Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

To Bad this IA and developers

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> To Bad this IA and developers Page: [1]
Login
Message << Older Topic   Newer Topic >>
To Bad this IA and developers - 4/8/2018 11:11:10 PM   
Zecke


Posts: 1330
Joined: 1/15/2005
From: Hitoeton
Status: offline
** Moderated **

Attachment (1)

< Message edited by IainMcNeil -- 4/9/2018 3:43:27 PM >


_____________________________

Epsilon Eridani


Post #: 1
RE: To Bad this IA and developers - 4/9/2018 2:39:18 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
Zecke, as mentioned before please feel free to send any turns in question to us at support@furysoftware.com and we'll be happy to take a look and confirm either a bug or explain the misunderstanding on your part.

Continuing to complain that the AI is cheating over and over again in various threads will not resolve things for you and at worst simply spreads misinformation about the game.

We are willing to help, let us know.

Hubert



_____________________________

Post #: 2
RE: To Bad this IA and developers - 4/9/2018 3:42:49 PM   
IainMcNeil


Posts: 2804
Joined: 10/26/2004
From: London
Status: offline
Zecke you've been warned on a number of other sub forums about your posts. I'm deleting this one so you can reconsider it and your actions.

_____________________________

Iain McNeil
Director
Matrix Games

(in reply to Hubert Cater)
Post #: 3
RE: To Bad this IA and developers - 4/9/2018 5:49:31 PM   
nnason


Posts: 502
Joined: 3/4/2016
From: Washington DC Metro Area
Status: offline
Iain,
I assume this is the post you deleted,: "As we can see am destroying the IA; so The IA dont surrender Spain because dont want to give the MPPs plunder and his country; this IA is not recomendable i strongly recomended not play this game."

Now I love SC and I think you all (Hubert and Bill) provide really great support. However, I would not have deleted Zecke's post since it looks to the unaware you are hiding negative material about SC. I know better but others might not.

Again I can't overstate how much good Matrix/Slitherine are doing for the computer gaming industry by publishing great games and providing outstanding support.

< Message edited by nnason -- 4/9/2018 5:50:04 PM >


_____________________________

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired

(in reply to IainMcNeil)
Post #: 4
RE: To Bad this IA and developers - 4/9/2018 6:12:04 PM   
PvtBenjamin

 

Posts: 1066
Joined: 5/6/2017
Status: offline
He had another post that was way out of line.


< Message edited by PvtBenjamin -- 4/9/2018 6:13:01 PM >


_____________________________


(in reply to nnason)
Post #: 5
RE: To Bad this IA and developers - 4/9/2018 6:15:02 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
all forums and topics are monitored, what gets posted is seen and reported

(in reply to PvtBenjamin)
Post #: 6
RE: To Bad this IA and developers - 4/9/2018 7:19:07 PM   
xwormwood


Posts: 1149
Joined: 8/28/2000
From: Bremen, Germany
Status: offline
Hubert and Bill are the best.

_____________________________

"You will be dead, so long as you refuse to die" (George MacDonald)

(in reply to zakblood)
Post #: 7
RE: To Bad this IA and developers - 4/9/2018 10:18:36 PM   
PvtBenjamin

 

Posts: 1066
Joined: 5/6/2017
Status: offline
quote:

ORIGINAL: nnason

Iain,
I assume this is the post you deleted,: "As we can see am destroying the IA; so The IA dont surrender Spain because dont want to give the MPPs plunder and his country; this IA is not recomendable i strongly recomended not play this game."

Now I love SC and I think you all (Hubert and Bill) provide really great support. However, I would not have deleted Zecke's post since it looks to the unaware you are hiding negative material about SC. I know better but others might not.

Again I can't overstate how much good Matrix/Slitherine are doing for the computer gaming industry by publishing great games and providing outstanding support.




You are correct tho the developers aren't very open to constructive criticism.

< Message edited by PvtBenjamin -- 4/9/2018 11:52:16 PM >


_____________________________


(in reply to xwormwood)
Post #: 8
RE: To Bad this IA and developers - 4/10/2018 10:22:46 AM   
Zecke


Posts: 1330
Joined: 1/15/2005
From: Hitoeton
Status: offline
the problem i see in this forum is the way of helping (no one has the key, including me); if i criticism the AI does not mean that the game is bad; SC is a really good game that mix Panzer General SSi and COS; the AI of this game CHEATS in things that should not learn; of course This IA learn of human way of playing; each game i start the AI improves but i also improve..

see what is going on in my last game now sept 16-1944 (planing invade London); my Navy finaly controls United Kingdom (see two pictures); so the AI as a defender way cheats something that i didnt show her; but the game is TOP.




Attachment (1)

_____________________________

Epsilon Eridani



(in reply to PvtBenjamin)
Post #: 9
RE: To Bad this IA and developers - 4/10/2018 10:24:52 AM   
Zecke


Posts: 1330
Joined: 1/15/2005
From: Hitoeton
Status: offline
Navy Italo_german; the AI is totally blocked with the situation; sending transports that should not send; its a masacre




Attachment (1)

_____________________________

Epsilon Eridani



(in reply to Zecke)
Post #: 10
RE: To Bad this IA and developers - 4/10/2018 11:32:00 AM   
nnason


Posts: 502
Joined: 3/4/2016
From: Washington DC Metro Area
Status: offline
All,
Of course the AI cheats! Does it break coding rules the AI and we people have to follow probably not. I have found the SC tactical AI to be pretty good, the operational AI so so, and the Strategic AI unsubtle and navy pretty bad. We humans have to understand without help (cheats) commercial gaming AI would never beat a decent human player. Playing the AI should be considered training for playing people. Although such training can lead to bad habits (I know I have some.)

As a retired USA Artillery Officer I had an opportunity to work briefly on military simulations. The amount of time and effort put into a military computer war game was huge and it still needed people to provide strategic, operational, and tactical sanity to the game.

So if we want to play AI verse human we have to understand the AIs limitations. It is fine to note issues and propose solutions but for a commercial AI to be really really military grade the game would probably cost $1,000 or more and few would buy it at that price (so no game.) Look at the effort (labor of love) that went into “World in Flames” 3 rule books, years of board game play, costs $100, and still needs humans on both sides.

So constructive criticism great, bitching is pointless. You want realism join the Army.



_____________________________

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired

(in reply to Zecke)
Post #: 11
RE: To Bad this IA and developers - 4/10/2018 11:46:50 AM   
Josh

 

Posts: 2576
Joined: 5/9/2000
From: Leeuwarden, Netherlands
Status: offline

quote:

ORIGINAL: nnason

All,
Of course the AI cheats! Does it break coding rules the AI and we people have to follow probably not. I have found the SC tactical AI to be pretty good, the operational AI so so, and the Strategic AI unsubtle and navy pretty bad. We humans have to understand without help (cheats) commercial gaming AI would never beat a decent human player. Playing the AI should be considered training for playing people. Although such training can lead to bad habits (I know I have some.)

As a retired USA Artillery Officer I had an opportunity to work briefly on military simulations. The amount of time and effort put into a military computer war game was huge and it still needed people to provide strategic, operational, and tactical sanity to the game.

So if we want to play AI verse human we have to understand the AIs limitations. It is fine to note issues and propose solutions but for a commercial AI to be really really military grade the game would probably cost $1,000 or more and few would buy it at that price (so no game.) Look at the effort (labor of love) that went into “World in Flames” 3 rule books, years of board game play, costs $100, and still needs humans on both sides.

So constructive criticism great, bitching is pointless. You want realism join the Army.




I agree. I haven't found much games that don't cheat some way or other. Learned to live with it, happy if the AI manages to pull off a brilliant move. Then again reallife Brass tends to do ... awkward ... things as well. Some players like to mimic this behaviour with the throw of a dice. They know they're going to battle with this or that AI, but let the declaration of war depend on the throw of a dice.
All in all if and when the AI bores you to death it's time for a human opponent. :-)

(in reply to nnason)
Post #: 12
RE: To Bad this IA and developers - 4/10/2018 11:47:54 AM   
rico21


Posts: 2990
Joined: 3/11/2016
Status: offline
Wargames are too serious to be in charge by militaries.
Glad to have contributed to the debate.

(in reply to Zecke)
Post #: 13
RE: To Bad this IA and developers - 4/10/2018 1:22:01 PM   
Zecke


Posts: 1330
Joined: 1/15/2005
From: Hitoeton
Status: offline
Look Gentlment...I dont mind the IA but I know That this losses (see picture at 1944 at high experience) dont like the developments (DEVs) Mosku is also possible to take in 1945-46; of course if is not a pro-axis game which i think it is the high level should be more HIGH




Attachment (1)

_____________________________

Epsilon Eridani



(in reply to rico21)
Post #: 14
RE: To Bad this IA and developers - 4/10/2018 1:33:09 PM   
zakblood


Posts: 22687
Joined: 10/4/2012
Status: offline
i'm not here to comment, just to show my face to show it's still being monitored

(in reply to Zecke)
Post #: 15
RE: To Bad this IA and developers - 4/10/2018 1:54:57 PM   
sPzAbt653


Posts: 9511
Joined: 5/3/2007
From: east coast, usa
Status: offline
Recommending not to play the game and insulting the developers is wrong and unfounded. You are posting pictures accompanied by fractured comments in poor English that don't support anything. You come off as one of the competition making a poor attempt to slander this good game and its' excellent developers.

(in reply to Zecke)
Post #: 16
RE: To Bad this IA and developers - 4/10/2018 2:49:38 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline

quote:

ORIGINAL: nnason

Iain,
I assume this is the post you deleted,: "As we can see am destroying the IA; so The IA dont surrender Spain because dont want to give the MPPs plunder and his country; this IA is not recomendable i strongly recomended not play this game."

Now I love SC and I think you all (Hubert and Bill) provide really great support. However, I would not have deleted Zecke's post since it looks to the unaware you are hiding negative material about SC. I know better but others might not.

Again I can't overstate how much good Matrix/Slitherine are doing for the computer gaming industry by publishing great games and providing outstanding support.


Hi Nnason,

Unfortunately in my opinion this thread and the deleting of his posts did not happen in a vaccuum. Zecke had been warned previously and not about his posts of alleged AI cheating, rather he had posted, again in my opinion, using terms in a derogatory manner, i.e. calling us things by name, and in my past experiences at a previous publisher, this would have been more than enough to have someone banned from a forum. This did not happen and a kind warning had been issued instead.

In this thread and in other threads he had continued to post complaints about cheating and I had taken out the time to respond in each thread and offer my time and service to either help explain what he was seeing or to investigate further to determine if there were indeed bugs in the game.

We've always been very straightforward on any of the advantages that the AI receives in game, which relate to the use of bonus units via UNIT scripts, and unfortunately none of his comments/posts are accurate and only serve to spread misinformation about the game which can be harmful to our reputation.

In my opinion it becomes trolling when you continue to post the same thing over and over again while ignoring our offer to help clarify or examine game saves for bugs which we are more than happy to fix. Perhaps harsh to delete his posts, but he had been warned and we are still here to offer our help if Zecke would like to have it.

Hubert





_____________________________


(in reply to nnason)
Post #: 17
RE: To Bad this IA and developers - 4/10/2018 2:57:38 PM   
Hubert Cater

 

Posts: 5199
Joined: 7/22/2013
Status: offline
quote:

ORIGINAL: PvtBenjamin
You are correct tho the developers aren't very open to constructive criticism.


Hi PvtBenjamin,

This post caught my eye and I find it a little surprising to be honest. I've always felt that we've done a fair job of addressing concerns over the years.

Just out of curiosity, is there a particular event or criticism you have in mind that we did not attempt to address or treat fairly?

Thanks,
Hubert


_____________________________


(in reply to PvtBenjamin)
Post #: 18
RE: To Bad this IA and developers - 4/10/2018 3:42:12 PM   
VPaulus

 

Posts: 3630
Joined: 6/23/2011
From: Portugal
Status: offline
Sorry guys, but due to the tone of this thread we are going to lock this.

Zecke we have previously asked that you not create multiple posts about this same issue, so this is your final warning and please do not continue to spam the forums or attack other users with derogatory comments with the same posts or we will be forced to ban you for this (or indeed making more posts in Spanish about this either).

As Hubert has said, he has addressed the criticisms and explained the reasons for this, while also being happy to continue to address any issues you are having or investigate to deem if there are bugs with this, but if you continue to not work with him to help with this and insist on spamming the forums and making personal attacks we will have to ban you.
If you wish for Hubert to work with you on this, please do work with him in an acceptable manner, but any further instances of trolling will result in a ban.


(in reply to Hubert Cater)
Post #: 19
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> To Bad this IA and developers Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656