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why can't this unit move?

 
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why can't this unit move? - 2/19/2018 12:05:29 AM   
uw06670


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Two Hungarian units showing movement available, but selecting them they can't move anywhere. This was Turn 1. 1.11.01 server game.




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RE: why can't this unit move? - 2/19/2018 1:52:57 PM   
Telemecus


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They remain frozen until turn 2 or 3. Hungary was not at war with the Soviet Union during the first week of Barbarossa.

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RE: why can't this unit move? - 2/19/2018 3:23:44 PM   
uw06670


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seems reasonable, just funny that they show having movement. all the other frozen units, including German ones, show 0 movement available.

thanks,

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RE: why can't this unit move? - 2/19/2018 3:56:33 PM   
Telemecus


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quote:

ORIGINAL: uw06670

seems reasonable, just funny that they show having movement. all the other frozen units, including German ones, show 0 movement available.

thanks,


yes and that has caused me all sorts of confusion. I recently tested a scenario where you do not unfreeze the Rumanian border forces until turn 3. In that case one of the Hungarian mobile brigades goes from zero movement points to many - and still cannot move.

Taking a guess at the coding they probably have two kinds of freezing triggers - unit based and area based. So a unit could get movement points if unfrozen individually but still not be able to move if in a frozen area? But there I am second guessing the developers work!

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RE: why can't this unit move? - 2/20/2018 7:53:03 AM   
Denniss

 

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That freeze is .exe-based, freeze with no mp shown is data-based. AFAIR this was done to prevent Axis players from massive ahistorical encirclements in the south.

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