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play without mines.

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Uncommon Valor - Campaign for the South Pacific >> Opponents wanted >> play without mines. Page: [1]
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play without mines. - 5/1/2003 6:59:55 PM   
Admiral_Arctic

 

Posts: 154
Joined: 8/15/2002
From: Nonamia
Status: offline
Both players could agree to reduce the number/useage of mines. I think the game would be far more interesting and fun without mines.

Sure mines were a threat, but UV just takes it way past any sense of reality.

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I'm a hazard to myself.

Want. Take. Have.
Post #: 1
- 5/26/2003 8:27:50 PM   
Enforcer

 

Posts: 320
Joined: 3/14/2002
From: New Smyrna Beach, Fla
Status: offline
If you are still interested I will play the IJN in Scenario 15 or 19..

Japan 120%, Allies 100%, Japan sub doc off, variable both sides, Allied damage control on, advanced weather, FOW on.

I will only mine my bases if you agree to do only the same


if you are interested please email me back at

[email]tommills@cfl.rr.com[/email]

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Post #: 2
- 5/28/2003 4:16:45 AM   
denisonh


Posts: 2194
Joined: 12/21/2001
From: Upstate SC
Status: offline
If you are still looking AA, I would be interested in a limited Mine game as I am conservative with mine play anyway.

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"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC

(in reply to Admiral_Arctic)
Post #: 3
- 6/3/2003 12:02:38 AM   
Admiral_Arctic

 

Posts: 154
Joined: 8/15/2002
From: Nonamia
Status: offline
Sorry to take so long to return your messages. I was waiting on some e-mails to confirm my commitments.

Unfortunately I don't have enough time to start any new campaigns. Good luck finding someone else.

_____________________________

I'm a hazard to myself.

Want. Take. Have.

(in reply to Admiral_Arctic)
Post #: 4
- 6/3/2003 1:41:27 AM   
denisonh


Posts: 2194
Joined: 12/21/2001
From: Upstate SC
Status: offline
No worries!

_____________________________


"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC

(in reply to Admiral_Arctic)
Post #: 5
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