Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Brimstone 2's not picking correct target

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Brimstone 2's not picking correct target Page: [1]
Login
Message << Older Topic   Newer Topic >>
Brimstone 2's not picking correct target - 4/10/2018 7:53:22 PM   
TwarVG

 

Posts: 46
Joined: 3/26/2018
From: Britannia
Status: offline
Whenever I launch Brimstone 2 missiles at a target with other possible targets somewhere in the vicinity, they head towards the target exactly as expected but as soon as they turn their mmW radar seekers on they select a random target from somewhere in their radar cone. Not exactly sure if that's its intended behaviour and it should only be used against single targets, but it certainly doesn't seem realistic as they're a surgical weapon IRL and they don't appear to have their secondary laser guidance option in game which makes them pretty much useless in most circumstances. Are they working as intended? Or is it simply a result of the way radar seekers work in game that it picks something at random once activated?
Post #: 1
RE: Brimstone 2's not picking correct target - 4/12/2018 5:46:52 AM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Game version?

Savegame?

_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to TwarVG)
Post #: 2
RE: Brimstone 2's not picking correct target - 4/12/2018 12:19:15 PM   
Eggstor

 

Posts: 349
Joined: 1/24/2016
Status: offline
The described behavior for missiles with terminal radar guidance and no datalink back to a targeting platform is as expected. Indeed, that's why the Dual-Mode Brimstone was created with a laser-guided option.

The lack of a laser spot tracker on the Dual-Mode Brimstone and Brimstone 2 is a DB error.

(in reply to ComDev)
Post #: 3
RE: Brimstone 2's not picking correct target - 4/13/2018 2:16:49 PM   
ComDev

 

Posts: 5735
Joined: 5/12/2006
Status: offline
Game version?

Savegame?


_____________________________



Developer "Command: Modern Air/Naval Operations" project!

(in reply to Eggstor)
Post #: 4
RE: Brimstone 2's not picking correct target - 4/13/2018 8:41:24 PM   
Eggstor

 

Posts: 349
Joined: 1/24/2016
Status: offline
No save game, but current DB3000. An added laser spot tracker would only be effective for close-in engagements (or with a lasing platform near the target area assuming the dual-mode Brimstone/Brimstone 2 supports after-launch buddy lasing).

(in reply to ComDev)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Brimstone 2's not picking correct target Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.703