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Installing Map Mods

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> Installing Map Mods Page: [1]
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Installing Map Mods - 5/14/2018 7:31:56 PM   
PzIV

 

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Hi

Is there a guide or step by step for installing Map Mods

Thanks
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RE: Installing Map Mods - 5/14/2018 8:04:48 PM   
Dili

 

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It is best if you copy your game folder and then drop there your new map files. That way you can have both. Don't forget to put another icon in desktop.


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RE: Installing Map Mods - 5/14/2018 8:16:50 PM   
PzIV

 

Posts: 59
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Cheers for quick response Dili

Thing is when I put the 'new' map files in the ART folder even though the 'new' map is completely different I just have the stock map over and over.
I have to be doing something particularly stupid LOL

For instance, I'm trying to, load the Bellum Pacifica Map but I just seem to get the stock game map....???


< Message edited by PzIV -- 5/14/2018 8:21:11 PM >

(in reply to Dili)
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RE: Installing Map Mods - 5/14/2018 8:33:59 PM   
MakeeLearn


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Definitely make a copy of your entire game folder.

Are you accidentally dropping it into a sub folder of the art folder?
The map mod files are named after the originals so it should ask you if you wish to copy over the originals.

Do you have "permissions" to change files in the game folder?

< Message edited by MakeeLearn -- 5/14/2018 8:36:34 PM >

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RE: Installing Map Mods - 5/14/2018 8:42:55 PM   
PzIV

 

Posts: 59
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Hi there,

The files are going direct in to the ART folder.....no subfolders involved at all.
When I copy the files it asks to replace which I do.
For the maps I want to use it always uses WPEH00-WPEH41 but the WPEN00-WPEN41 don't get touched. I may be wrong but I think the WPEHxx and WPENxx are for hex and no hex.
The maps I'm trying are Bellum Pacifica V3 and Kamikazi. Both separately and not at the same time but regardless I get same results.

(in reply to MakeeLearn)
Post #: 5
RE: Installing Map Mods - 5/14/2018 8:45:41 PM   
MakeeLearn


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quote:

I may be wrong but I think the WPEHxx and WPENxx are for hex and no hex.


AHHH!!! Is your game option "No Hexes"? The maps are made for "with hexes"

< Message edited by MakeeLearn -- 5/14/2018 8:46:36 PM >

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RE: Installing Map Mods - 5/14/2018 8:49:44 PM   
PzIV

 

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Eh.....ooops, that may be it as I don't like stock hexes.......LOL

2 secs

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Post #: 7
RE: Installing Map Mods - 5/14/2018 8:51:52 PM   
PzIV

 

Posts: 59
Joined: 2/20/2002
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Oooooooftchya

MakeeLearn that was exactly the issue....

Thank you soooo much.

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Post #: 8
RE: Installing Map Mods - 5/14/2018 8:53:45 PM   
MakeeLearn


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quote:

ORIGINAL: PzIV

Oooooooftchya

MakeeLearn that was exactly the issue....

Thank you soooo much.



Welcome.

Bellum Pacifica has sea hexes.

Kamikazi has no sea hexes.

(in reply to PzIV)
Post #: 9
RE: Installing Map Mods - 5/14/2018 8:56:11 PM   
PzIV

 

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Just loaded up Kamikazi without hitch.

Great map and so much easier on the eyes.......ace work sir!!!

(in reply to MakeeLearn)
Post #: 10
RE: Installing Map Mods - 5/14/2018 9:02:58 PM   
MakeeLearn


Posts: 4278
Joined: 9/11/2016
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quote:

ORIGINAL: PzIV

Just loaded up Kamikazi without hitch.

Great map and so much easier on the eyes.......ace work sir!!!



Thanks,

Bellum Pacifica Kamikaze is a combination Of Chemkid's Sunny Day map and the original map. With the Sunny Day map having the main focus.

Bellum Pacifica is also a combination Of Chemkid's Sunny Day map and the original map.
With the original map having the main focus.

The Kamikaze is my favorite!

(in reply to PzIV)
Post #: 11
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