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Editor Feature Request - Variable Reinforcements

 
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Editor Feature Request - Variable Reinforcements - 4/26/2018 9:34:24 PM   
thekossack

 

Posts: 47
Joined: 12/24/2000
From: Agartha
Status: offline
I would love to see a variable reinforcement feature to randomize arrival times. In the Combat Mission scenario editor, there was a field to enter the percentage chance a new unit would appear on a given turn. I believe there was also a way change that % chance for future turns.

This feature would greatly empower scenario designers, and add a lot of replay potential for very little coding overhead.
Post #: 1
RE: Editor Feature Request - Variable Reinforcements - 4/27/2018 10:02:31 AM   
Saint Ruth


Posts: 1070
Joined: 12/16/2009
Status: offline
Sure, can have a look at that.
There's already variable time for naval units (once used, naval units may re-enter after a fixed or variable number of turns (or not at all).
Cheers,
Brian

(in reply to thekossack)
Post #: 2
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