Red2112
Posts: 1355
Joined: 9/9/2006 Status: offline
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Steam for example is full of abandon games. I recently made a video of a game that came out last October, by January this year the devs have vanished! The bad part is they still sell them, which is something that I donīt support and/or accept anymore. Money is hard to come by these dayīs and itīs a shame that games on realease are buged, but still bugged a year after realease and Iam talking about AAA games! You spend $60 on a new game, spend 4-6hrs playing and all of a sudden your stuck because thereīs a bug that dosenīt let you advance in the game, how cool is that! Then you have kickstarts, alphas, betas, crowdfunding and all that BS to support the devīs! Six years later there still working on the game and still asking $60 for it! I have been stupid enough to fall for this quite alot of times, but thanks to these devs and there obssesion to make more money and make "there" game without careing when and what to deliver to those who spent there hard earned money, other devs which might come up and deliver a good product are bypassed because some buyers are burnt! A good product will always be a good product, a OS can to a point be a handicap but not the fault of a app not working correctly. There are plenty of games form the past that back this up! Just like in music, thereīs good song writing and bad song writing, the same goes for recording. Still today you will find recording studios trying to mimic the sound of the 60īs-70īs, as well a sound apps. With less they did more... Although crowdfunding and kickstarts have been of help to open the market to alot of devīs that without this would have never been able to get there product out, it has also hurt the market aswell. In a business association (which is the mechanisim mirror of a kickstart), the association has regular meetings to expose there achivements and goals for a certain time period. Associates will drop from the association if these goals are not meet. Unfortunately itīs not that way with crowdfunding or kickstarts, once a user dose his pledge or backs the kickstart, that money is thereīs, they then decide were the money goes and when the product will be released, in such case if that ever happens! Itīs quite a risky thing now dayīs, but then NOBODY is forced to pledge. Alpha and Betas, while itīs ok and most of us without knowing it are beta-testers since release day (we report back what dosent work, and in theory they fix it), some official alpha/betas (early access) should not have the price tag they have! $60 for a beta is a rip-off, $60 for a old title is a rip-off! When you go buy a new car the seller dosenīt say "well the gasoline needle dosent work to good because we didnīt have enough time to come up with a better thing. So just be careful and judge for your self how much gas you have left in your tank". The thing is that we are so used to this schem that nobody even thinks about these thingīs. We are encourage everyday to consume more and more without any thought. In the end itīs a dobble sided knife because not only do the devs become burnt, but also the users! In a way workmanship has been lost with things that expire just to quick, be it because there are better things, because of lack of support, or because they have a hidden time limit (hardware updates/trends etc.). As always, itīs my personal opinion... Red --
< Message edited by Red2112 -- 4/4/2018 3:23:05 PM >
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