr mission in a F-14 has to suck, the flight starts about 38 seconds in.

https://www.youtube.com/watch?v=jGGfZMHEK8A

That's an interesting video! Seeing a jet pilot solve sudoku in the cockpit is a pretty odd sight.

Do pilots actually sleep on mission? I have been wondering how, for example, crews of long-range bombers pass the time and how they manage to take care of their needs (sleep, food, bowels etc.) I mean those fly over of the Korean peninsula must take ages, right?

(in reply to Gunner98)
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RE: Flight duration - 2/18/2018 4:49:32 PM   
slimatwar

 

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Surely it's an issue how pilots spend their time in long flights.

(in reply to Luckschaden)
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RE: Flight duration - 2/18/2018 5:08:33 PM   
charlee22009

 

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on bombers there are multiple crew members with sometimes multiple 'crews' so they switch off so some can rest. Same thing with long range commercial flights

(in reply to Luckschaden)
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