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EIA 1805 Mod

 
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EIA 1805 Mod - 5/20/2018 10:43:15 PM   
Daniel Amieiro

 

Posts: 135
Joined: 5/17/2013
Status: offline
Hi!
I have made a 1805 Mod with Similar map and countries like original EIA.
The Problem is that it weights 38Mb. So i cannot upload it to Scenarios in one file, i putted it in several posts. It's a Beta. (PLEASE, could any mod give me permission to upload a 40 mb in a single file?).

I put here a summary:

CHANGES from the computer game:


MAP:
Map is "repainted" as i could (if anyone has artistical abilities, please, do) to behave similar to the original EIA Map. -> Same number of provincies, etc.

Changes to provinces and countries: EIA v3.17 has lesser countries and provincies. This is the list of adaptations.


RULES:
These kingdoms are possible
- C of the Rhine: 9 of hese (are twelve) Baden.Bavaria.Wurttemburg.Julich.Berg.Hesse.Thuringia.Saxony.Magdeburg.Hanover.Mecklenburg.Tyrol.
(Original rules: 5 of 6 with corps and other three)
- Kingdom of Italy: All 4: Lombardy, Venetia, Carinthia (Illyria), Romagna
- Kingdom of Sweden: All 2: Sweden & Finland.
- Kingdom of Denmark: All2: Denmark & Norway.
- Kingdom of Two Sicilies: All 2: Naples & Sicily.
- Ottoman Empire: 6 of these Syria.Palestine.Egypt.Cyrenaica.Tripolitania.Tunisia.Algeria.Morocco.
- Poland: Masovia + one of these: Posen.Masovia.East Galicia.West Galicia.Polesia.Lithuania.Podolia. (NOTE: ARE LESS Polish Provinces in EIA). Note: West Prussia is optional as polish and not in this conversion.

UNITS (differences from computer game, taken original data):
- No switzerland corp as original EIA
- No extra garrison factor (minors with one less factor or without factors).
- No Egypt fleet (is optional,i will make a version full of optional, this is the "Original one").
- France X,XI,XII corps have only 1C, not two
- Leaders with original statistics (Examples: Ney 241, Wellington 553..)


Changes from EIH MAP

PROVINCES (to let as similar as posible to original):

Major Powers
Prussia:
- S Pomerania is part of Pomerania (Prussia). Straslund City erased. Stettin is 2/3/50 port
- Danzig is part of West Prussia. Neither Danzig nor West Prussia are Poland provinces

Russia:
- White Rusia is not a Polish province is 5-3 not 5-2
- No Volthynia province, now is part of Lithuania 5-2
- Astrakhan is a 8-3 province
- Novgorod is a 7-4 province
- Ukraine is a 10-8 province
- Crimea is a 5-1 province
- Georgia is a 2-0 home provincia No chechnya, no circassia, no anapa city
- Don & Caucacus & Novorrusia aren't provinces now, their areas belong to astrakhan, crimea and moscow
- Cossacks provinces are now: Georgia, Crimea, Astrakhan

Austria:
East Hungary & West Hungary is one single Austrian Province : Hungary 15-5
Austria in original has a home province called Illyria 4-1 which is Carinthia+Dalmatia. To simulate it, Carinthia is a 4-1 province with the area of Dalmatia (it can be part of kingdom of italy). City of Ragusa erased.

Turkey:
Albania is 1-0 not 1-1
Greece is 1-0 not 1-1
Anatolia is 4-4 not 3-2 Is Anatolia + Thracia + Smyrna. Thracia & Smyrna provinces doesn't exists. Feudal corps are Anatolia I, II & III.

Bessarabia: Khotin city Erased. Ismail is capital
No Imertia & Kuthais city Erased -> Aras belongs to Georgia& Armenia
No trebizond, part of Armenia
No Persia, part of Armenia


Minors:

Central Europe:
- Holstein & Hamburg are Denmark. Kiel City erased. Hamburg is a 3/4/70 port
- Hanover is a 5/2 minor made of Hanover, Munster and Oldenburg. Bremen & Stade Cities Erased.
I maintain Munster instead of Minden (same stats and less painting on the map)
- Saxony is a 6/3 minor and includes Lausitz.
- Hesse is a 5/2 minor and includes Gottingen. Gottingen city is erased.
- Julich is maintained without changes (is Kleves in EIA). Same stats. (To avoid painting in the map)
- Berg is a 3/1 minor and includes Nassau. Capital is Frankfurt. Dusseldorf City maintained instead of original Wesel.
- Palatinate is a 4/1 minor
- Flanders is a 10/3 minor. Includes liege and luxemburg. Liege city erased (could choose from liege or luxemburg, but in original game liege was in a 4 forest area, same as luxemburg, selected this, same stats)
- Thuringia is 3/1 Minor. Incluses Thuringia and Wurzburg (Duchies in EIA). Wurttemburg City erased.
- Bavaria is 6/4 Minor. Includes Ansbach.
- Baden is a 3/1 Minor Includes Breisgau. Karlsruhe city erased. Capital is freibourg
- Wurttemburg is a 4/2 Includes Swabia

Italy:
Piedmont is 6/2. Includes Savoy +Piedmont + Genoa. Chambery & Alessandria cities erased. Genoa is a 2/2/80 port, not 1/1
Lombardy 7/3 includes Lombardy + Parma.
Romagna is 4/2 includes Romagna + Modena

A bit difference from original. Genoa is misplaced in original to the right. It can be changed here, so Lombardy has no coast (no big problem)


Morale Fixes:
- Saxony is a Morale 2 inf.
- Cyrenaica is a 2 Morale Cav
- Syria is a Morale 1 inf.
- Tripolitania is a Morale 1 inf.
- Hanover is a 2 morale inf and cav

- Added British training on portugal and hanover (becomes 4 morale if under uk control, rules deviation: Not after passing 24 months... is inmediate)

Remember
Carinthia=Illyria
Julich=Kleves
Thuringia=Duchies

No switzerland corps..

Other decisions.
Prussia Corps have strategic 1 / tactical 1 until 1810 then tactical 2.. Let as 1/1

Some BUGS fixed:
- Al unused units are "erased" from BD. So these units won't be appearing on peace conditions, for example
- Minor Morale fixed applies now (was error in table as "venice" not venetia);

NOT POSSIBLE IN CONVERSION.
- Resizing poland: Must be patched in program.
- Kingdom of Westphalia or kingdom of Bavaria: Their provinces matched with C of Rhine and program behaviour is erratic when going from these to C of the Rhine. Must be patched in program.
- Bernadotte leader: Graphical glitches and erratic behaviour with minor leaders. Can't be possible without changes in program.
- Not initial multidistrict Sweden-Findand, Denmark-Norway, Naples-Sicily. Doesn't work with Kingdoms. I prefer kingdoms can be created.




< Message edited by Daniel Amieiro -- 5/21/2018 9:09:28 AM >
Post #: 1
RE: EIA 1805 Mod - 5/21/2018 4:01:26 PM   
Asid


Posts: 95
Joined: 2/13/2014
Status: offline
This should help Link

Regards
Asid

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(in reply to Daniel Amieiro)
Post #: 2
RE: EIA 1805 Mod - 5/21/2018 5:39:49 PM   
Daniel Amieiro

 

Posts: 135
Joined: 5/17/2013
Status: offline
thanks.

Any feedback is wellcome. I have no time to play all countries all campaign ;)

(in reply to Asid)
Post #: 3
RE: EIA 1805 Mod - 5/30/2018 12:16:34 PM   
Daniel Amieiro

 

Posts: 135
Joined: 5/17/2013
Status: offline
I have fixed the bugs i have found on mod. I think it's pretty near in final stage.
Now Great Britain can get 4 morale in Portugal and Hanover (see below).


FIXES:

V1.1 Additions/modifications

Morale issues
These morale was incorrect
Wurttemburg is a 3/3 (infantry/cavalry) morale not 3/4. Fixed.
Denmark is a 2/3 morale not 2/2. Same for K of Denmark
K of Sweden and K of Italy bad morale (went to 2.0 morale corps when transformed to kingdoms) corrected (now these are 3/3 morale and 3/4 morale)
Bavaria is a 2/3, not a 2/2
Holland is a 2/3, not a 2/2

NEW KINGDOMS
British Hanover -> Great Britain (only) can create this kingdom to get hanoverian improved morale bonus (a 4.0/4.0 morale). No PP gain
British Portugal -> Great Britain (only) can create this kingdom to get portuguese improved bonus. (a 4.0/4.0 morale). No PP gain
(before this, morale bonus didn't work)

C of The Rhine Morale.
The corps of C Rhine in the EIA original retain their original morale value.
In the computer game, C of the Rhine corps must have the same morale.
I put the media morale for C of Rhine so their morale is 2.4 infantry, 3.5 cavalry, not 3/4 to give the same morale "media bonus" that would do in EIA.

Fixes:
Area 788 belongs to Armenia not Georgia
No Egypt Fleet that was not erased

The .zip files on Scenarios Mod was updated.



(in reply to Asid)
Post #: 4
RE: EIA 1805 Mod - 8/5/2018 5:52:41 PM   
Pans


Posts: 126
Joined: 11/22/2004
From: Germany
Status: offline
that looks really promising. I will give it a try. Thanks a lot.

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(in reply to Daniel Amieiro)
Post #: 5
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