tarkalak
Posts: 289
Joined: 6/26/2017 From: Bulgaria Status: offline
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quote:
ORIGINAL: HMASAustralia I am not familiar with the scenario, but don't defend Pegu. Defend your first line and Rangoon but Pegu is clear terrain, no terrain bonus and easier targets for Japanese bombers. Can you give us some information on Aircraft numbers, reinforcements, unit quality, length of the scenario and whether there is stacking limits? I love small scenarios like this where its all shoestring and scraping together what ever you can get. Good Luck! The scenario ends in end of May I think. 1. Air I get three squadrons of AVG with 27 planes each and about 20 replacement crafts. I can upgrade them to P-40 but these produce at 5 per month and have no starting pool, so I can as well forget them for most of the game. The British and Indians start with one 16 plane squadron of Buffaloes, that can upgrade to Hurricanes. They also get 2 more squadrons of 16 later. For bombers I have 30 Blenhaim IVs with no replacements and some Lysanders and Wapitia, Waippitia ... some crappy biplane I can't pronounce. Oh and 2 recon hurricanes. The japanese have 5 Sentrais (27 or 31) of Sallies, one Sentai of Anns that can update to Lilly and some recon planes. Strangely I have not seen a single Sally around, but the Anns frequently come to get shredded. They have 3 Sentais (42 or 49 planes, can't remember) of mostly Nates. Each Sentai has a main part and 2 detachments of 14. One of these detachments has Oscar Ib at start. 1 Sentai can upgrade completely to Oscar Ib. Replacement rate is 12 per month. 1 and 2/3 Sentais can upgrade to Oscar Ia. Replacement rate is 12 per month. One detachment of 14 can upgrade to Oscar Ic. Replacement rate is 4 per month. 2. Ground Divisions in this scenario are divided in regiments and other units and cannot be recombined. Each Division has a separate small corps HQ unit. Most of my troops start with disablements and far from full TOE. I have switched off the replacements on the worst units. Currently, one month into the game, I have around 800-900 AV of British, Indian and Burmese troops. 200+ is at Rangoon(bad and still filling out units), 600+ is at Sittang and the rest is on garrison duty, sitting on the dirt road from central Burma to Thailand or trekking the Jungle from India. The XP is between 10 and 40. The units with higher XP are HQs and Base Forces. I have a lot of Burma rifles battalions of 10-20 AV with 10 XP. At start, I have sent most of the units to Rangoon to rest and fill in somewhat, and only sent them forward when I saw the Japanese near Moulmein. Later on I will get ~300 AV of Chinese. I have no Base forces to spare, because I am short on engineers and Aviation support. Most of my engineers are in the two RN Base forces, now building fortifications at Sittang Bridge. I am at 2.97 and I will probably stop and pull them out when I am at 3, because the Japanese are coming in. I haven't built forts at Pegu and I will probably skip defending if the AI Breaks my first line. The Japanese start with 2 division and gradually get reinforcements. At the end they will have 5 or 6 Divisions worth of crack troops. All Thai troops are Static. All of their regiments start with 110 to 120% TOE, but they have no replacements in the pool. So every combat squad destroyed is permanently out. 3. Naval There are mines at Rangoon and Bangkok, and we both have some Naval support, but no ships whatsoever. 4. Random Musings Paoshan needs 20 garison but has no troops at start. I have sent one of the terrible 10 XP units there. Loosing Rangoon is loosing the scenario. It is worth the most points.
< Message edited by tarkalak -- 4/12/2018 10:06:28 AM >
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I do not know what is scarier: that I do understand nothing of this demonic script or that I am starting to see the demons that it evokes. Me, studying for a PHD entry exam in Applied Mathematics.
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