thedoctorking
Posts: 2297
Joined: 4/29/2017 Status: offline
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Yes, if your units are flying both day and night, they will run up fatigue quickly. It's a function of how many miles they fly, so this would only be true if the enemy were attacking at night and they were intercepting. Yes, that is a quite proper and historical outcome. The counter-measure is to keep the German air units concentrated - air bases stacked three high - to prevent many bombing missions. Then, you assign a bunch of AAA units to each air HQ and keep them close, too. The concentrations should be well behind the lines. Most USSR fighters have ranges in the 15-20 zone, so putting your airbases more than 18 hexes or so back is a good move. Then, you put an empty airbase from each air corps close to the front (and within fighter range of your main group) to serve as a "staging' base. Also, you should withdraw any air unit that has very high fatigue levels (I use 25 as a guideline), very low morale (50 for the Germans), and/or low numbers of ready aircraft (under 40% or so) back to National Reserve at the beginning of the turn. They aren't going to do you any good and will just allow the Soviets to rack up cheap victories.
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