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Gotterdammerung 1944-1945 (snippets from testing v4.30)

 
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Gotterdammerung 1944-1945 (snippets from testing v4.30) - 2/26/2018 4:26:46 AM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
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I'm not as good in writing AAR's as some of our esteemed friends on here. I'd like to share some screenies and situations though.
Going as the Allies vs the Axis PO...
January 24 1945... The Ardennes Offensive did not take place, and the Germans pulled back behind the Rhine...
In Poland the Wehrmacht conducted "Schlittenfahrt", a withdrawal to a shorter line further back. As a result of this not that many panzer units were wasted and I face a German army in better shape than historically was the case...
Several Waffen SS units were transferred to the East. Advancing through Poland goes slower than expected and this leaves me in a bit of a mess in Hungary.
I have not yet been able to advance north of the Danube, and Budapest has not been fully taken...




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The TOAW Redux Dude
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RE: Gotterdammerung 1944-1945 (snippets from testing v4... - 2/26/2018 4:02:02 PM   
Nicholas Bell

 

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Joined: 4/10/2006
From: Eagle River, Alaska
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I started the existing version last night as the German vs the PO. It was not pretty. The Ardennes Offensive started fine day 1, but by day 2 the Allies had pushed me back across the Our River and were advancing on much of the front. The Soviets were pushing way too fast against Budapest also. My initial reaction was that there needs to be a Shock event initially. Might make more sense to set it against the Allies as opposed to boasting the Germans. I would also unlock all the Germans (at least for when the German is human) to allow the flexibility to withdraw or re-position as desired. Also wondered if half-week turns might make more sense to slow down the Allies.

These are just my initial impressions, as I realize it's not a good idea to make such changes based on one playing.

(in reply to Silvanski)
Post #: 2
RE: Gotterdammerung 1944-1945 (snippets from testing v4... - 2/26/2018 10:05:41 PM   
Silvanski


Posts: 2506
Joined: 1/23/2005
From: Belgium, residing in TX-USA
Status: offline

quote:

ORIGINAL: Nicholas Bell.... there needs to be a Shock event initially. Might make more sense to set it against the Allies as opposed to boasting the Germans.


That is one of the things I'm looking into


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The TOAW Redux Dude

(in reply to Nicholas Bell)
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RE: Gotterdammerung 1944-1945 (snippets from testing v4... - 2/26/2018 10:59:11 PM   
Rosseau

 

Posts: 2757
Joined: 9/13/2009
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Great game and not a simple task.

Not to be repetitive, but SSG's Battles in Italy TAO5 custom scenario seems to get it just right. Great OOB too.

(in reply to Silvanski)
Post #: 4
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