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Demand - 3/4/2018 9:44:31 PM   
Gaigan

 

Posts: 6
Joined: 2/6/2018
Status: offline
Can I write demands for the staff here ?

1. Ship unit symbols of the directional stylized mode are hard to see for hiding other units and unnatural. So I hope to render SurfaceGroup.png(384x384), carrier.png and seasurface.png(256x256) at 96x96 size. Or enable users choose to their rendering size as a option, please.

2. Define circle mode is useless, I guess. The number of reference points made by the mode is crazy. I recommend define pentagon or Hexagonal mode.
Post #: 1
RE: Demand - 3/4/2018 9:57:15 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
There is a feature request thread near the top of one of the sections.

(in reply to Gaigan)
Post #: 2
RE: Demand - 3/4/2018 11:06:45 PM   
stilesw


Posts: 1497
Joined: 6/26/2014
From: Hansville, WA, USA
Status: offline
DEMANDS!?

You will get a MUCH more favorable response from this community if you couch things as requests or possible enhancements rather than as a demand.

The circle definition is quite useful for many things - no navigation & exclusion zones, patrol areas and so forth. If the reference points are not highlighted then they are not much of a distraction - and you can make them invisible. You can actually create areas with a different number of reference points and name them using Lua. Here is some sample code I've used with some modifications from the original creator.

-- Create reference points around an object on the world map
-- Written by Baloogan
-- Modified draw_circle by Yautay
-- Modified by Wayne Stiles (2016-11-14)
---------------------------------------------------
function draw_circle(a, b, First_Pt, Last_Pt, Num_Pts, txt) -- ([lat,lon], First_Pt, Last_Pt, Number_of_Pointsts, name)
if txt == nil then
txt = ""
end
lat1 = a.latitude
lon1 = a.longitude
r = b / 60
-----
for i = First_Pt, Last_Pt do -- Consecutive integer numbers
th = 2 * math.pi * i / Num_Pts
rlat = lat1 + r * math.cos(th)
rlon = lon1 + r * math.sin(th) / math.cos(math.rad(lat1))
ScenEdit_AddReferencePoint({
side = 'PlayerSide',
lat = rlat,
lon = rlon,
name = txt..i,
highlighted = "yes"})
end
end
---------------------------------------------------
Owner = "Coalition"
Unit_Name = "XcenterX"
Radius = 25
Number_of_Points = 12
First_Pt = 00
Last_Pt = 11
Point_Names = "AEW2-"
---------------------------------------------------
local unit = ScenEdit_GetUnit({side=Owner, name=Unit_Name})
draw_circle({latitude=unit.latitude, longitude=unit.longitude}, Radius, First_Pt, Last_Pt, Number_of_Points, Point_Names)


Thewood1 is absolutely correct, this should be posted in the request thread. Personally, I do not respond well to demands and never have.

< Message edited by stilesw -- 3/4/2018 11:08:48 PM >

(in reply to Gaigan)
Post #: 3
RE: Demand - 3/5/2018 9:36:06 AM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
I suspect it’s a language issue.

Anyhow, I don’t really know anything about the rendering stuff but personally I’ve found the circular area tool quite handy. Used it to coordinate time on target for some separately launched missiles earlier, worked a treat.

Perhaps you could just delete the extra reference points you don’t want? If you want a hexagon it’s 6 clicks and the ctrl + del, then you have a hex and we don’t need to lose the circle functionality.



_____________________________


(in reply to stilesw)
Post #: 4
RE: Demand - 3/5/2018 9:46:19 AM   
AlGrant


Posts: 912
Joined: 8/18/2015
Status: offline
The define circle is really useful, as for the stylised/ directional icons ..... Never used them and probably never will.

NTDS all the way

_____________________________

GOD'S EYE DISABLED.

(in reply to Rory Noonan)
Post #: 5
RE: Demand - 3/5/2018 4:28:23 PM   
nukkxx5058


Posts: 2932
Joined: 2/3/2005
From: France
Status: offline

quote:

ORIGINAL: stilesw

DEMANDS!?

You will get a MUCH more favorable response from this community if you couch things as requests or possible enhancements rather than as a demand.




Is this the right way to welcome a new member on the Matrixgames forums ?
Don't forget this is an international community and some people will not use the same language conventions. Having a demand is perfectly correct in my perspective. There is absolutely nothing shocking in Gaigan's message.
On the contrary, using bold+redColor+underlined+caplock is inappropriate by all standards of the netiquette, if the concept still exists in 2018 ...


(in reply to stilesw)
Post #: 6
RE: Demand - 3/7/2018 2:06:29 PM   
stilesw


Posts: 1497
Joined: 6/26/2014
From: Hansville, WA, USA
Status: offline
Valid point.

(in reply to nukkxx5058)
Post #: 7
RE: Demand - 3/7/2018 2:16:09 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
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Still, a valid response is critiquing how he posted. Regardless of language skills, part of it is learning how to communicate in general.

For example, using the word useless in a post about a feature that the devs put in on request is not going to earn new friends. Its good to learn that.

< Message edited by thewood1 -- 3/7/2018 2:17:33 PM >

(in reply to stilesw)
Post #: 8
RE: Demand - 3/7/2018 9:49:11 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline

quote:

ORIGINAL: thewood1

Still, a valid response is critiquing how he posted. Regardless of language skills, part of it is learning how to communicate in general.

For example, using the word useless in a post about a feature that the devs put in on request is not going to earn new friends. Its good to learn that.



The Wood federal case #28746. Ticket issued.

Maybe you and stiles can be Batman and Robin hall monitors. Jay walks, bad spellers and foreign guys beware!

(in reply to thewood1)
Post #: 9
RE: Demand - 3/7/2018 10:10:21 PM   
stilesw


Posts: 1497
Joined: 6/26/2014
From: Hansville, WA, USA
Status: offline
Great idea. One problem:




Attachment (1)

(in reply to BDukes)
Post #: 10
RE: Demand - 3/7/2018 10:12:39 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
Really, are you starting this up again. I thought the little vacation might have helped whatever condition was ailing you. Are you still stalking me? Want to go back in time again and look at some of your posts.

I would have done this through PM, but you seem to want it publicly since you post private messages in public.

(in reply to BDukes)
Post #: 11
RE: Demand - 3/7/2018 11:29:00 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Quick guide to the block function (as I have been asked in private a few times now); below each post is a small green circle. Clicking that circle will block the user who made that post.

_____________________________


(in reply to thewood1)
Post #: 12
RE: Demand - 3/8/2018 3:29:02 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline

quote:

ORIGINAL: thewood1

Really, are you starting this up again. I thought the little vacation might have helped whatever condition was ailing you. Are you still stalking me? Want to go back in time again and look at some of your posts.

I would have done this through PM, but you seem to want it publicly since you post private messages in public.


I will continue until you stop harrassments of any user who does anything you do not like. You seem to target foreign guy repeatedly and ride line. Should I post list again showing or do you think most user know now? Many user tell me you have done this for years and seem to have a green card to do. You get really angry when done to you but still do to other. Everybody entitled to like game the way they want. Not the way you say.

I will post your threats publically so people see what you are. What is the worse crime me post your threats or you making them? It interesting you didn't do so publically that make me think maybe you are not boss.

I will post the friendly reminder when you harrass for stupid thing.

Have nice day and perhaps find something more positive to focus.

Thank You

(in reply to thewood1)
Post #: 13
RE: Demand - 3/8/2018 4:02:24 PM   
stilesw


Posts: 1497
Joined: 6/26/2014
From: Hansville, WA, USA
Status: offline
In other words - Har Mateys:




Attachment (1)

(in reply to BDukes)
Post #: 14
RE: Demand - 3/8/2018 4:12:10 PM   
thewood1

 

Posts: 6529
Joined: 11/27/2005
Status: offline
I am totally confused as to what is going on with this guy. He still makes no sense to me.

(in reply to stilesw)
Post #: 15
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